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MrSevenX - Server 7 - Guide

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MrSevenX

Beginner

Posts: 37

Joined: Mon Jul 12, 2010 5:25 am

Post Thu Aug 19, 2010 11:25 pm

MrSevenX - Server 7 - Guide

MrSevenx's Guide to Haypi Kingdom

***Edit as of november 22nd***

Requirements (minimum):

2000 infantry
250 catapults

Hey everyone, I'll do a little introduction first to explain why I'm doing this. Over the past week or so i have gain a substantial amount of prestige and people are asking me how...well here it is, I'm going to walk you through what I do and how I do it, I will also input the best tactics i have learned and help everyone I can, but if you should decide to share this guide with anyone please give me credit where credit is due.

First off, I have VIP, as this guide can apply to everyone I would just like to point out the VIP is a huge help.

Unit Statistics:
L= life, A= attack, D= defense, R= range, S= speed

Infantry: 
L: 150
A: 75
D: 75
R: 25
S: 150

Cavalry:
L: 500
A: 175
D: 175
R: 40
S: 300

Archers:
L: 125
A: 60
D: 25
R: 125
S: 125

Catapults:
L: 450
A: 300
D: 100
R: 800
S: 50

Lvl 10 Turrets Can Kill
255/76/306/85 per turret per round

Lvl 10 Traps Can Kill
120/36/144/40 per trap per round

Buildings When Maxed: (level 20)

Main building: 6390 civilians
Warehouse: 449300 max capacity
Cranny: 100000 maximum capacity
Resources: 2695 max output 
________________
*EDIT*
Note: the cranny protects 100,000 of each resource, resources buildings cost coins after level 15 (10,25,50,75,100)
--------------------

Section 1: Farming for resources

 ( if you don't have the required minimum then focus on that first! You will need them to effectively continue) 

 look around you for mid-high level players to farm 

(a farm being a player with very little to no troops and a large stockpile of resources. Note: this is not the portion of the guide for prestige farming)

Attack the player with only your troops to quickly gain resources, multiple attacks may be required.

*Just a tip for farming, if a player sends you a message asking you not to farm them, respect their wishes...they're just trying to move up just like you.*

Farming isn't only limited to risking your own neck against the chance that you'll lose prestige, that's where forts come in!

Here is the fort chart!

Legend:

Level: The level of the fort
Cats: Catapults needed to win
Resources: the total about of each resources each fort holds
Infantry: infantry needed to take all resources in one attack
*cats: the fort has catapults as well

Forts 
Lvl- cats- resources -infantry-*cats
1-   215  -   50k    -2000 
2-   428  -   60k    -3000
3-   855  -   80k    -4000
4-  1410 - 100k    -5000
5-  2170 - 130k    -6500
6-  3782 - 160k    -8000   *20
7-  6255 - 200k    -10000 *50
8-  8708 - 300k    -15000 *80
9-  14115 -400k   -20000 *150
10-19830 -500k   -25000 *300

*Numbers based on the "10% Rule"*

NOTE: when farming I find the best way is to command all your troops to "wait" from round 1, if you have the recommended amount of catapults, they will be able to kill them with no losses.

Now that you know what you need, let's start farming! 
You can do anything with the resources but until your army is big enough i would recommend building more catapults until you have enough for a level 4, then you can focus on selling them for the treasures you'll need, and here's the chart that will tell you what you'll need!

Lvl      Required Prestige + Treasures        
1        0                                      
2        200                                    
3        630                                     
4      1.15k  1 nugget
5           2k                                      
6         3.6k                                   
7         6.5k  1 nugget, 1 gemstone
8       11.5k                                                                                  
9          20k                                     
10        35k  1 gemstone, 1 medal
11        65k                                  
12       115k                       
13       200k  1 medal, 1 scepter
14       360k                                  
15       650k                                 
16    1.15M   3 scepters
17         2M              
18      3.6M          
19      6.5M   2 scepters, 2 crowns
20    11.5M   4 Scepters, 2 crowns



Remember: every major title upgrade, or every 3 levels, you can hold 1 more sub city and 1 more fort, also, the amount of oasis you can hold is: Your level divided by 2 and rounded up if needed.

And that's how farming for resources works!

Section 2: Prestige through building troops

Just so everyone is clear on why I choose to build the way I do, remember the amount of prestige given by each unit.

Unit: (max)- prestige   Overload:
Infantry - 1 (2496)       80
Cavalry - 4 (599)        100
Archers - 2 (1404)        40
Catapluts - 10 (249)      40
_______________
*EDIT
*These numbers are not exact, I do not know the exact amounts of prestige to the correct decimal points, if you know please tell me and I will edit accordingly*
--------------------

Now what I like to do first off is get 3 (2 for non VIP) buildings upgrading before I even think about troops, as they tend to take a lot longer, 

***EDIT: START WITH ONE UPGRADE TO MAIN***

(the first buildings I focused on were the resources, getting them all to around level 2 (for all 4 in each building) then start on the warehouse and main building)

After the buildings have started, and you've farmed for resources, build catapults, they take the least amount of time so it's good to get them started first, once they're building, you farm for more resources ( hopefully it will take some time and your civilian count has had time to regenerate some ) Once you have a good amount of resources, build archers, if you have VIP you should start with archers, otherwise start with infantry.

