What kind of game are you trying to make?
At this point, this game is no fun any more. It becomes a drudgery of hardworking without equal return.
Please ask your PM that are you guys trying to make a fun game or a game that makes people doing and feel like at work?
If your company's intention is to make a fun game, I don't think this is the right direction it is heading. I honestly don't mind paying for playing. But when the game becomes and likes work and full of frustration, then I think I will leave at some point.
Please pass my feedback to your team. Thanks