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Lupa spirit channel

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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Tue Feb 05, 2013 12:22 am

Re: Lupa spirit channel

I know the weakness to lupa but its a trade secret ;) if haypi merges pvp give me his name and ill put him in his place for ya. I hate lupa teams with a passion
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Marionette

User avatar

Baron

Posts: 158

Joined: Mon Feb 04, 2013 5:12 am

Post Tue Feb 05, 2013 12:56 am

Re: Lupa spirit channel

By weakness do you mean element or a specific monster? Because I think I know what's best against not - not ghost type.
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Tue Feb 05, 2013 1:03 am

Re: Lupa spirit channel

a little of both. element monster and moves all in combination. but its very hush hush, so hush :p
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crimzin

Newbie

Posts: 9

Joined: Fri Feb 01, 2013 12:14 pm

Post Tue Feb 05, 2013 1:33 am

Re: Lupa spirit channel

Leaving the definition of "loads" aside.. What would you consider an unfair amount of damage? So far, you've just been spewing garbage in here that has little to no tangible value. So, maybe your answer will put it into perspective for you(probably not us).

I feel like you've just started critiquing games and struggle to take an objective viewpoint. When you completely ignore the damage and look at the mechanics of the abilities, you should agree the damage potential of hitting twice greatly exceeds other equal level abilities(except slash/whack..lol). When you actually see the versatile damage of the ability, it is scary. The first assumption one should make when an off-element ability has the chance to strike TWICE is that the damage is lowered to compensate. Yet, you've been arguing it hits for the same and that's acceptable(actually can hit for 169% but who's tracking it(I am))

I understand how you may be able to beat down all the lupas of the land. I also understand you're not thinking about the ability from a balance standpoint but from a personal one.
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Tue Feb 05, 2013 3:46 am

Re: Lupa spirit channel

a personal standpoint is all I have. ive used spirit channel on draco, mythic, lupa, and smiter. ive tested this out and lupa does more damage than any of them, usually by a very high percentage, against several different enemies. I even had my draco use whirling flame to increase his matk and he still cant come close to lupa and that's because lupa has the high matk. if the move was overpowered like the original discussion said then it shouldn't matter what monster I use. instead it goes by stats as it should. draco has crap matk so magical moves suck. same for smiter. mystic is better but still no where near lupa, though he does have pretty good speed but that's it. so that leaves purrfection, the epic psychic type. now at level 40 as a S he has 133 matk, so hes a little higher than lupa (at level 38 a lupa has 108 matk) but a lupa will go first and thatll give him the advantage ( I don't know purrfections speed but I know my flights speed and that's 81, and he goes before purrfection in pvp while a lupa is 108 at level 38) so lupa has almost as much matk as the strongest psychic type, has higher speed than anything except a S ignitmare (it can beat a S smiter as well and those things are darn fast), and has close to the same health as flight, an epic normal type. so this one monster is better than every epic monster in some way shape or form, in most cases many ways. he can learn any element moves as long as its not advanced cause hes rare not expert but he is very easy to get of course. all you need is two monsters to synth it and it costs half the silver it costs for epics and you get him after beating the third world so you can breed to S before you even get any epics.

so basically hes easy to get, train and breed, hes stronger than pretty much everything, and he only has 1 weakness, but since he is faster than any ghost type even then he cant lose to them. and yet everyone thinks a move with 60 power is better? please. frenzied attack: 28 power and can hit 1-5 times and has the exact same accuracy as spirit channel. now ive only seen spirit channel hit twice a handful of times but frenzied attack? that only needs to hit twice to do close to the same damage as a spirit channel, and because it has no strength or weakness except ghost types (exactly like psychic types in the sense that its a weakness) then it is entirely comparable. so which move seems more powerful to you? ive seen frenzied attack do more that 3/4 of hp in damage, and if that's not powerful enough why not kamikaze? another normal move this one with 110 power. with sword dance and a bulls eye I can 1 shot a blocky in pvp. id say that's way more powerful than spirit channel even with a double hit. spirit channel is not a good move, its the monster that makes it a good move. so go ahead, throw more numbers out they don't mean anything. there are at least a dozen moves that can hit more than once and they can do just as much if not more than spirit channel. and anyone who denies anything I just said can come to pvp and ill show them what real overpowered moves look like against these cheap little mutts
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Hanksta07

Citizen

Posts: 117

Joined: Fri Oct 22, 2010 7:41 am

Location: Nj

Post Wed Feb 06, 2013 7:01 pm

Re: Lupa spirit channel

Just to add my two cents ... Lupa is probily my favorite looking monster, yet i hate him the most. He is indeed well overpowered for a rare monster and he is argueably the most dangerous and hard to counter monster in the game (especially early on). He is definately urber, and its to the point where players just use multiple lupas which is soo corney and desperate in my eyes. It wouldnt be as bad if u gave us a couple of monster that were purely defensive in nature =wall (high def, high Mdef) but most monster in game are defensive in nature with low to adverage Mdef
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I train, I strategize, I predict, I WIN !!!
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Wed Feb 06, 2013 7:21 pm

Re: Lupa spirit channel

Off hand the closest thing to that I believe is shriek. With winged boots he may be able to hit first but his mdef is pretty good. He's probably the only ghost type that can beat lupa. Supposedly someone on S2 can beat 3 lupas with his S mystik but I can kill that thing in one shot so I think that's a lie but it can probably kill 1 easy enough
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Woa333

Citizen

Posts: 87

Joined: Thu Jan 17, 2013 11:02 pm

Post Fri Feb 08, 2013 8:23 pm

Re: Lupa spirit channel

Why does spirit channel need the ability "may hit for more damage" that should be removed... Other than that I don't mind it too much... Even though its powerful but the second shot is just unnecessary ...
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Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Fri Feb 08, 2013 10:13 pm

Re: Lupa spirit channel

all psychic moves can hit twice. but so can many others.

Iaijutsu
slash
frenzied attack (1-5)
whack (1-3)
thunder blast
Mind game
mind bending
psychic thrust
spirit channel
^these can all hit multiple times and in some cases have side effects (thunder blast for example, that move can paralyze with either hit) and frenzied attack can kill a level 40 S lupa with 1 4-5 hit and 1 3 hit, less if you get multiple bulls eyes) nothing about spirit channel really makes it special
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Woa333

Citizen

Posts: 87

Joined: Thu Jan 17, 2013 11:02 pm

Post Fri Feb 08, 2013 11:05 pm

Re: Lupa spirit channel

The fact that normal types can learn all move types doesn't make much sense to me. Why use other elements that have weaknesses when you can just use a flaunt with 4 element moves. Shouldn't normal body type only use normal moves? Same with ghost/physic types using poison petals, ect...

This game needs to be balanced better...
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