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Don't Discard the Lesser Monsters (skills and ability-wise)

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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Tue May 21, 2013 10:09 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

iBankky wrote:
junicobakura wrote:
iBankky wrote:I love the idea that rare monsters can have limited advance skills.

Rare can learn 2 adv skills
Uncommon can learn 1 adv skill
Common cannot learn any advance skill

These would be the best!!


No. It would not be.


What about specific advance skills, for example Brunchy can only learn Photosynthesis and Lethal Power or Freezy can only learn Snowflake and subzero :_)


I don't think Haypi made any changes to address this concern/issue/suggestion.. Disappointing if thats the case. :(
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junicobakura

Marquis

Posts: 399

Joined: Tue Feb 12, 2013 3:35 am

Post Thu May 23, 2013 3:27 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

iBankky wrote:
junicobakura wrote:
iBankky wrote:I love the idea that rare monsters can have limited advance skills.

Rare can learn 2 adv skills
Uncommon can learn 1 adv skill
Common cannot learn any advance skill

These would be the best!!


No. It would not be.


What about specific advance skills, for example Brunchy can only learn Photosynthesis and Lethal Power or Freezy can only learn Snowflake and subzero :_)


Still would suck, what if the monster has really good offensive stat but it could only learn trample and a non attacking skill?
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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Sun May 26, 2013 4:48 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

Nothing on this suggestion. Sucks. Ohh, but theres one thing on dual duel, at least apparently at some point some lesser monsters are somewhat useful now. I like the dual duel. It gives you room to move in terms of monster combinations.

I have use for my electroe and champ now. And it rocks! But still needs more!

Haypi address this still in future updates!
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junicobakura

Marquis

Posts: 399

Joined: Tue Feb 12, 2013 3:35 am

Post Wed May 29, 2013 7:01 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

euanenzo wrote:Nothing on this suggestion. Sucks. Ohh, but theres one thing on dual duel, at least apparently at some point some lesser monsters are somewhat useful now. I like the dual duel. It gives you room to move in terms of monster combinations.

I have use for my electroe and champ now. And it rocks! But still needs more!

Haypi address this still in future updates!


Well, they are rares and not commons
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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Thu May 30, 2013 5:37 am

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

junicobakura wrote:
euanenzo wrote:Nothing on this suggestion. Sucks. Ohh, but theres one thing on dual duel, at least apparently at some point some lesser monsters are somewhat useful now. I like the dual duel. It gives you room to move in terms of monster combinations.

I have use for my electroe and champ now. And it rocks! But still needs more!

Haypi address this still in future updates!


Well, they are rares and not commons


Hahaha! Your on the dot on this one. My Cursie is still useless especially now that the debuffs gameplay are gone in the PvP scene because of the uber powered, one hit skills. :mrgreen:
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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Mon Jun 10, 2013 8:50 am

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

Keeping this alive! :D
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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Fri Jun 21, 2013 8:27 am

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

Is there a chance that they are working on this? :mrgreen:
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Fri Jun 21, 2013 4:01 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

The weaker monsters are what you need to synth the epics, and frankly that's all they're good for and it should stay that way. I have a S branchy that I prefer much more than smiter but that doesn't mean if you put lets say tech-II on an octomom that I'd jump for joy and breed it. Most rare monsters can hold their own in battles, and the uncommon and common monsters don't matter, unless you increase their stats to that of rares, which would mean you'd have to increase the rare stats to epic, epic to legendary, and legendary to Demi-god. You have to have a balance in the game, and no matter what, uncommon and common monsters will never compete with epics.
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euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Fri Jun 21, 2013 5:22 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

Lord.Rex wrote:The weaker monsters are what you need to synth the epics, and frankly that's all they're good for and it should stay that way. I have a S branchy that I prefer much more than smiter but that doesn't mean if you put lets say tech-II on an octomom that I'd jump for joy and breed it. Most rare monsters can hold their own in battles, and the uncommon and common monsters don't matter, unless you increase their stats to that of rares, which would mean you'd have to increase the rare stats to epic, epic to legendary, and legendary to Demi-god. You have to have a balance in the game, and no matter what, uncommon and common monsters will never compete with epics.


What balancing do you mean? The game is basically unbalanced if you know how to gauge games like this. I think you just simply mean you dont want epics be beaten by common monsters, now, when it is a balanced game, you can do this, not by means of stat increase alone but maybe by providing as i said layer of gameplay similar to the mystery talents. If HAYPI can provide additional mystery talents to this monsters that will counter the epics or give them a hard time further or when in dual battle complement a certain monster that will enable the common monster to defeat an epic now thats balance. Do you get it? Off hand you do not intend a common monster to defeat an epic nor a legendary face to face with direct skill bashing, you do it by strategy or combinations. At certain scenarios, you permit it to be useful in real combat situations, pvps its presence in the is calculated, crucial even. Then, thats when you say the game is balanced. I doubt that haypi intended these monsters to be just recipes, they more likely lost direction of how proceed with the content and how to further evolve the gameplay.

Honestly, i think they are going out of proportion by introducing mostly legendary monsters which should be in a typical game like this, rare meaning, just few. At the moment it seems these monsters are the driver of the game, it feels like if you dont own one you will not enjoy playing this game because other player will just whip your a** because you will not be able to compete properly due to the gap.

Now, so far, haypi has not made any changes in the updates about this eventhough they have read my suggestion and even rewarding me for it. It might just mean that you are right and the focus of the game and objective is to make and build strong epic and legendary monsters, and collecting the monsters in the list is just a prerequisite for tasks. This is quite evident i think, since most of the contents being added and introduced are for epics and legendaries like the new skills and mystery talents; no new mystery talents were introduced for the non epics, no new skills in the intermediate level, and the only upgradable intermediate skill i have seen so far is the sword dance. So basically, its an opinion, and a preference, based on how i want this game to change if i would have it my way. But at the end of the day, im just one of its players and this is just my suggestion.
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Fri Jun 21, 2013 8:50 pm

Re: Don't Discard the Lesser Monsters (skills and ability-wise)

Trust me I know the game is unbalanced, I've been saying that for a while now. Doesn't mean I want it to become worse. I personally love my rare monsters, my Champ has been as useful as my flights in a pinch, and I've always liked shriek more than meniss. I do wish they could learn some variety of advanced skill, as they have the stats to really do damage, but I wouldn't want them to be op with epic and legendary talents or be able to learn all advanced moves. For example branchy has great atk, not so great matk (20 point difference at level 50 about) and yet the best physical plant move he can learn is vine whip, poison petals is stronger but it's matk. I would love a branchy with poison petals or razor leaves. Same goes for a blocky with boulder, a psychoe with mind bending, or a champ with frenzied attack. It wold certainly bring them back into the game more so and with more variety, but still won't be strong enough to completely dominate epics, as it should be. As for the common and uncommon well there's a reason they're so easy to get. They aren't meant to be used en masse, only for synth and daily capture+blessing/sacrifice. Their stats aren't that great anyway, a cheeky gogo, or stabbey is no match for a champ so just stop complaining that you can't use em and use rare. Or if you want to win use epics like everyone else and just be the better player.
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