Note: archers are the most efficient way to gain prestige:

***NOTE: these numbers decrease as you level up****
Infantry: 1 prestige each, maximum of 2496, that's 2496 prestige for roughly a 16 hour wait (max barracks)

Cavalry: 4 prestige each, maximum of 599, that's 2396 prestige for roughly a 9 hour wait. (max barracks)

Archers: 2 prestige each, maximum of 1404, that's 2809 prestige for roughly a 14 hour wait. (max barracks)

Catapults: 10 prestige each, maximum of 249, that's 2490 prestige for roughly a 5 hour wait.

***As there are the better units for prestige according to time, they also consume more crop where archers only consume 2.***

If you are VIP then you can repeat the farming process and build infantry.

Now, while they are building you should continue to farm for resources, and when you catapults finish start more, when your archers finish start on cavalry, and repeat, repeat. Or if you don have VIP (cats, soilders, archers, cavs repeat)

^^^*note: archers cost very little and hold very little, they're only real use is for their prestige as they are quite ineffective in battle, so if your crop consumption gets too high simply send them to fight a high level fort, eliminating the excess with no loss of prestige.^^^^

*EDIT*** though I once assumed the uselessness of archers, in my higher level days, I have found that they do become useful as many of you have said, I still tac it up to preference but I personally use them****

And that's what I do on a daily basis, I can anywhere from 10,000 to 30,000 prestige a day without farming other players.

Section 3: Farming for prestige

The only way to attack and gain prestige is by attacking other players, you gain prestige according to, the losing parties losses - your losses, but there is another variable that depends on the difference between the players levels. The lower the level you target the less you will get out of it.

Farming players for prestige can work in 2 ways, you can either target other active players and risk losing, or you can search for inactives with little troops and gain small amounts.

For attacking active players:

First thing you do is scout them, if your scout level is not very high you can use this list as a rough estimate.

"Several" 0-9
"One or two dozen" 10-24
"Dozens" 25-49
"Scores" 50-99
"One or two hundred" 100-249
"Several hundred" 250-499
"Hundred" 500-999
"One or two thousand" 1000-2499
"Several thousand" 2500-4999
"Thousands" 5000-9999
"Over 100 hundred"  over 10000

However, If you are choosing to attack another player i suggest you have the scout level to see exact specifications.

If the person has no army in their base , search around for crop oasis owned by that player and take them, this is known as "cropping" this will force their troops back to their main base where they can be taken out for prestige! 

*Note: the troops will only return if the crop of that users city reaches 0*
_________________
*EDIT
to give you a rough estimate of their army, after cropping a player scout them again, if their crop starts going down then they are in negative and are packing an army somewhere!

Cavalry can also be used for battle with right amount of speed.

*note:

Speed is VERY IMPORTANT, you can choose you own preferences but in most cases, the first attack can be the most important.
---------------------

You shouldn't send cats alone to take out a base unless you know there is no traps there, otherwise you should send some other troops (Archers, Infantry) for resources and trap fodder.

For attacking inactive players:

If you have classified them as inactive you will already know what they have and should send troops accordingly.

Section 4: Oasis

An oasis can be very helpful, For the first few title ranks I would recommend taking some wood and iron oasis, then as your army grows you will lean toward crop oasis until it's all you have.

Here is the chart:

Lvl - number of catapults needed
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-300
9-500

*roughly estimated, with higher skills and techs it could be done with less*

Note: When taking an oasis use the same battle tips above.

Section 5: Skill points and Stat points

This is only my own recommendation:

Skill points are used on the general page, you use them to upgrade skills such as hidden attack and break cranny, those are the 2 I would recommend upgrading as well as heal as they are the most helpful during battle.

^^^Stat points are used for upgrading a players Attack, Defence, Speed and Fortune, I would recommend Speed and fortune, as they are the most helpful, but don't neglect your attack and defense, they are also very helpful.^^^

***EDIT: I no longer recommend high fortune, I recommend max speed an attack if you are prone to defending and defense if you are prone to attacking, remember, when defending against someone with equal speed you will hit first***

Speed should be maxed before attack or defense.

Section 6: Sub cities

Sub cities can be affective in many ways, they can be used for: storing/extra resources, relieving crop consumption, hunting and to assist friends and many more, if you have any I don't mention feel free to message me and I'll add it.

Storing/extra resources:

A second city can be used for many things, one of the most useful is for storage or extra resources, by this I mean you can build it up to ship resources to/from your main city when you have too much or too little. For this option I would recommend building it as close to your main city as possible.

