Cpdcp wrote:Does anyone have a handle on how the ratio of trap level: troops captured.
I know lvl 1= 1 captured
lvl 2 = 11 captured
Using this logic, should a lvl 3 trap capture 100+?
cpdcp
That's kind of a tough question cpdcp. And the real answer is that it just depends on the attack stats of the person with the traps and the defense stats of the attacker walking into those traps. But for a general idea, you can assume level 1 players who have not upgraded any of their stats. So for that, traps basic attack stats are as follows:
ATTACK POWER
1. 200
2. 2,000
3. 4,000
4. 6,000
5. 8,000
6. 10,000
7. 12,000
8. 14,000
9. 16,000
10. 18,000
(shout out to Vayne as I stole these numbers from a really old post of his)
And yes, the numbers would vary a little from this even in the beginning due to all players starting out with some points in the attack attribute, but I am ignoring that for simplicity sake.
Next you need to know that an infantry unit has 150 health and 75 defense. So for a trap to take out one infantry it needs an attack of 225 (150 + 75).
So basically each trap (with base stats on everything) will take out the following number of infantry:
1. 200/225 = 0.889 = 1
2. 2,000/225 = 8.889 = 9
3. 4,000/225 = 17.778 = 18
4. 6,000/225 = 26.667 = 27
5. 8,000/225 = 35.556 = 36
6. 10,000/225 = 44.444 = 44
7. 12,000/225 = 53.333 = 53
8. 14,000/225 = 62.222 = 62
9. 16,000/225 = 71.111 = 71
10. 18,000 /225 = 80
And I would think these should be the high levels of infantry you should be concerned with losing when attacking a fort (since that's what this topic is about) as I think forts only have basic stats and I would assume the majority of players have at least put a little in defense or have bought a piece of armor.
Hopefully this is helpful.