Weather System and Effects
1. Cloudy
Cloudy is the default weather type. It does not have any impact on monsters.
2.
Scorching
There are two ways to trigger scorching weather:
1. By using the skill Celestial Prayer.
2. By sending a monster with the Heat Wave mystery talent into combat.
Effects of Scorching:
skills become
50% more effective when used by
monsters.
skills become
50% more effective when used by
monsters.
skills become 50% less effective.
skills become 50% less effective.
and
monsters are immune to any negative effects from their respective element skills.
The effects ofwill disappear.
3.
Rain
There are two ways to trigger rain:
1. By using the skill Rain Prayer.
2. By sending a monster with the Rain mystery talent into combat.
Effects of Rain:
skills become
50% more effective when used by
monsters.
skills become
50% more effective when used by
monsters.
skills become 50% less effective.
skills become 50% less effective.
and
monsters are immune to any negative effects from their respective element skills.
The effects ofwill disappear.
4.
Sand Storm
There are two ways to trigger a sand storm:
1. By using the skill Sand Storm.
2. By sending a monster with the Sand Storm mystery talent into combat.
Effects of Sand Storm:
All monsters lose 8% of their health each turn.
All monsters’ hit rating will decrease.
and
monsters are immune to health loss and hit rating decreases.
and
monsters lose an additional 8% of their health each turn.
and
monsters are immune to any negative effects from their respective element skills.
5.
Blizzard
There are two ways to trigger a blizzard
:
1. By using the skill Blizzard.
2. By sending a monster with the Blizzard mystery talent into combat.
Effects of Blizzard:
All monsters lose 8% of their health each turn.
and
monsters are immune to health lose.
and
monsters lose an additional 8% of their health each turn.
and
monsters’ dodge rating will increase.
and
monsters are immune to any negative effects from their respective element skills.