Easier way to scout/attack? Why not?
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I'm just curious if other people feel as I do. I get on the map to scout around to see who has troops out or who has a max amount of respurces (showing that they don't play currently). I scout someone, go back to the main screen, go to my mail, open the scout report, see I want to attack them, have to memorize their coordinates, go back to the map, press locate, type in their coordinates, then press attack. Seems like a long process for a common action on this game, right? Well I was thinking, why don't they have a few options in your scouting letter. For example: message or attack or add to fav. This would cut out a few of those steps makin the process much quicker. Just an idea. Somebody bring this up to someone. This is all I know to do. Thanks. TT
Re: Easier way to scout/attack? Why not?
Suggest it in suggestions next time!
Oops, silly me, I've already moved it there. XD
But in all seriousness, it's been suggested countless of times. WOuld be a nice feature though.
Oops, silly me, I've already moved it there. XD
But in all seriousness, it's been suggested countless of times. WOuld be a nice feature though.
Re: Easier way to scout/attack? Why not?
this would be nice, but i like scouting countless people at a time and looking at a filled mailbox full of dissapointing scouts and deleting all of them 

Re: Easier way to scout/attack? Why not?
I think this needs to happen in combination with upgraded mailbox system.
Scout report shows some info on world map without the need to exit, detailed report show up in mailbox (there should be a button on the worldmap pop up to go into the corresponding report).
Mailbox should be split into scout reports and one for letters from other players and one for trade reports and other system messages.
Scout report shows some info on world map without the need to exit, detailed report show up in mailbox (there should be a button on the worldmap pop up to go into the corresponding report).
Mailbox should be split into scout reports and one for letters from other players and one for trade reports and other system messages.
Re: Easier way to scout/attack? Why not?
tbh im not that bothered i scout 10-15 people at a time check them, if they have anything i attack it seems part of the game... ive read many suggestions that simplify up processes but to be honest they wouldnt really affect game play, id like some game changes first then maybe these sorts of ideas
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
Re: Easier way to scout/attack? Why not?
I like the idea
For God so loved the world, that He gave His only begotten Son, that whosoever believeth in Him should not perish, but have everlasting life. -John 3:16
Patience is a virtue, but putting off is a poison.
A little encouragement can make a big change.
Patience is a virtue, but putting off is a poison.
A little encouragement can make a big change.
Re: Easier way to scout/attack? Why not?
It's a good idea, but it really isnt hard remembering a pair of X,Y coordinates, especially when at most they are only three-digits long
8 posts
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