Ignightmare talent
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Which ignightmare talent is good? I was thinking intimidate but I heard it's bugged. I have blaze-I on my level 1 flicker now. Is it any good? Should I attempt to change it to intimidate or keep it? Any advice is appreciated! Thanks!
Re: Ignightmare talent
I don't think it's a bug, unless the admins said it is. The bug is supposedly that, because Ignightmare is fast, when it arrives in the battle, Intimidate immediately activates. This means that if it was the first one to enter, the opponent's monsters won't be affected. I thought about it and I don't see this being a bug. Before it worked as it was but I doubt that this change is not intentional - unless they said it's an accident.
Think about it - they didn't have any reason to change the skill...why did it suddenly change to this?
I, personally, like it the way it is. Ignightmare's speed is so high anyway and its defences are pretty good as well to be able to withstand a number of attacks - including Water attacks.
With regards to the best talent:
Intimidate is still good. In PvP, you can switch in to another monster and switch back to Ignightmare to lower the opponent's monster's attacks.
Flame Body is very, very useful. Being burned reduces the monster's physical attack power by half. I don't know about anyone else's experiences but being burned has costed me matches.
Blaze is may be used with a lower healing potion to produce excellent results. However, I feel that the first two are more useful.
Think about it - they didn't have any reason to change the skill...why did it suddenly change to this?
I, personally, like it the way it is. Ignightmare's speed is so high anyway and its defences are pretty good as well to be able to withstand a number of attacks - including Water attacks.
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With regards to the best talent:
Intimidate is still good. In PvP, you can switch in to another monster and switch back to Ignightmare to lower the opponent's monster's attacks.
Flame Body is very, very useful. Being burned reduces the monster's physical attack power by half. I don't know about anyone else's experiences but being burned has costed me matches.
Blaze is may be used with a lower healing potion to produce excellent results. However, I feel that the first two are more useful.
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"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Ignightmare talent
Thanks for the advice Lexoph. I guess I'll change my blaze talent!
Re: Ignightmare talent
The talent is pretty useless they way it is right now
Re: Ignightmare talent
It's not useless unless you never switch to Ignightmare and Ignightmare is always your first monster.
If Ignightmare is your second monster or third or fourth, then, it will have an effect.
If Ignightmare is your second monster or third or fourth, then, it will have an effect.
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"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Ignightmare talent
I have both S ignightmare intimidate and C Draco adapt that I use a lot in different combos for ladder. It's it doesn't get used most of the time.
I find the crappy Draco more realiable.
1- your forced to used it in a none starting position is a big fail. Especially when u know your opponent is opening with a swiper or trunky and you can't use it is a big fail.
2- the atk reduction is very minimal. If you cast it on behometh you still get one shoted so what's the value of having it
3- going 2,3, or 4th doesn't necessary mean its going to trigger. Half the time when it starts in those position the opponent mob dies from poison or burn and switching at same time and it triggers before it loads
I have more more reason from an actual user's point of view that its completely useless for ladder.
For how hard it's to get like adapt its really not worth it and makes ignightmare not competitive.
It should work like adapt trigger on each attack. Or like massive boulder, solar smite, cunning etc to be useful.
I find the crappy Draco more realiable.
1- your forced to used it in a none starting position is a big fail. Especially when u know your opponent is opening with a swiper or trunky and you can't use it is a big fail.
2- the atk reduction is very minimal. If you cast it on behometh you still get one shoted so what's the value of having it
3- going 2,3, or 4th doesn't necessary mean its going to trigger. Half the time when it starts in those position the opponent mob dies from poison or burn and switching at same time and it triggers before it loads
I have more more reason from an actual user's point of view that its completely useless for ladder.
For how hard it's to get like adapt its really not worth it and makes ignightmare not competitive.
It should work like adapt trigger on each attack. Or like massive boulder, solar smite, cunning etc to be useful.
Re: Ignightmare talent
superfly88_713 wrote:I have both S ignightmare intimidate and C Draco adapt that I use a lot in different combos for ladder. It's it doesn't get used most of the time.
I find the crappy Draco more realiable.
1- your forced to used it in a none starting position is a big fail. Especially when u know your opponent is opening with a swiper or trunky and you can't use it is a big fail.
2- the atk reduction is very minimal. If you cast it on behometh you still get one shoted so what's the value of having it
3- going 2,3, or 4th doesn't necessary mean its going to trigger. Half the time when it starts in those position the opponent mob dies from poison or burn and switching at same time and it triggers before it loads
I have more more reason from an actual user's point of view that its completely useless for ladder.
For how hard it's to get like adapt its really not worth it and makes ignightmare not competitive.
It should work like adapt trigger on each attack. Or like massive boulder, solar smite, cunning etc to be useful.
Seriously, I find it hard to believe that a C Draco would beat an S Ignightmare. Seriously. I've challenged in the ladder numerous times and I haven't beaten an S Ignightmare once - with that skill. (Using a Draco obviously - even when the Intimidate did not affect my Draco)
Firstly, how predictable is it that your opponent ALWAYS have a Smiter or a Trunky in as the first monster? I understand in ladder but I seriously doubt that they do that just so you can't use Ignightmare as the first monster. Also, I hardly think everyone depends on Ignightmare to save the day - meaning everyone obviously has another good monster at their disposal. It is so not a big fail - probably only on ladders when you know the first one is weak to your monster. And even if that's the case, won't you beat that said monster in 1-2 hits anyway to even need to lower their attacks - considering the more likely is that their attacks will be weak against you anyway. Therefore, it makes it even more irrelevant.
