Haypi prestige wager battle
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Me and apocalypse and magma1000 from server 10 suggest a game mode were u can hit task and go to pp wager were u will battle players for prestige and any other item they want to wage (coins,money,resources etc.) but u should have different battle rooms like. 1000 pp. 10000pp. And on up and each player would send his own troops that equal the amount of pp in the battle room example if u r in a 1000 pp battle room u can only 100 cats cuz they equal 1000pp r uhave 500 archers r a mixture of all four 200 inf 50cavs 100 arch and 40 cats so both players r even in prestige and have a Lvl playing field to c is the true commander Is but there would b advantages cuz of equip and skill points and tech lvls but it also has value cuz u change ur style to the way u play but I suggest making the rooms go by Lvl for example if u r a Lvl 5 u only battle Lvl 4s 5s 6s that should b the fairest way but that is r suggestion to make haypi a better game thanks Plz comment
Re: Haypi prestige wager battle
I think it's a great idea but i believe the wager would get abused. For example someone and his alt go into the 1000 pp room and the main wages a scepter and the alt wages a ring and the main loses on purpose the alt gets a free scepter. Other than the risk of abuse i think it'd be a good idea.
Re: Haypi prestige wager battle
If they made the wage items b same value like if u wage a medel they have wage something equal to the npc value so no abuse
Re: Haypi prestige wager battle
I know a lot of people who already do equal prestige battles where they fight with equal prestiges and see who wins. But I like your idea of adding treasure/gold/etc. to the mix.
The reason I say this is that a lot of times players aren't willing to fight because they almost cancel each other out and they lose a lot of troops but gain only a marginal amount of prestige. So I think adding another factor to the mix (treasure/gold) will be more incentive for players to battle with each other
The reason I say this is that a lot of times players aren't willing to fight because they almost cancel each other out and they lose a lot of troops but gain only a marginal amount of prestige. So I think adding another factor to the mix (treasure/gold) will be more incentive for players to battle with each other


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Re: Haypi prestige wager battle
i sent it to thomas to put on his list i hope he does i would really like to see this on haypi
Re: Haypi prestige wager battle
Yes, I think this is an excellent idea! Haypi should definitely add this in!
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Re: Haypi prestige wager battle
yeah this sounds good to me
one thing is that if you choose, you can join a higher room than ur level (example: a lvl 3 can fight a lvl 17 if he chooses too. but if i were lvl 3 i wouldnt choose to lol

one thing is that if you choose, you can join a higher room than ur level (example: a lvl 3 can fight a lvl 17 if he chooses too. but if i were lvl 3 i wouldnt choose to lol
S118 (103) (12) - JacobJew - Level 16
S92 - _Jacob_ - Lvl 4
Also inactive in servers: 117, 121, 113, 109, and 86.
Check out my Guide to Gaining Prestige: viewtopic.php?f=59&t=8092
S92 - _Jacob_ - Lvl 4
Also inactive in servers: 117, 121, 113, 109, and 86.
Check out my Guide to Gaining Prestige: viewtopic.php?f=59&t=8092
Re: Haypi prestige wager battle
lol yeah we all need to make this happen by starting it on our servers by just atking with same prestige and support will see how much we like it and can add the wager part and i agree if i was a lvl 3 i can own a lvl 17 lol
Re: Haypi prestige wager battle
we need to make this happen
Re: Haypi prestige wager battle
well along with that abuse thing. (i got this idea from runescape lolz, i quit) the makers (jagex) set up a trade limit. so maybe in these waged battles this could prevent someone from waging a scep and a ring. the total value would have to be relatively close so that the opportunity to win and claim the items are somewhat equal. there could also possibly agreements between the two players fighting to add traps/turrets to each other's side (i.e. number of and lvl of turrets/traps.) just for fun or to make things harder to command with.

14 posts
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