Horse Archers!
Its a well known fact that catapults are way too overpowered. suggestions have been made to "nerf" them, but i don't think thats the way to go. we need a counter unit, which is where horse archers come in. they can quickly raid and slip in and out of the catapults range.
i think they should have stats around this-
life: 300 (double infantry, and a bit less then regular cavalry)
Attack: 120
Defence: 150 (there speed makes them evasive)
Range: 600 (no reason to be more or less than regular archers)
Speed: 300 (again same as cavalry)
Overload: 60 (they carry a bow)
Crop Consumption: 5? this is the one i'm not sure about.
thoughts please!