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To keep trade prices up

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Deathbyjaw

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Post Sun Jun 27, 2010 6:08 am

To keep trade prices up

I got a quick suggestion.... What if u could sell resources back to nac or nap whatever it is like u can sell treasures? Like sell for .05 gold so it would keep prices and value of stuff up so u don't get crop where u sell for .02 and make no money? I don't know If it would work or help just an idea
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Squirtle13

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Joined: Wed Jun 23, 2010 3:10 pm

Post Sun Jun 27, 2010 6:17 am

Re: To keep trade prices up

yea, but people wanna get it cheap, so i mean i doubt they will raise its price.. keep the ideas coming tho=)
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Acaellum

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Joined: Fri May 21, 2010 6:19 am

Post Sun Jun 27, 2010 6:57 am

Re: To keep trade prices up

I think its an awesome idea and its beenn suggested before with no previel. It is an quick, easy and efficent way to keep prices up. Its ridiculose that stone is at .01, and wood is .03, i rember when wood was .15! Oh well, 2.0 is allready done, so maby it will get into 2.1?
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Shadetale

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Post Sun Jun 27, 2010 12:46 pm

Re: To keep trade prices up

But as said before, people who farm areas around them who have max everything and the max number of troops the have, they could sell all their excess stone, iron, and wood
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
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Acaellum

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Baron

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Joined: Fri May 21, 2010 6:19 am

Post Sun Jun 27, 2010 2:54 pm

Re: To keep trade prices up

Thats the point, everyone could sell to npc and make money, so selling you resources at lower than npc price (or if after taxes it is lower) is foolish, but you still cant buy from from ncp so this will put up prices .01-.02 higher than the undisclosed ncp amount. Of course youll have people who sell under ncp price either to help alliance memeber/friend or just because there really not that smart.
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Shadetale

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Post Sun Jun 27, 2010 3:18 pm

Re: To keep trade prices up

Nevermind.....you only see the pros and not the cons.

If the strong players could sell like this, they're eventually have maxed-out techs thanks to selling to the NPC. In other words, it would just make the stronger people even stronger
Shadetale wrote:Everyone is entitled to their opinion, no matter how misguided, misinformed, or misunderstood it may be... :/
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Acaellum

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Baron

Posts: 153

Joined: Fri May 21, 2010 6:19 am

Post Sun Jun 27, 2010 3:33 pm

Re: To keep trade prices up

There can be a cap to amount you can sell in a day, and its okay if strong people get stronger, thats not a con. We have essientally made everyone stronger.
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Deathbyjaw

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Post Sun Jun 27, 2010 7:35 pm

Re: To keep trade prices up

Yeah but like look at treasures u can sell a level one chest to npc fir3000 but in market it like6000 so if u could sell to npc for .05 then market price would be like .07 cause why sell for less then what u get from npc so everyone would be making more money... And supply and demand if sell to npc easy way less supply demand up better economics.... Or they could have a system where for first 300,000 of a resources u can sell for .10 to npc and every300,000 it goes down .01 so eventually u can only sell to other players cause npc would be at like .01 so I mean it would actually help economy and it would hurt strong players too cause crop price would go up so more expensive to feed armies I think good idea
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Gabe12

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Joined: Mon May 31, 2010 1:22 am

Post Sun Jun 27, 2010 9:33 pm

Re: To keep trade prices up

if they put a npc in I could get tons and tons of cash, I have a few people that are "maxed" out and I can get over 1 million resources a day. It would be nice to get all my tech's up but then I would never catch up to people. Being late in server one isn't a good start up.
"Never give up"

oh, this times are hard, there making us crazy, don't give up on me baby.

http://www.haypi.com/forum/viewtopic.ph ... 783#p83783 Check it out and give me feedback.
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Acaellum

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Baron

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Joined: Fri May 21, 2010 6:19 am

Post Mon Jun 28, 2010 3:21 am

Re: To keep trade prices up

Not only with crop prices raise from this terrible .01-.02 its at now, but also people would spend less resources on huge army and more on money, also hurting big players. Sure they can get alot of money by selling all there aloited amount to npc but not amount to change gameplay, all this will do is raise prices and slightly lower production of troops.
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