Hatchery Cooldown
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My suggestion for this is that the rank of the monster that are you breeding or what love potion is used should determine the length of the cool down. If anyone else agrees with this please comment below. Oh and good luck breeding! 
Last edited by Trollin_507 on Sun Jul 07, 2013 1:35 pm, edited 1 time in total.
Re: Hatchery Cooldown
This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO
!
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO
Re: Hatchery Cooldown
Would be really easy to breed monsters to sacrifice if you reduce the cooldown. Blessings wouldn't have much meaning anymore.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.
CrimsonHarv - Server 23
Rank S - Smiter, Pewgway, Cygness, Flight, Scythe, Brawny, Meniss, Rhor, Vertedeath, Fenrir, Cerberus, Leviathan, Chimera.
Rank S - Smiter, Pewgway, Cygness, Flight, Scythe, Brawny, Meniss, Rhor, Vertedeath, Fenrir, Cerberus, Leviathan, Chimera.
Re: Hatchery Cooldown
CrimsonHarv wrote:Would be really easy to breed monsters to sacrifice if you reduce the cooldown. Blessings wouldn't have much meaning anymore.
Maybe 1 hour less per rank instead of 2 hours per rank as stated above.
True, didn't think about that, thanks for bringing it up.
Re: Hatchery Cooldown
As for it being easy to get monsters to sacrifice them, not true in my opinion. a monster at lvl1 (which is what they are after breeding) give 3-9% blessing when sacrificed. With that being said you would still have to hatch 12+ times to fill your blessing. We aren't talking about training. Anyone right now can take a monster and train it and get a huge blessing boost. Not that much of a difference.
Re: Hatchery Cooldown
Trollin_507 wrote:As for it being easy to get monsters to sacrifice them, not true in my opinion. a monster at lvl1 (which is what they are after breeding) give 3-9% blessing when sacrificed. With that being said you would still have to hatch 12+ times to fill your blessing. We aren't talking about training. Anyone right now can take a monster and train it and get a huge blessing boost. Not that much of a difference.
The difference between Level. 1 and Level. 14 is enormous, Level. 1 will give you around 6% Blessing, whereas some Epics Level. 14 give up to 20% Blessing.
Re: Hatchery Cooldown
Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
Great idea. I think this has been suggested before. Not sure why they have not implemented it.
Re: Hatchery Cooldown
armiantz wrote:Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
Great idea. I think this has been suggested before. Not sure why they have not implemented it.
Because they are greedy.

Re: Hatchery Cooldown
Oh yeah...i almost forgot about that
i almost forgot about that. More cool downs mean more gold coins spent. i wont bet on this being implemented.
i probably wont go as far as calling them greedy. they're just being... ehrrr....business oriented?
Krister_o wrote:armiantz wrote:Koenaj wrote:This is actually a quite nice idea, I do agree it's annoying to wait for 10hours after breeding two E rankeds...
Maybe something like:
E - 1hrs
D - 2hrs
C - 4hrs
B - 6hrs
A - 8hrs
S - 10hrs
Would be nice IMO!
Great idea. I think this has been suggested before. Not sure why they have not implemented it.
Because they are greedy.
i almost forgot about that. More cool downs mean more gold coins spent. i wont bet on this being implemented.
i probably wont go as far as calling them greedy. they're just being... ehrrr....business oriented?
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