Heros
What is a hero?
A hero is a unit you create and can have only 1 per time. This unit gets lv and has it's own attibutes and skills.
Thre should be 5 heros:
Footman:
Atributes +5/level up
+1 skill point/lv
Skill: 1-Increase Footman attack by x%
2-Increase Footman defense by x%
3-Increase Footman speed by x%
4-Increase Footman def against cat/arch x%
Horse:
Atributes +5/level up
+1 skill point/lv
Skill: 1-Increase Horses attack by x%
2-Increase Horses defense by x%
3-Increase Horses speed by x%
4-Increase Horses def against cat/arch x%
Archer:
Atributes +5/level up
+1 skill point/lv
Skill: 1-Increase Archers attack by x%
2-Increase Archers defense by x%
3-Increase Archers range by x%
4-Increase Archers def against inf/cav x%
Catapult:
Atributes +5/level up
+1 skill point/lv
Skill: 1-Increase Catapults attack by x%
2-Increase Catapults defense by x%
3-Increase Catapults range by x%
4-Increase Catapults def against inf/cav x%
TreasureHunter:
Atributes +5/level up
+1 skill point/lv
Hunting with this hero could also give some prestige.
Skill: 1-Increase gold hunted by x%
2-Increase tasks treasures chance by x%
3-Increase stats treasures chance by x%
You can have only one, and whe it dies you revive it for an increased amount (according to the hero/s lv) with a max of 440k/res.
And you lv up killing units or hunting. Maybe there could also be Hero quests...
This would develop many new strategies and would be very interesting to see how people use those heros.