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Alliance Expansion

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Jamking20

Banned

Posts: 84

Joined: Thu Jul 08, 2010 6:49 pm

Post Wed Jul 28, 2010 12:11 am

Re: Alliance Expansion

SmiteU wrote:Great idea, but comming from server nine I think it should be based on the server bc most ppl in my server would have a tough time getting enough resources to be able to lvl up seeing as most r under lvl 8, 1,000,000 seems like a larger than life number. I can make around 175,000 a day with oasis full and fort points. So the point of my post is I think the lvl upgrading should be based off of the leaders lvl or an average of the whole alliances lvls.

Ex. Lvl 5
resources- 175000 each
gold- 15,000
workers-2500
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but if u were say lvl 10
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Well if ur not able to fulfill the requirements you don't deserve to expand:)




resources-10,000,000
gold- 500,000
workers- 10,000

the times of the lvl ups and the amount of ppl u r able to get r great tho bc lvl up an ally is a bigger accomplishment than Say ur main building so more time should be needed.

I don't know if it would work bc it would be much more work but I thought it would work better.

Great idea btw ;)
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SmiteU

Newbie

Posts: 9

Joined: Mon Jul 05, 2010 12:45 pm

Post Wed Jul 28, 2010 6:53 am

Re: Alliance Expansion

Jamking20 wrote:
SmiteU wrote:Great idea, but comming from server nine I think it should be based on the server bc most ppl in my server would have a tough time getting enough resources to be able to lvl up seeing as most r under lvl 8, 1,000,000 seems like a larger than life number. I can make around 175,000 a day with oasis full and fort points. So the point of my post is I think the lvl upgrading should be based off of the leaders lvl or an average of the whole alliances lvls.

Ex. Lvl 5
resources- 175000 each
gold- 15,000
workers-2500
------------------
but if u were say lvl 10
------------------

Well if ur not able to fulfill the requirements you don't deserve to expand:)




resources-10,000,000
gold- 500,000
workers- 10,000

the times of the lvl ups and the amount of ppl u r able to get r great tho bc lvl up an ally is a bigger accomplishment than Say ur main building so more time should be needed.

I don't know if it would work bc it would be much more work but I thought it would work better.

Great idea btw ;)

Ok I was confused for a second... I thought u just copied paste it all to use.... Whied u put the comment in the middle of the post ... ;p
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Nathan02

Newbie

Posts: 1

Joined: Fri Jul 30, 2010 10:03 pm

Post Sat Jul 31, 2010 9:29 pm

Re: Alliance Expansion

awesome idea i love it
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Rogue17

User avatar

Marquis

Posts: 503

Joined: Tue Jul 06, 2010 7:41 am

Location: !SOUTH AFRICA!

Post Sun Aug 01, 2010 9:43 am

Re: Alliance Expansion

Awesome idea vayne, its well thought out hopefully we can see this soon:) developers hav had time to think now lol
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Gamer21

User avatar

Citizen

Posts: 93

Joined: Tue Jul 27, 2010 8:07 pm

Location: USA , Georgia

Post Sun Aug 01, 2010 2:52 pm

Re: Alliance Expansion

I love th idea it would make haypi that much more fun
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ALWAYS WATCHING XD
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jimmy2

Beginner

Posts: 78

Joined: Sun Jun 20, 2010 1:34 am

Location: jamaica

Post Thu Aug 12, 2010 6:49 pm

Re: Alliance Expansion

Vayneglory wrote:I had an idea to allow alliances to expand and grow to allow more members at once instead of just 50. This will eliminate the need for multiple branch alliances to be made and will help draw the players closer together making a tighter community.

• Guild Expansion
I. 10 levels
II. 10 people per level for a max of 150 members
III. Set number of resources needed to upgrade

A new section to the alliance page would need to be added such as "Guild Warehouse" that will show the total amount of resources members have donated towards upgrading. The resources here would not be able to be removed by anyone and is to only be used to upgrade the alliance. Once a set number has reached for that level and the option to upgrade has been chosen the resources would be removed from this page.

Members would have to work together to accomplish these upgrades bringing the alliance closer together. There would have to be a combined effort from everyone to accomplish these goals.

