FAQ  •  Register  •  Login

War strategy: checking between different troops

<<

XstickerzX

User avatar

Citizen

Posts: 138

Joined: Tue Apr 13, 2010 7:53 pm

Post Mon Apr 19, 2010 1:11 am

Re: War strategy: checking between different troops

Omg I get it now!!! All this week I was just like "WTF?" and then it clicked in my mind after reading some posts and staring at the picture!! Thx guys for the posts
sorry for the bad avatar pic, it says:

BEARS ON MOTORBIKES
with SCUBA grear machinegunners in sidecars. Give up already.
<<

B-rok

Newbie

Posts: 26

Joined: Tue Apr 13, 2010 6:35 pm

Post Wed Apr 21, 2010 1:46 am

Re: War strategy: checking between different troops

okay... I read this thread and I'm still a little confused...

In the chart, are the attacking units going down, or accross?

Also, are these exact numbers, or just rounded?
<<

Curth

Newbie

Posts: 25

Joined: Fri Apr 09, 2010 4:36 pm

Post Thu Apr 29, 2010 10:02 am

Re: War strategy: checking between different troops

I hear mixed things about turrents can anyone clear this up.
1. Does upgrading turrets only add attack or does it also increase damage taken or range at all?
2. If both defender and attacker had lvl 10 shooting but defender had lvl 10 turrets, would cata still be out of range/turrets still be destroyed before killing anything.

(if both defender and attack had the same stats)
<<

Obelisk

Citizen

Posts: 130

Joined: Fri May 07, 2010 1:11 am

Post Mon May 10, 2010 12:39 pm

Re: War strategy: checking between different troops

i have lvl 10 turrets and they can't kill a single cats before they are wipe out. according to vay, he said speed stats might be the issue. so i there anyway to conteract this? example will be like increasing general defence will allow towers or trap to be more effective or more resistant against cats or such. also, if both players have max shooting range tech, is turrets still able to reach cats? what is the deciding factor? i feel like defending players should be getting some advantage and bonus in term of defend, since it is homeground vs away. if turrets and traps is not effective against cats, it is pointless to build thm except for prestige purpose and let others tear them down.
<<

Peraltarh

User avatar

Newbie

Posts: 20

Joined: Sat Apr 17, 2010 5:33 pm

Post Thu May 20, 2010 12:28 am

Re: War strategy: checking between different troops

I have a question, this bonus are acumulative or hoe do they work?
Supose I have 100Atta P. & Atta Skill lv 5, then does it mean that i have:

Unit attack= A+A/2(from Ap)+A/10(from Skill)+A*3/2(in case of cav)

or

Unit attack= (A+A/2(from Ap)+A/10(from Skill)) *3/2(in case of cav)
Because it's quite different, in the first you have 465 and in the second 360.

I would also like to know wich is the formula aplied to defence, If I attack with 10000 Attack P. 1000 Infantery units (from a oasis) how many do I kill? I've been trying to find it out by my self but it was impossible...
Image
*** Yeah, my nick was already taken****
<<

-Tyr-

Newbie

Posts: 1

Joined: Sun Jun 06, 2010 11:48 pm

Post Sun Jun 06, 2010 11:52 pm

Re: War strategy: checking between different troops

Ok, as was just said, clarify which is attacking which for these please. The thing about cats having 1/5 atk when attacking turrets nearly helps... apart from the number when cross referencing cat-L & tur-T is 0.3... In my book, 1/5 is 0.2... Also, why would the cat suffer a disadvantage against turrets? That makes no sense to me... Or have I misunderstood something?
<<

Matapiojo

Citizen

Posts: 127

Joined: Fri May 28, 2010 12:31 pm

Post Mon Jun 07, 2010 2:31 pm

Re: War strategy: checking between different troops

Peraltarh wrote:I have a question, this bonus are acumulative or hoe do they work?
Supose I have 100Atta P. & Atta Skill lv 5, then does it mean that i have:

Unit attack= A+A/2(from Ap)+A/10(from Skill)+A*3/2(in case of cav)

or

Unit attack= (A+A/2(from Ap)+A/10(from Skill)) *3/2(in case of cav)
Because it's quite different, in the first you have 465 and in the second 360.

I would also like to know wich is the formula aplied to defence, If I attack with 10000 Attack P. 1000 Infantery units (from a oasis) how many do I kill? I've been trying to find it out by my self but it was impossible...


I have been asking for this information on another thread for some time now with no real answers given.

Looks like we are on the same boat.
<<

Sameh

Banned

Posts: 449

Joined: Sun Jun 06, 2010 9:54 pm

Location: United Kingdom

Post Tue Jun 08, 2010 4:33 pm

Re: War strategy: checking between different troops

Im going to carry on not using this.
I won battles perfectly fine without it, and i still keep winning.

I think that fighting is just one of those things that you have to keep fighting and fighting to work out what works best where when why how
Image

The Horsemen Cometh
<<

Caladan

User avatar

Veteran

Posts: 629

Joined: Wed May 12, 2010 6:34 pm

Location: At, or nowhere near my computer

Post Tue Jun 08, 2010 5:03 pm

Re: War strategy: checking between different troops

admin wrote:
Put it simple, the attack of the catapults is reduced to 1/5 when attacking the turret.



I think this may be a typo. According to the chart, archers attack is reduced to 1/5 when attacking a turret, if i'm reading it corrrectly.
Beware the Artesians!!
<<

LukasVS

Newbie

Posts: 6

Joined: Wed Jun 09, 2010 7:32 pm

Post Tue Jun 15, 2010 8:22 pm

Re: War strategy: checking between different troops

oh i finally get it
PreviousNext

Return to Haypi Guides

Who is online

Users browsing this forum: No registered users and 1 guest

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.