The attack is NOT minimal. Your attack is reduced by 33% (someone correct me on this, it might be higher but I think this is right) - just like other buffs/debuffs. I really don't think that's minimal. It's not like it's Tech 2 - which only gives like a 15% increase. With this, a PoD user doesn't have the same monstrous buff for the attack. It is not minimal, it's what goes for every stat change.
It is obviously not half the time that your opponent loses from a burn or a poison. How do you know most attacks will immediately poison/burn and will only leave a bit of the health for it to be finished with the infliction? I rarely even see this happen - it happens, I know but it's DEFINITELY not 50%, I will GUARANTEE you that. It will work most of the time.
Obviously, it will have its limitations but I didn't say it wouldn't. You obviously need to know how to use him since it isn't Adaptability that works every time. Strategy ~
As I said, I didn't say it's ALWAYS going to be useful but it DOES have its uses.
I will GUARANTEE you that it is NOT useless in ladders. As I said, position him well and you'll reap some rewards.
If it works on EVERY attack, then, since it's one of the fastest monsters in the game, the monster's attack may be reduced too much if the stat reducer keeps on activating.
Just to say as well, I am an ACTUAL player. I have encountered these and have given my honest answers. I am not a 'virtual' player. Honestly, I don't understand why you even said that.
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"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Ignightmare talent
You do have some valid points i agree. What I'm saying is for the amount of trouble it is to get that talent it's not that worth it.
What I meant by the ACTUAL comment is I use it a lot. The amount of times is use it is most likely way more the amount of times you have encountered one. And based on the my actual usage the talent is very frustrating
I don't think it lowers atk by 33%. I'm think 15% is more like it. My behometh one shots ignightmare after the debuff. My ignightmare gets one shotted by behomeths as well.
It would be happy if that talent activated on first hit landed. And does the 33% which I don't think it does
What I meant by the ACTUAL comment is I use it a lot. The amount of times is use it is most likely way more the amount of times you have encountered one. And based on the my actual usage the talent is very frustrating
I don't think it lowers atk by 33%. I'm think 15% is more like it. My behometh one shots ignightmare after the debuff. My ignightmare gets one shotted by behomeths as well.
It would be happy if that talent activated on first hit landed. And does the 33% which I don't think it does
Re: Ignightmare talent
Actually, it does lower it by that amount, from my calculations. I'm just not sure it's that exact amount, though. It's a normal attack debuff so it should lower the same as other skill of the same effect. I just think Behemoth's attack is too high that even with that it will kill it. Try it with other monsters now and see. In my experience, the amount is higher than 15%. That's too low for me to find this skill intimidating (for lack of a better word).
I agree with it not being as effective as Adaptability but I still think it's worth it. I think that from the list of Ignightmare's skills, this one is one of the better ones. (I'm saying it's NOT The best but it is one of the better ones.)
I have faced Ignightmares with these enough times to know what I am talking about as well. I do have an Ignightmare with Intimidate but it's a low grade so I don't use it that often. (I would breed them but I have other plans, hehe!)
I don't know if I was just extremely lucky with getting it on my Ignightmare the first time around but if it's hard to get, then, it's better to use the other skills. However, if it is taking players that long to get this skill, then, I agree - don't waste resources and time going for this skill.
I agree with it not being as effective as Adaptability but I still think it's worth it. I think that from the list of Ignightmare's skills, this one is one of the better ones. (I'm saying it's NOT The best but it is one of the better ones.)
I have faced Ignightmares with these enough times to know what I am talking about as well. I do have an Ignightmare with Intimidate but it's a low grade so I don't use it that often. (I would breed them but I have other plans, hehe!)
I don't know if I was just extremely lucky with getting it on my Ignightmare the first time around but if it's hard to get, then, it's better to use the other skills. However, if it is taking players that long to get this skill, then, I agree - don't waste resources and time going for this skill.
Quitted!
"The past is history, the future is a mystery
and today is a gift."

and today is a gift."

Haypi Monster S11: Lexoph
Re: Ignightmare talent
Ignoring the Debate above , i personally think you should change that Blaze-I into either Intimidate or Flame Body-II
Blaze for me is useless unless it's Blaze-II or Blaze-III
I have Intimidate on my Ignightmare and I have used the ability to cancel the +1 ATK boost of PoD using mons that i am facing , most specially Flights and Neons in PvP.
and i think Flame Body-II is also good as it has a High chance to burn , for me , I find my Physical Attacking Mons very very useless whenever they are Burned and just let them die.
Intimidate = PvP
Flame Body-II = Ladder
Blaze for me is useless unless it's Blaze-II or Blaze-III
I have Intimidate on my Ignightmare and I have used the ability to cancel the +1 ATK boost of PoD using mons that i am facing , most specially Flights and Neons in PvP.
and i think Flame Body-II is also good as it has a High chance to burn , for me , I find my Physical Attacking Mons very very useless whenever they are Burned and just let them die.
Intimidate = PvP
Flame Body-II = Ladder
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