Re: Devil Bat
for example (using rounding) my leshy has 3200 health. every time in pvp when i encounter a devil, it doesn't matter who goes first, he kills me in a maximum of 2 hits. first hit with 3x power bat does ~1600 damage normal damage with no crit. that's half my life already. i have an oj def stone too. second turn he does the same thing, then i'm dead. none of this includes if he crits, rage, if he gets a double turn on me (which usually ends up in my quick death), or the fact that his bat freaking HEALS himself. so really ~600 hp that he heals himself turns out to be at minimum a 2200 turnaround hp difference between us two.
then with the fact that he has curse and is pretty much an insta-kill in a few rounds bothers me too. i know this is a totally different subject, but still
in conclusion, BAT NEEDS TO BE NERFED!!! to make it more fair all around.