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God like power

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Villan

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Marquis

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Post Wed Oct 10, 2012 8:53 am

God like power

If you had the power to change absolutely anything about Haypi Kingdom what would it be?
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Krauzza

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Joined: Sat May 29, 2010 6:26 am

Post Wed Oct 10, 2012 10:42 am

Re: God like power

Hmm. Id change everything back to the old haypi kingdom, when alliances were based on members prestige. (:
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GoldenRico

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Post Wed Oct 10, 2012 4:18 pm

Re: God like power

Mutes, chat bans, and mail bans become ip based so that no one can avoid by jumping on alts on ANY server :)
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Server03 BadBoy

Brah..... Why you mad?

Fear the Power of the Collar Mute
*Pops Collar*
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Legit333

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Post Wed Oct 10, 2012 5:05 pm

Re: God like power

Mix between Rico's and Krauzza's power :D
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Shin-ra

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Joined: Thu Jul 22, 2010 5:57 pm

Location: Midgar

Post Wed Oct 10, 2012 5:19 pm

Re: God like power

Really? The old alliance prestige, mutes, and bans are the only things you three veterans would change?

I would take any of the hundreds of suggestions in the Suggestions forum, particularly those of Vayne. HK is basically the same game as it was when it was first released. The units are the same, the strategy is the same, the buildings are mostly the same, equipment just has higher levels (and we all know that was a money grab), etc.

Alliance Wars was basically a sub-game with no real impact to an individual players kingdom and only affected Alliance prestige ranking.

So if I had God like power, I would add new abilities, strategies, units, buildings, sub-games, alliance features, etc.
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GoldenRico

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Post Wed Oct 10, 2012 7:59 pm

Re: God like power

Shin-ra wrote:Really? The old alliance prestige, mutes, and bans are the only things you three veterans would change?

I would take any of the hundreds of suggestions in the Suggestions forum, particularly those of Vayne. HK is basically the same game as it was when it was first released. The units are the same, the strategy is the same, the buildings are mostly the same, equipment just has higher levels (and we all know that was a money grab), etc.

Alliance Wars was basically a sub-game with no real impact to an individual players kingdom and only affected Alliance prestige ranking.

So if I had God like power, I would add new abilities, strategies, units, buildings, sub-games, alliance features, etc.


I'm more administrative now than actually playing the game hence I prefer the things that benefit the Expert team and helps them moderate the servers.

New features are nice, but what has kept veterans and players alike has been the chat feature with friends
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Server03 BadBoy

Brah..... Why you mad?

Fear the Power of the Collar Mute
*Pops Collar*
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Falaron

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Joined: Sat Jun 18, 2011 11:44 pm

Post Wed Oct 10, 2012 10:59 pm

Re: God like power

So I guess chat is the only thing Hk is good for. Need to change it in the App Store from game to networking app. Troops are just a side thing now. :-/
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Shin-ra

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Joined: Thu Jul 22, 2010 5:57 pm

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Post Thu Oct 11, 2012 11:11 pm

Re: God like power

Falaron wrote:So I guess chat is the only thing Hk is good for. Need to change it in the App Store from game to networking app. Troops are just a side thing now. :-/


Lol...that's funny. :lol:

It would be nice if Thomas chimed in on what he would change with his "God like" power. (other than the next money grab scheme)
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Legit333

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Post Mon Oct 15, 2012 1:53 am

Re: God like power

Shin-ra wrote:Really? The old alliance prestige, mutes, and bans are the only things you three veterans would change?

I would take any of the hundreds of suggestions in the Suggestions forum, particularly those of Vayne. HK is basically the same game as it was when it was first released. The units are the same, the strategy is the same, the buildings are mostly the same, equipment just has higher levels (and we all know that was a money grab), etc.

Alliance Wars was basically a sub-game with no real impact to an individual players kingdom and only affected Alliance prestige ranking.

So if I had God like power, I would add new abilities, strategies, units, buildings, sub-games, alliance features, etc.


I would do those things because it keeps Haypi the same game that we all know and love. New stratagies and different gameplay would mean a whole other game. If I wanted a different game, I'd download a different game. ;)
So yes, those things would be the only things I'd change. 8-)
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Villan

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Location: S117

Post Mon Oct 15, 2012 9:49 am

Re: God like power

Legit333 wrote:
Shin-ra wrote:Really? The old alliance prestige, mutes, and bans are the only things you three veterans would change?

I would take any of the hundreds of suggestions in the Suggestions forum, particularly those of Vayne. HK is basically the same game as it was when it was first released. The units are the same, the strategy is the same, the buildings are mostly the same, equipment just has higher levels (and we all know that was a money grab), etc.

Alliance Wars was basically a sub-game with no real impact to an individual players kingdom and only affected Alliance prestige ranking.

So if I had God like power, I would add new abilities, strategies, units, buildings, sub-games, alliance features, etc.


I would do those things because it keeps Haypi the same game that we all know and love. New stratagies and different gameplay would mean a whole other game. If I wanted a different game, I'd download a different game. ;)
So yes, those things would be the only things I'd change. 8-)


so you wouldn't want 1-2 new unit's to spice things up?
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