Auto-Pause
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Since our troops are in a auto-go function in battle,should we have a function which allows us to pause our troo
ps automatically? This would help us protect our troops when haypi players like me experience lags.
Re: Auto-Pause
cav, inf even arch, all need to go FORWARD
Re: Auto-Pause
Bahpben wrote:Autopause would suck...what if you sent all cavs...
That would be really bad...
But this is like the Pre Command suggestion. And there sould be some advantage to the people online.
Retired expert
Re: Auto-Pause
Of course, if it was with cats, but imagine this...You are being attacked. You have 10k cats. Opponent has 30k cavs. You also have 1 inf, 1 cav, and 1 archer. Inf, cav, and archer stay. Your cats get destroyed.
Re: Auto-Pause
Actually Bahp, im pretty sure the inf, arch and cav will die first, because they "move" first, so it would be ok, if im correct which i am most likely not lol
Re: Auto-Pause
haha im saying that we can choose betweeen the 2 functions. like in a battle in fort, haypi might lag and cats will just go on a death march. having 2 functions will allow cats to survive in that kind of scenerio.
Re: Auto-Pause
beatlesfan wrote:Actually Bahp, im pretty sure the inf, arch and cav will die first, because they "move" first, so it would be ok, if im correct which i am most likely not lol
They would all get killed if i'm not mistaken.
It's a good idea, but there may be some downsides.
Re: Auto-Pause
auto pause would be good for using cats but bad if your using cavs.
auto forward is good for cavs but not cats...
i am sitting oin the fence with this one, could it be attacker is autopause, defender is auto forward
auto forward is good for cavs but not cats...
i am sitting oin the fence with this one, could it be attacker is autopause, defender is auto forward
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
12 posts
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