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New building Church and crusaders

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KorragRAP

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Newbie

Posts: 16

Joined: Thu Nov 11, 2010 8:40 pm

Location: Bucharest

Post Fri Nov 12, 2010 9:05 pm

New building Church and crusaders

Every1 knows that in medieval times church was very important.
New building church
- Gives 2 fortune per upgrade
- Able to train Crusaders/ Paladins
-Protects the current town, descreasing the attack power of the invader by 2% per upgrade ( lvl 0 = 0% descreasing )
- To upgrade church you will need 2k resources of all kind because it's a powerfull building

Crusaders or Paladins

50% power /stats of the warlord ( topic here :http://www.haypi.com/forum/viewtopic.php?f=4&t=6673&p=76817#p76817 )

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Uighur

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Marquis

Posts: 422

Joined: Thu Apr 01, 2010 9:28 pm

Location: Canada,Ontario,can't say city

Post Fri Nov 12, 2010 9:26 pm

Re: New building Church and crusaders

WOW AMAZING IDEA AND ART!
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To help me out vote here: viewtopic.php?f=5&t=193&p=2482#p2482
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devryan13

Conqueror

Posts: 955

Joined: Sat Sep 18, 2010 7:26 pm

Location: Server 104 and 39

Post Fri Nov 12, 2010 9:28 pm

Re: New building Church and crusaders

This is a well thought out idea. :) I like it and hope to see something similar in haypis future.
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MrBomb88

Beginner

Posts: 35

Joined: Mon Jul 19, 2010 6:57 pm

Post Sun Nov 14, 2010 11:30 pm

Re: New building Church and crusaders

Not fair for the invading party. Everyone on haypi would be stuck on stalemate
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divad12rev

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Baron

Posts: 203

Joined: Thu Aug 05, 2010 8:27 pm

Location: Heaven

Post Sun Nov 14, 2010 11:32 pm

Re: New building Church and crusaders

It's an okay ideas.
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Villan

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Marquis

Posts: 323

Joined: Sun Nov 14, 2010 8:35 am

Location: S117

Post Wed Nov 24, 2010 4:41 pm

Re: New building Church and crusaders

cool idea i like it
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Vayneglory

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King

Posts: 3072

Joined: Wed Mar 17, 2010 2:15 am

Location: Indiana

Post Wed Nov 24, 2010 5:06 pm

Re: New building Church and crusaders

I had a similar idea:

viewtopic.php?f=4&t=1580

Though it didn't make use of Paladins or anything of the sort it does touch on the church and my view on it and city expansion in general.
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Shin-ra

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Marquis

Posts: 356

Joined: Thu Jul 22, 2010 5:57 pm

Location: Midgar

Post Wed Nov 24, 2010 7:09 pm

Re: New building Church and crusaders

Sounds like some nice ideas.

Now we'll just let them flow into the black hole called "Suggestions" where they will never be implemented. ;)
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Arch.

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Baron

Posts: 224

Joined: Fri Nov 19, 2010 8:40 pm

Location: It's Raining again ... Yep you've guessed it.... England

Post Wed Nov 24, 2010 7:10 pm

Re: New building Church and crusaders

I wish Haypi would setup a suggestions team were they scan through the forums and make a list of all the possible ideas.
S10 - Marcus6189-2nd Marquis-Member Of Archange1
S21 - Dr@gonlord-HACKED
S28 - Wipeout24-2nd Earl - Member Of KingsKourt
S33 - Arch.- 2nd Marquis - Back With Archangel ( Rank 7 but with only 18 members lol )

Rank 8... Im Falling behind ;-(
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Owens4real

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Baron

Posts: 194

Joined: Fri Oct 08, 2010 12:47 am

Location: Detroit, MI

Post Tue Nov 30, 2010 9:14 pm

Re: New building Church and crusaders

thats a cool idea although i dont know about increasing the fortune. Maybe it would increase the chances of double attacks OR even better, You would get prayer points that you can use towards a battle to boost speed/attack/defense/fortune for 1 battle. Obviously the prayer points wouldnt come often maybe a lvl 0 church would produce 1 prayer point every 24 hr and so forth and a lvl 20 would produce 1 every 6 hours so people dont collect 1000s at a time and abuse it.
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