Weather System and Effects


1. Cloudy

Cloudy is the default weather type. It does not have any impact on monsters.


2. Scorching

There are two ways to trigger scorching weather:

1. By using the skill Celestial Prayer.
2. By sending a monster with the Heat Wave mystery talent into combat.

Effects of Scorching:

skills become 50% more effective when used by monsters.
skills become 50% more effective when used by monsters.
skills become 50% less effective.
skills become 50% less effective.
andmonsters are immune to any negative effects from their respective element skills.
The effects ofwill disappear.


3. Rain

There are two ways to trigger rain:

1. By using the skill Rain Prayer.
2. By sending a monster with the Rain mystery talent into combat.

Effects of Rain:

skills become 50% more effective when used by monsters.
skills become 50% more effective when used by monsters.
skills become 50% less effective.
skills become 50% less effective.
andmonsters are immune to any negative effects from their respective element skills.
The effects ofwill disappear.


4. Sand Storm

There are two ways to trigger a sand storm:

1. By using the skill Sand Storm.
2. By sending a monster with the Sand Storm mystery talent into combat.

Effects of Sand Storm:

All monsters lose 8% of their health each turn.
All monsters’ hit rating will decrease.
and monsters are immune to health loss and hit rating decreases.
and monsters lose an additional 8% of their health each turn.
and monsters are immune to any negative effects from their respective element skills.


5. Blizzard

There are two ways to trigger a blizzard :

1. By using the skill Blizzard.
2. By sending a monster with the Blizzard mystery talent into combat.

Effects of Blizzard:

All monsters lose 8% of their health each turn.
and monsters are immune to health lose.
and monsters lose an additional 8% of their health each turn.
and monsters’ dodge rating will increase.
and monsters are immune to any negative effects from their respective element skills.