The time for better defence is now ?
Turrets - the 99 speed tirck* is the worst kept secret out there, my turrets get wiped out every few days and my opponents always take no loses from it because every top alliance has several 99 speed accounts, so whats the point in building them ? They cost a lot of resource and time to build for doing absolutley no defending.
* Admin - is using 99 speed cats to avoid loss vs turrets an actual bug/glitch ? Because if so its impacting the game in a negative way in my opinion, effecting competitive gameplay and helping players steal subs easier that players have worked and paid for.
Traps
I got this info from Nathan05's guide hope he does not mind, anyway their killing rate at lvl 10;
Lvl : Attack : Inf/cavs/arc/cats
10:18000:120/36/144/40
I mean ...thats just poor, yuor opponent will easily have enough units to munch through your traps.
Neither of these defence options are good enough in comparison to their costs in my opinion, the game is changing, enhancements have inproved stats, does anyone else think we need something better ?
A sub can be stolen off your hands in about 7-10 minutes with your opponent losing no, or very few units ..
I can make approximatley 12k cavs in a 24 hour time period, thats a faster rate than they can be killed by rebuliding defences, everyone wants a bit of security in their cities, we can't be online all the time ..
Thoughts ?