Sun Feb 06, 2011 2:35 am by TheLoneWlf
Wolf's GUIDE:
Please save this guide as reference for your game play. I can't guarantee it's 100% accurate, but it\'s pretty darn close!
Forts
Lvl - # catapults required to capture (with 0 shooting)
1-250
2-500
3-800
4-1300
5-2000
6-3600
7-6000
8-9000
9-13000
10-18000
====
Oasises
Lvl - # cats
1-5
2-10
3-25
4-50
5-70
6-100
7-200
8-400
9-500
==========================
Scouting
Several 0~9
One or two dozen 10~24
Dozens 25~49
Scores 50~99
One or two hundred 100~249
Several hundred 250~499
Hundred 500~999
One or two thousand 1000~2499
Several thousands 2500~4999
Thousands 5000~9999
Over 100 hundred;=10000
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Lvl Req Branch Oasises Forts
1 0 0 1 0
2 200 0 1 0
3 630 0 2 0
4 1150-nugget 1 2 1
5 2k 1 3 1
6 3.6k 1 3 1
7 6.5k-nug-gem 2 4 2
8 11.5k 2 4 2
9 20k 2 5 2
10 35k-gem-med 3 5 3
11 65k 3 6 3
12 115k 3 6 3
13 200k-med-scep 4 7 4
14 360k 4 7 4
15 650k 4 8 4
16 1.15M-3scep 5 8 5
17 2M 5 9 5
18 3.6M 5 9 5
19 6.5M-2scp-2crwn 6 10 6
20 11.5M-4scp-4Crn 6 10 6
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Lvl 10 Turrets Can Kill
255/76/306/85 per turret per round
Lvl 10 Traps Can Kill
120/36/144/40
This is the output from each level.
Shooting range Level
1100 0
1116 1
1132 2
1148 3
1164 4
1180 5
1196 6
1212 7
1228 8
1244 9
1260 10
1300 Lvl 9 turrets
1350 Lvl 10 turrets
==========================
Oasis lvl Output
1. 100
2. 200
3. 350
4. 550
5. 850
6. 1250
7. 1900
8. 2700
9. 3700
10. 5000
==========================
Lvl of Fort Output
1. $20
2. $40
3. $60
4. $80
5. $100
6. $120
7. $140
8. $160
9. $180
10. $200
==========================
You get prestige from:
•Winning a war when others have troops
•Upgrading your resources and buildings
•Building traps
•Training troops
•Having successful hunts
==========================
When you are not using troops, send them out to hunt. You become wanted when people see your troops in your city it is easy prestige for higher lvl players.
==========================
ATTRIBUTES, ITEMS, AND SKILL POINTS
Attribute
So theres 4 places to add attribute. They max out at 100 (plus items)
1.attack (130 max)
2.defense (130 max)
3.speed (145 max)
4.fortune (115 max)
ITEMS
There are 5 equipable items in game
Swords (lvl 1-15) add 1 attack per level
Armor (lvl 1-15) add 1 defense per level
Horses (lvl 1-15) add 1 speed per level
Maunel (lvl 1-15) add 1 attack, speed, defense per level
Ring (lvl 1-10) add 1 fortune per level.
Notes-
Attack increases the Attack of Your Unit per 0.5% per point.
Defence increases the defence of your unit per 0.5 % per point.
Speed increases the Speed of Units per 1% per point.
Fortune gives You a better chance of double/triple attacks and gives you better hunts.
SKILL
There are 5 skills, each max out at 10.
Unlock chest: each level grants you the ability to unlock chests of higher level without keys.
Heal: this let\'s you save a portion of your troops who die in battle. Every level saves 2%
convince: this allows you to keep enemy troops caught in traps. Each level let\'s you keep 2%
hidden attack: this feat let\'s you attack enemies without the pesky red notification popping up and alerting the defender. If they see the attack in action tab, it hides the troop volumes.
Break cranny: this skill allows you to steal from another player\'s warehouse. The highest is 50%. Break cranny fights the defender\'s cranny level. High break cranny beats a defender\'s high level cranny every time.
plus my signature "need help? ask! -TheLoneWlf"
Which we would change to "If you need more help, Ask:
-Credits inserted here-