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suggestions for better game play

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Tilemaker

Newbie

Posts: 16

Joined: Mon May 30, 2011 9:43 am

Post Sat Nov 12, 2011 8:34 am

suggestions for better game play

This option probably has already been suggested but on droid, a "are you sure" option would be awesome in the map view for oases. I can't count how many times I've accidentally hit resign instead of dispatch.

I would like to suggest charging coins to reset oasis timers for refresh. ($) for hk and less time for me. I would gladly pay 2-5 coins per oasis to not have to march every 12-24 hrs.

The option for stuff on the market to show where it belongs would be really nice. But I would also like to see oases have the option of assigning them to a different city instead of resigning and retaking. (More coins $$)

A glitch still remains with adding contacts to pm list. I'm on HTC thunderbolt. Some Droid users said its fixed but mine still says "can't add to block list." This happens unless I delete almost every person on my list. With apple, I dont have this problem. A longer list would be nice.

Thought its slightly unrealistic, I would also like to suggest allowing to pay coins to upgrade main building and barracks and cranny as you can with mines. (Lvl 21=10 coins. Etc) ($$)

Despite the fact that this new notification system is still in testing, I would almost pay to see it go away. No offense to yous at support programming but i don't need to know when my buildings are done. The alert for troops arrival tends to show up in rounds 2-4 of a battle which means...I lost already. Better off going in later and cursing at myself than the alert system.

I think the last thing on my ever growing list is achievements for Droid users. I'm aware that achievements are linked through game center which is an apple app, I would like to see this avail for Droid users. Or some sort of way to view it other than emailing support.

I hope my suggestions are put under consideration. Thanks to all you guys do to make this game fun and inviting. I'll keeping signing your checks. ;)
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Falcon15

Baron

Posts: 184

Joined: Fri May 13, 2011 11:27 am

Post Sat Nov 12, 2011 4:10 pm

Re: suggestions for better game play

Not bad ideas, I like the push system they put in though, pretty good idea. When you said upgrading main building cranny and barracks to lvl 21 like mines do you mean resource buildings? If so top level is 20 for all buildings.
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Tilemaker

Newbie

Posts: 16

Joined: Mon May 30, 2011 9:43 am

Post Sun Nov 13, 2011 8:44 am

Re: suggestions for better game play

I get what you're saying. My suggestion may have not been as detailed as I would have liked. Barracks, main, warehouse and cranny go to 20 without any coin charge. So why shouldn't we be able to upgrade those buildings to 25 with coins? This would allow us to have more room for res, make more slaves available, speed up troops, and have higher cranny protection. Personally, I just want more slaves and res available as I know many others would like. Haypi would get more coins spent for it..I can promise that. Lol.

My other suggestion which I forgot to mention in my main post was one, make haypi support and notifications letters such as merge letters, available to copy and paste for droid. As of now, only apple devices can. Another was, well, as everyone wants is to have enhancement stones available to buy and sell on the market from other players as well as possibly (civilians) workers and maybe have it available to buy coins with in game money as an option for those who manage to make money without being able to buy coins..ie, $100k=5-10 coins. Another was to possibly make daily gifts better....$1000 or a slightly over for a week or more every day is sad. The other day I saw or heard of at least 10 people get coins for daily gift which I've received once since the start of 76 and that day, my daily gift was slightly over 1k.

I had another mind blowing suggestion which has escaped my memory for the last 2 days. I shall return!
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Harry2.0

Baron

Posts: 158

Joined: Sun Jul 03, 2011 3:34 am

Location: Standing on sky's head

Post Sun Nov 13, 2011 9:21 am

Re: suggestions for better game play

Most of these are giving way to much power to coin users. Selling enhance stones on the market has been suggested and is good. But the others like 25 for barracks ect to much power. No offense. Just my opinion
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Tcfoldnes

Newbie

Posts: 7

Joined: Tue Sep 06, 2011 9:24 pm

Post Mon Nov 14, 2011 9:48 am

Re: suggestions for better game play

You can turn off the alert system if you'll like. But I think its good, and hope they will improve it with alert when alliance mine is being attacked, and an settings menu where you could specify what actions you want alert for.
Tcfoldnes - S115

From Norway.
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Caladan

User avatar

Veteran

Posts: 629

Joined: Wed May 12, 2010 6:34 pm

Location: At, or nowhere near my computer

Post Mon Nov 14, 2011 11:11 pm

Re: suggestions for better game play

Wait, wasn't your suggestion "...for better game play"? Sounds to me like you want the game to play itself. Shoot, might as well suggest that (for coins) you can set an autobuild, notifications for when crop is low, automatic withdrawals if you are going to lose a battle etc..

I agree with the block list, the should-be-able-to-copy-letters thing, achievements for android, and that you should be able to see what city your market items are from. The rest, however, is just an excuse for rich people to lazily dominate us poor folk.


no, no, no, no, NOOOOOOOO
Beware the Artesians!!
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Strides

Newbie

Posts: 8

Joined: Fri Jun 10, 2011 12:29 am

Location: Server 76

Post Mon Nov 14, 2011 11:25 pm

Re: suggestions for better game play

Excellent suggestions tile! I completely agree with the daily gift problem, I have never gotten coins or enhancement stones in all my Haypi experience.
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Tilemaker

Newbie

Posts: 16

Joined: Mon May 30, 2011 9:43 am

Post Fri Nov 18, 2011 8:48 am

Re: suggestions for better game play

I do agree with what all of you are saying. I know the major concern is giving too much advantage to those who buy coins. That I can agree with.

You're right, I could turn off notifications but then I don't know when I'm being attacked if I'm offline. They aren't separate notifications which makes it frustrating cause the game almost already plays itself now.

Honestly, I think I'll conceived ideas implemented without user approval sucks. Why don't we have a say in what gets added to the game? I think something support should consider is a poll following a detailed description of a new addition to the game. While I think it would have been a close vote, had they asked for a poll vote for alliance wars, I think it would have been a no.

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