FAQ  •  Register  •  Login

Dodge Rate

<<

naukii

Newbie

Posts: 18

Joined: Thu Feb 07, 2013 3:31 pm

Post Sat Mar 16, 2013 10:57 pm

Re: Dodge Rate

I already said it not about monster lv, it all about the lv different of your monster and the mod that you facing with. If the lv gap is too high the more miss you get.
<<

DeNira

User avatar

Marquis

Posts: 507

Joined: Sat Dec 29, 2012 6:51 am

Location: Classified Information.

Post Sat Mar 16, 2013 11:05 pm

Re: Dodge Rate

TarTar wrote:@ Williamyee & Naukii - That is just retarded, there is no logic behind that. How can the level of a monster affect dodge? IT DOESN'T WORK.


That's the thing tartar. The game doesn't have to make sense xD All you need to know is that these things are a pain in the bum and you're going to just half to work twice as hard to deal with them until you get better monsters.
Image
Respect yourself enough to walk away from anyone or anything that no longer serves you, grows you or makes you happy.

<<

drooraffe

Newbie

Posts: 28

Joined: Wed Jan 30, 2013 10:35 pm

Post Sun Mar 17, 2013 12:54 am

Re: Dodge Rate

tatar is obviously a kid bc in every game ever made if u are a low level (40) and try to hit a higher level (48). ur gonna miss a lot. imagine in real life a young boy trying to punch his dad. the older more experience father will dodge his attacks. level up ur monsters.
<<

schwag

Conqueror

Posts: 982

Joined: Wed Jun 20, 2012 4:55 pm

Post Sun Mar 17, 2013 1:05 am

Re: Dodge Rate

I've never heard of that feature in any game. And the son punching his father analogy is completely unrelated and not even true.
<<

superfly88_713

Conqueror

Posts: 1109

Joined: Tue Feb 05, 2013 4:03 pm

Post Sun Mar 17, 2013 1:12 am

Re: Dodge Rate

I do realize this is how the mechanics works in most games but is there any proof that this is how it works in this game? Or are ppl just guessing.

Btw my Level 43 flight using poison leave 95% hit rating on level 38 mob missed 6 times in a row.
<<

Lexoph

User avatar

Lord

Posts: 1525

Joined: Sat Feb 16, 2013 2:10 pm

Location: Hidden

Post Sun Mar 17, 2013 1:23 am

Re: Dodge Rate

They really need to release some information about the accuracies.

Although, I'm not sure if it's just me but it seems like I miss less with 90% moves now than before the update.
Quitted!

"The past is history, the future is a mystery
and today is a gift."

Image

Haypi Monster S11: Lexoph
<<

TarTar

Marquis

Posts: 407

Joined: Mon Mar 11, 2013 5:00 pm

Location: The Frozen North known as Canada

Post Sun Mar 17, 2013 1:46 am

Re: Dodge Rate

drooraffe wrote:tatar is obviously a kid bc in every game ever made if u are a low level (40) and try to hit a higher level (48). ur gonna miss a lot. imagine in real life a young boy trying to punch his dad. the older more experience father will dodge his attacks. level up ur monsters.

Yes I'm 15, whoop de-love doo. Age doesn't mean anything. This is a forum for a game. Games are made through codes. Codes are made with LOGIC. There must be SOME thought process in coding a video game.
Over
<<

shinjichan

Beginner

Posts: 58

Joined: Mon Mar 11, 2013 12:33 am

Post Sun Mar 17, 2013 1:50 am

Re: Dodge Rate

got to 8-6 chaotic swamp used one res card total (coz i died and was lazy to restart again from boss) didnt grind at all, went on a date with the gf and still completed all my dailies. play smart use the free hit with your fire mob as the first liner and start with sunny day. all i had was one c draco and it was above avrg difficulty at best.
<<

TehAmazin

Newbie

Posts: 10

Joined: Sun Mar 17, 2013 2:05 am

Post Sun Mar 17, 2013 2:23 am

Re: Dodge Rate

It happends to me to, at SS tm and ice cavern is it just me or has the dodge rate on NPC's and MOBS INCREASED ALOT? :shock:
GAME OVER, HAYPI TOO BUFFED NOW!
Previous

Return to General Discussion

Who is online

Users browsing this forum: No registered users and 6 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.