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sub make uncapturable

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Shadetale

King

Posts: 3057

Joined: Thu May 06, 2010 1:44 am

Location: New York City

Post Tue Jul 20, 2010 11:02 pm

Re: sub make uncapturable

Oases* (;
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
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Anniah2

Citizen

Posts: 92

Joined: Fri Jun 11, 2010 3:46 pm

Post Wed Jul 21, 2010 10:05 am

Re: sub make uncapturable

Obelisk wrote:how do u raise loyalty??? i never saw that option. where? as for refuse war, i wonder if someone started attacking u, i put on refuse war, what happened? u can't warp when u are being attack. if i want to take someone subs, i will first lock him, then make concerted effort with friends. u can't really go solo for capturing subs. and this is the concern that i am more worried about. single attack can be dealt with, but what about concentrated attack? with warp, it is so easy to capture subs, easpecially if i have 2 device.(not sure it got fixed already)


When your loyalty is below 100, you can go to main building under management. 5 coins for complete replenish. I suggest doing this at 20--- 10 gives you a 30-second window to raise loyalty but what happens if you suddenly time out (psych!). Really, you win when doing this because it's like a free refuse war, cheaper too. They will use up their 5 attacks on you (so just let them attack you), and they won't be able to attack you again for 24 hours (but you can hahah!!). Also, they've already spent the coin to warp their cities... 5 coins vs their 40 (to move in and out) and multiply by at least 2 (at least 2 people to cap a sub unless u have more than 1 device). Or--- ur 20 coin refuse (refuse is just a pain unless you're rebuilding troops). When you pop the refuse while they are attacking, they will know exactly when your refuse will end--- safe to assume 12hr anyway, so you would still have to watch your back. Sigh, so much for diplomacy.
Some will toil endlessly. Others will fail miserably. We know an alternative.
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uranos

User avatar

Warlord

Posts: 2282

Joined: Mon Apr 12, 2010 2:54 pm

Post Wed Jul 21, 2010 11:39 am

Re: sub make uncapturable

@ anniah they dont know when it ends... 12 h or 5 days lol


Well so u use 5 coins to enchance,
1. they use no coins because theyre near u
2. only 40 coins because 1 is near u
3. 80 coins because both have to move



when u got 15+ ressource field enchance is very good too because... its cheaper to enchance than to rebuild
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Anniah2

Citizen

Posts: 92

Joined: Fri Jun 11, 2010 3:46 pm

Post Thu Jul 22, 2010 8:16 am

Re: sub make uncapturable

eh? i don't follow lol
Some will toil endlessly. Others will fail miserably. We know an alternative.
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