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Haypi Warfare

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Souza93

Newbie

Posts: 8

Joined: Thu Oct 21, 2010 12:05 am

Post Mon Oct 25, 2010 3:04 am

Haypi Warfare

About attacking in this game.. i had a few questions.
I am currently leading an alliance ranked 23. We are all low levels so far and i was wondering on some things..

1)By how many players can a person get attacked simultaneously? For example, can 20 people from my alliance attack a single person?

2)What happens when you get completely wiped out by someone and what is a wipe out in this game.. because i played a game similar to this and when someone got wiped out they would lose their city and have to start over...

I will appreciate the help =] Any other notes on attacking/war in this game please let me know thanks in advance.
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Havardr

User avatar

Beginner

Posts: 34

Joined: Fri Jul 23, 2010 9:17 am

Post Mon Oct 25, 2010 3:16 am

Re: Haypi Warfare

Souza93 wrote:1)By how many players can a person get attacked simultaneously? For example, can 20 people from my alliance attack a single person?


There is no limit, however, if two people were to attack their neighbor simultaneously, the attacks would be stacked. What this means is, the second attack will be delayed by 10 min to allow for maximum rounds in a battle (20 rounds at 30 seconds a piece = 10 min). Think of it like an airplaine landing, they have to wait for a clear runway.

2)What happens when you get completely wiped out by someone and what is a wipe out in this game.. because i played a game similar to this and when someone got wiped out they would lose their city and have to start over...


A complete wipeout of your army means, they are all dead (except for 2% that can be healed per rank of the heal skill) You can never lose your main city. Branch cities (extra cities that can be built at 1 for 3rd baron, 2 for 3rd viscount, and so on) have loyalty. Every battle lost in that city brings loyalty down by 10 points (forts are different in this respect, forts drop 40 loyalty / attack) Once loyalty reaches zero, the city is lost provided someone has an available city slot. The most any one person can attack you is 5 attacks/day so it would take two people to take a city (ideally).

If you have any more questions, feel free to ask.
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Lasaunoris

Beginner

Posts: 46

Joined: Mon May 10, 2010 10:31 am

Location: The Place You Fear Is Right Next To ME

Post Mon Oct 25, 2010 3:22 am

Re: Haypi Warfare

you can loose city to one person if they attack u right before the next day begins so they have a total of 10 attacks to u at one time . but u can bye loyalty witch would through him or her off balance and result in u keeping city. loosimg cities are not bad if u loose one rebuild and u get nore prestige but if u like fighting than take somebodys subcity.


lasaunoris
the place u fear is right next to me
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Souza93

Newbie

Posts: 8

Joined: Thu Oct 21, 2010 12:05 am

Post Mon Oct 25, 2010 3:25 am

Re: Haypi Warfare

Havrdr thanks for the great reply... Um but what do i do with all the inactive players around my location.. My alliance is moving into my location so we can make an empire but these people are taking up the space.. So i guess there's no way to completely remove them huh?
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Lasaunoris

Beginner

Posts: 46

Joined: Mon May 10, 2010 10:31 am

Location: The Place You Fear Is Right Next To ME

Post Mon Oct 25, 2010 3:27 am

Re: Haypi Warfare

um not really but use them for resourves they will not be useing rhem they just rot there lol.
the place u fear is right next to me
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Souza93

Newbie

Posts: 8

Joined: Thu Oct 21, 2010 12:05 am

Post Mon Oct 25, 2010 3:30 am

Re: Haypi Warfare

lol ok sounds good thank you all you helpful people of Haypi! Hope you people become like mods or experts or something lol =]
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Havardr

User avatar

Beginner

Posts: 34

Joined: Fri Jul 23, 2010 9:17 am

Post Mon Oct 25, 2010 3:35 am

Re: Haypi Warfare

Souza93 wrote:Havrdr thanks for the great reply... Um but what do i do with all the inactive players around my location.. My alliance is moving into my location so we can make an empire but these people are taking up the space.. So i guess there's no way to completely remove them huh?


Farm them. Easy resources at low level.
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Havardr

User avatar

Beginner

Posts: 34

Joined: Fri Jul 23, 2010 9:17 am

Post Mon Oct 25, 2010 3:41 am

Re: Haypi Warfare

As far as armies go... There are a few different types of armies you can use.

Catapult/Infantry armies

Archers are great to get started, but really, you dont want to rely on them, they have major damage detriments vs the very cheap infantry (30% damage loss) and whenever troops reach their lines, they take an additional 20% damage loss.

Infantry are basically your fodder for ranged armies. Meat shields and carrying capacity. with an overload of 80, they are the best overload for resources spent and crop consumption. You dont want to throw them away in a battle, but if somethings going to get to your archers or catapults, you will need them to keep those damage dealers safe. They are also great for walking through traps.

Catapults hit very hard and have high range. The downside is they are VEEEEERY slow. When checking travel time on the map for an attack, with catapults, you have to multiply that by 3x. That is to say if it takes infantry 1 hour to get there, the attack will take catapults three hours. The only way to reduce that is to level up your speed and marching (these two are the most important stats/techs to max out, as speed will determine who attacks first in a round. higher speed attacks first, if the speed is even, the defender attacks first. There is no use in hitting hard if you are only hitting with "whatever is left") The objective of a catapult army is to stay far enough out of range that you can kill all of the troops without losing any catapults. Higher range tech will allow you to shoot further, this combined with a higher speed will drastically reduce your losses in battle.


Another tactic is to use a Cavalry army. Cavalry are the fastest units in the game, and if an attack is timed properly, you can take out your enemy's catapults without losing a unit. This tactic it is imperative that you maximize speed and marching as early as possible. once your speed is maxed, you will want to turn to defense. Equippables are important here, as increasing speed and defense will enhance your battle ability. This is not recommended for new/low level players.


Do not build everything. Stick with cats/inf or cavs/inf (perhaps with a bit of cat backup). building all troops will leave you with high crop consumption demands and an underpowered army.

Some guides can be found here:

viewtopic.php?f=59&t=2683




Finally, and most importantly
ALWAYS SEND YOUR TROOPS HUNTING!
There will always be higher levels, or people gunning for you. Hiding your troops in hint will protect them for the most part. However if your troops starve, they will return from their hunt.


Happy hunting.
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Buggfest 2010
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