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Adv/DisAdv of update 1.3 (Re-edited) READ!!!

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Ben1000

Marquis

Posts: 300

Joined: Fri Feb 15, 2013 3:22 am

Post Wed May 22, 2013 8:18 am

Adv/DisAdv of update 1.3 (Re-edited) READ!!!

First of all, i would like to thanks Haypi for making a Feedback Contest and listening to the players advice and make most of them come true in ver:1.3.
i see a lot improvement in 1.3 and i love it..

Quote:
Newly-Added:
1. Magic Eggs activity added. Players can crack open Magic Eggs to get powerful monsters, including legendary ones.

(It is a real nice features, however u making it wrong, see below for my suggestion)


2. Pal system added. Players can add Pals, send monsters to their referral(s), and participate in Pal-only activities.

It is real nice to be able to help new player by gifting strong monster and we got rewarded for it.

3. Boss Raids added. Players can work together with their Pals to defeat dangerous bosses and win Boss Essence, which can then be exchanged for various items or even legendary monsters.

great feature, however 200 essence for a single scroll!!! a bit too much!!

4. Disenchanting (D/E) system added. Players can disenchant unwanted skill books and synthesis scrolls and exchange them for something more desirable. Epic monsters are no longer out of reach!

great great feature of 1.3, but 2 epic scroll = 1 rare scroll is not nice

5. Dual Duel added. Players now have the option of using two-monster combat. Dual Duel adds a new dimension to the PVP Arena and certain challenges.

another great feature, no side effect

Other Improvements:
1. Team Mode cooldown process redesigned. You now have the option of using up to 5 Team Mode challenges at once. One Team Mode attempt is restored roughly every two hours.

another great great feature, no side effect

2. Fast-Forward feature added for improved battle efficiency.

another great feature, it help us reduce the time!

3. Partnering up with another player in Team Mode not only increases monster stats for both players, but also rewards extra money and EXP on completion.

great improvement, it encourage players to work together

4. Block feature now available. Players can block chat messages and letters from others, so you are no longer bothered by those who annoy you!

great improvement, it is a must have

5. You can now receive coins from Online Rewards and certain Daily Tasks.

great great improvement

6. The 4th monster combat slot can also be unlocked with 2 Pal Connections.

nice feature, now non vip has 4 slot so they can fight fair in ladder/pvp/map

7. Daily Collection tasks have been simplified. Crystal Block tasks and drops have been removed.

Fragment, Block, Gem are all same... see suggestion below..

8. The method of using EXP Cards and opening multiple chests has been simplified.

nice improvement

9. Six more bag spaces have been added. Item stack limits have also been raised. Players no longer have to struggle to cram everything into their bags!

Thz alot for that, we all need it

10. Level Rush feature added. You can instantly complete a Veteran or Expert Mode challenge through Level Rush by simply tapping the Rush button on the level entrance page.

nice, but i rather rush the boring normal level than Vet/Expert so pls add Rush for normal level also...

13. Lowered the difficulty of certain levels.

very much appreciated for this...

15. Online rewards adjusted. Players now receive better rewards.

very much appreciated for this, also...


16. Essence of Life can drop in Veteran Mode. (just 1 essence ??? :o )
17. Essence of Wisdom can drop in Expert Mode. (just 1 essence ??? :o )


18. An alert message pops up when a Mystery Talent is being replaced.

now it ask if u want to override it, thz for making this...

20. Monsters are now sorted by rarity and level.

i like the improvement

21. Chat intervals for Non-VIP players have been shortened down to 5 seconds.

nice

4. Bugs fixed on Penetrate.

we still wonder what the bug is??


for no.7

i more expected on, removing crystal from spin, current task is fine coz of Fast Forward button!

but
Permanent 10 daily challenge + crystal task would be more nicer...
let challenge card be an actual card (like exp card), so we can save up and use when we want it.

let crystal be fuse...
crystal fragment ---> crystal block
crystal block ---> crystal gem
crystal gem ---> rune gem

isn't it better this way?????

1. Magic Eggs (see pic)
IMG_1055.jpg
IMG_1055.jpg (107.36 KiB) Viewed 6003 times

see the egg top left & bottom left, it show normal egg.
and the day countdown...
it make me think that
during certain monthly event, player will have a chance to hatch legendary monster out of normal egg (100%). if hatch within given period. (u still have to luck with gender though).

but now only orange can give legendary! not everyone can do that!!

monster from silver(normal) egg are E-, too bad for new player, let it give same C rank!!

i hope Haypi consider the above fact!!!



Edited: remove the mislead information i receive!!
Last edited by Ben1000 on Sun May 26, 2013 12:19 am, edited 8 times in total.
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armiantz

Marquis

Posts: 359

Joined: Fri Apr 05, 2013 8:50 am

Post Wed May 22, 2013 8:57 am

Re: Downside of update 1.3

i dont think they will decrease the number of challenges it's possible that they will replace it with a different quest -- at least i hope they do
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Lexoph

User avatar

Lord

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Location: Hidden

Post Wed May 22, 2013 1:39 pm

Re: Downside of update 1.3

I am pretty sure they will only replace the requirements for the challenge. The reason being is because they mentioned something about gold coins being received as rewards from daily quests.
Quitted!

"The past is history, the future is a mystery
and today is a gift."

Image

Haypi Monster S11: Lexoph
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superfly88_713

Conqueror

Posts: 1109

Joined: Tue Feb 05, 2013 4:03 pm

Post Wed May 22, 2013 11:19 pm

Re: Downside of update 1.3

The 10 challenges might be just given with out extra quest. Now that books are much easier to get.
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Lexoph

User avatar

Lord

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Joined: Sat Feb 16, 2013 2:10 pm

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Post Thu May 23, 2013 12:46 am

Re: Downside of update 1.3

What they posted is ambiguous, now that I read it again. They said that they will remove Crystal Blocks. I wonder if that includes crystal gems, fragments, etc. I am hoping that it does as there's a lot of players who don't really fancy doing any kind of harvesting for/searching of items. I have high hopes that the replacement will just be another easy one, like the breeding and daily training quests so we are not required to spend hours just to get another challenge AND gold coins!
Quitted!

"The past is history, the future is a mystery
and today is a gift."

Image

Haypi Monster S11: Lexoph
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armiantz

Marquis

Posts: 359

Joined: Fri Apr 05, 2013 8:50 am

Post Thu May 23, 2013 3:57 am

Re: Downside of update 1.3

most of what theyve posted are ambiguous anyway. im a bit used to haypi's not so clear messages (from updates to answers from support). it's a sneak peek so i guess its ok if they dont give out everything.

let's look at the bright side and not the downside first. im guessing hm has worked really hard to have a lot of the features that players have suggested and made the game a little bit more interesting for everyone.

for me the downside of 1.3 is that it's taking too long and everybody's just too excited to have it come out :)
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Ben1000

Marquis

Posts: 300

Joined: Fri Feb 15, 2013 3:22 am

Post Sat May 25, 2013 9:40 am

Re: Adv/DisAdv of update 1.3 (Re-edited) READ!!!

the legendary monster are monthly event, thus it should be near 100% and should also be hatch from silver eggs.


only when there an event,
u can hatch a legendary.
hatch from orange will give pair, but silver will give random gender...
when there no event , u cant get a legendary...

it should be like a promotion!! not an auction !!!
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Ben1000

Marquis

Posts: 300

Joined: Fri Feb 15, 2013 3:22 am

Post Thu May 30, 2013 6:32 pm

Re: Adv/DisAdv of update 1.3 (Re-edited) READ!!!

up
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If u like my works donate Itune gift card to omegaime@gmail.com

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