While the numbers seem extremely high you must take into consideration there could potentially be over 100 people working to reach these upgrades.

Resources would be gathered by all members.
Workers would be the burden of the leader.

• Level Details

Level 1 -
Member increase - 10 (60 total members)
Resources needed - 1,000,000 of each
Gold needed - 100,000
Workers required - 2,475
Time required - 5 days (120 hours)

Level 2 -
Member increase - 10 (70 total members)
Resources needed - 1,250,000 of each
Gold needed - 150,000
Workers required - 2,750
Time required - 6 days (144 hours)

Level 3 -
Member increase - 10 (80 total members)
Resources needed - 1,500,000 of each
Gold needed - 200,000
Workers required - 3,056
Time required - 7 days (168 hours)

Level 4 -
Member increase - 10 (90 total members)
Resources needed - 1,750,000 of each
Gold needed - 250,000
Workers required - 3,396
Time required - 8 days (192 hours)

Level 5 -
Member increase - 10 (100 total members)
Resources needed - 2,000,000 of each
Gold needed - 300,000
Workers required - 3,773
Time required - 9 days (216 hours)

Level 6 -
Member increase - 10 (110 total members)
Resources needed - 2,250,000 of each
Gold needed - 350,000
Workers required - 4,192
Time required - 10 days (240 hours)

Level 7 -
Member increase - 10 (120 total members)
Resources needed - 2,500,000 of each
Gold needed - 400,000
Workers required - 4,658
Time required - 11 days (264 hours)

Level 8 -
Member increase - 10 (130 total members)
Resources needed - 2,750,000 of each
Gold needed - 450,000
Workers required - 5,176
Time required - 12 days (288 hours)

Level 9 -
Member increase - 10 (140 total members)
Resources needed - 3,000,000 of each
Gold needed - 500,000
Workers required - 5,751
Time required - 13 days (302 hours)

Level 10 -
Member increase - 10 (150 total members)
Resources needed - 3,500,000 of each
Gold needed - 600,000
Workers required - 6,390
Time required - 14 days (326 hours)

To help reach these numbers there could be a new option for coins. One could buy a direct deposit into the alliance of 20,000 of each resource and 2,000 gold for 5 coins. This would make more people buy coins as well.

This idea would also help boost the in game economy. More people would be buying and selling resources in the marketplace to help upgrade their alliance.

All in all this is a very beneficial idea. The Haypi Kingdoms community will love this and it will not only cause more interest in the game, it will bring more players. If you would like more detail or to talk over this idea feel free to contact me here, through email or through in game mail.

it sounds pretty good but i think it would change the game way to much that it would be a whole new game and alot of people might quit
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Clone9786

User avatar

Beginner

Posts: 66

Joined: Fri Jun 25, 2010 1:08 am

Location: pittsburgh pa

Post Sat Aug 14, 2010 4:07 pm

Re: Alliance Expansion

i extremely like this idea, however i think the resources for the levels should be lowered. like for instance there may be an alliancethats full but has low level members and need to expand to get high lvl members, it would take them a long time for that to happen. maybe at lvl one instead of 1,000,000, it should be 500,000 or something like that.
leader of the clones. serial number 9786. born in a lab in wisconsin. leader of defiance. server5.
nil desperandum never despair
dum vita est spes est while there's life there's hope
consilio et animis  By wisdom and courage
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KingOFBows

Citizen

Posts: 128

Joined: Fri Aug 13, 2010 8:41 pm

Location: wichita.

Post Sat Aug 14, 2010 4:36 pm

Re: Alliance Expansion

I think its perfect no need to lower it
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Drake99

User avatar

Baron

Posts: 170

Joined: Tue Jul 13, 2010 8:31 pm

Post Sat Aug 14, 2010 8:50 pm

Re: Alliance Expansion

I would love this to be made it will give more of a purpose of a alliance and gives you more to do
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Blood182

Newbie

Posts: 2

Joined: Wed Jul 28, 2010 7:11 am

Post Mon Aug 16, 2010 5:59 am

Re: Alliance Expansion

Great idea, and he is stating in the last point that if you are active enough the time span is not that long of a wait.
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