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Dodge and Hit Rating

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superfly88_713

Conqueror

Posts: 1109

Joined: Tue Feb 05, 2013 4:03 pm

Post Thu Jun 20, 2013 9:25 am

Re: Dodge and Hit Rating

What lvl are your mobs?

I mean if you guys are using lvl 51 mobs and fighting lvl 55-57 mobs you are going to miss alot.

I think these maps are meant for similiar lvl mobs.

I'm just finished BL Vet with lvl 64mobs and Had some difficultly but its still doable. And its my own fault for challeging maps with monsters much higher level (10+)than mine.
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KrystiKH

Newbie

Posts: 8

Joined: Tue Feb 12, 2013 6:38 pm

Post Thu Jun 20, 2013 2:21 pm

Re: Dodge and Hit Rating

The speed glitch with pewgway was in pvp so that's the same levels and my branchy was with the Cerberus in team mode, but he was only faster in one battle. Those are clearly glitches. As for the dodge it shouldn't matter what the level differences are, 95% accuracy is 95% accuracy, hitting 1 time out of 6 is ridiculous. Besides if the level really did matter why is it that when my smiter and branchy DID finally hit the two igneous my smiter landed a hit 2 turns BEFORE my branchy even though my branchy was 6 levels higher? I really doubt that level matters that much, i think it's more speed and a monster doesn't need to be a higher level to be faster.
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kleingoku

Baron

Posts: 297

Joined: Fri Feb 08, 2013 10:55 am

Post Thu Jun 20, 2013 3:39 pm

Re: Dodge and Hit Rating

Well they fixed it during sandstorm and blizzard...
I made FC expert and once my monsters missed 10 times in a row :lol: :lol:
Well, it was cleared 5 res cards later though. omg
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Lucaloo

Beginner

Posts: 44

Joined: Fri Apr 19, 2013 7:38 am

Post Thu Jun 20, 2013 10:46 pm

Re: Dodge and Hit Rating

valence wrote:
Lucaloo wrote:Am I the only one that feels like the reworking of the dodge and hit balance is just a wee bit too ridiculous? I mean, a kernel, two levels lower dodging like 6 times in a row is a bit much. Not to mention, very aggravating. Dodging sprees sucked enough when they only happened every once in a while, but now it seems pretty regular. That, paired with the low pp of many moves now, Is just a really messed up recipie IMO.
Opinions?

Dodge rating on pve ( barren , holy vet/exp modes and swamp vet/exp) is buffed a lot( at least 10% more) , pvp is just fine . And about pp dont be cheap go buy ur self pots from shop ...


I don't have an issue buying pots, I have over 600k silver. Also, from my understanding some expt mode don't allow pots. So that sounds like a problem. I just think it was an unnecessary change.
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Lucaloo

Beginner

Posts: 44

Joined: Fri Apr 19, 2013 7:38 am

Post Thu Jun 20, 2013 10:48 pm

Re: Dodge and Hit Rating

superfly88_713 wrote:What lvl are your mobs?

I mean if you guys are using lvl 51 mobs and fighting lvl 55-57 mobs you are going to miss alot.

I think these maps are meant for similiar lvl mobs.

I'm just finished BL Vet with lvl 64mobs and Had some difficultly but its still doable. And its my own fault for challeging maps with monsters much higher level (10+)than mine.


Mine are roughly 50 and mobs -under- their level are dodging. I would expect higher mobs to dodge, but even mobs 10 lvls under mine now are capable of dodging my mons consecutively.
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