A second city can also be used to relieve crop consumption, you can build up the cropland to max and dispatch troops to it, your main city will have relief on it's crop, remember, if your crop consumption is negative and you run out you will lose any that you can't support. This option also requires a close sub city.

A second city can also be used for hunts, you build them in a secluded location for a better chance of finding an oasis that hasn't been hunted recently, increasing your chances of getting treasures.

And finally, your sub cities can be used to assist your friends/alliance mates, you can build one close and upgrade it, build troops and traps to increase your own prestige and protect a weaker friend, i only recommend this if you are 25 mins+ away from that person, any closer and you should be able to do fine from your main base.

** your sub cities can also be used to build troops if you keep them close, dispatch and farm forts for even more prestige**

Frequently asked questions:

As a member of server 7 and of VansDragon, I offer help to those who need it and I have decided to compile all the frequently asked questions so anyone who needs it can find them all out at once.

How can you make fast money?

The easiest way I found to make money was to farm forts. Take a day or 2 off of building troops and farm forts, sell all the resources (except crop it just isn't worth selling) farm until you're full and then split them up into 100k increments for quick sales.

What does fortune do?

Fortune helps to get better items and more money from hunts, and better results from chests, fortune also helps improve your chances of getting a "lucky-double power attack" in battle, which double the damage of the attacking unit.

How can I get (name) to stop farming me?

If you are losing prestige to this person it could be because you're leaving your troops in your base while you're offline, if you send them on a hunt they will be safe, if it's resources you're losing, try talking to the person, most people are cool about it and he/she may just be assuming you're inactive. If the person refuses I recommend upgrading your traps, most people don't farm if they come back and there are traps, they will usually get the hint that you're not inactive.


Well, those are the things I focus on and the way I gain prestige, I have chosen to share this because I know, whatever server you are on there is one big baddie, one person you could never challenge, I give you this guide in hopes that you can use it wisely and rise through the ranks!

If anyone has any questions, suggestions, or issues with this guide please contact me. I play on Server 7 under the name MrSevenX, I would love to hear your thoughts!

MrSevenX
Server 7
Proud member of VansDragon
Level 16 - 3rd Duke
Last edited by MrSevenX on Thu Nov 25, 2010 12:11 am, edited 5 times in total.
MrSevenx Server 7 Expert
Current rank: 2nd Duke
Jinchukiri Server 34 Expert
Current rank: 1st Earl
Sevvyx Server 38
Current rank: 3rd Viscount
MrJet Server 39
Current rank: 3rd Civilian
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AEYES13

Newbie

Posts: 18

Joined: Tue Jul 06, 2010 8:26 pm

Post Fri Aug 20, 2010 12:06 am

Re: MrSevenX - Server 7 - Guide

Nice job on this Seven it is very informative and very helpful. Thanks :)
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Tinytim415

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Posts: 1

Joined: Fri Aug 20, 2010 2:21 am

Post Fri Aug 20, 2010 2:39 am

Re: MrSevenX - Server 7 - Guide

Niiiiiiiiicccccccceeeeeee!!!!!!!! :mrgreen:
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Fri Aug 20, 2010 3:04 am

Re: MrSevenX - Server 7 - Guide

I like the effort but would like to say a couple things.... Your amt of cats needed for the troops is assuming they have no attk. I took a lv 5 with 1500 cats and no casualties... And it had a full army. Fortune does not improve daily gift, and the chart wasnt made by shinzo69 :/ he just copied it fom someone. That chart has been passed around forever, so probly a server1 vet made it. But otherwise thats a pretty great guide :D nice job
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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MrSevenX

Beginner

Posts: 37

Joined: Mon Jul 12, 2010 5:25 am

Post Fri Aug 20, 2010 3:08 am

Re: MrSevenX - Server 7 - Guide

nIcKrOx wrote:I like the effort but would like to say a couple things.... Your amt of cats needed for the troops is assuming they have no attk. I took a lv 5 with 1500 cats and no casualties... And it had a full army. Fortune does not improve daily gift, and the chart wasnt made by shinzo69 :/ he just copied it fom someone. That chart has been passed around forever, so probly a server1 vet made it. But otherwise thats a pretty great guide :D nice job


Yeah, the amount of cats was based on the 10% rule and is the safest bet, as for the daily gift thing I was told it did, but I'll take that out thanks
MrSevenx Server 7 Expert
Current rank: 2nd Duke
Jinchukiri Server 34 Expert
Current rank: 1st Earl
Sevvyx Server 38
Current rank: 3rd Viscount
MrJet Server 39
Current rank: 3rd Civilian
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Cheddarman

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Posts: 1

Joined: Fri Jul 30, 2010 1:20 am

Post Fri Aug 20, 2010 4:06 am

Re: MrSevenX - Server 7 - Guide

Nice job man really helpful :)
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Chris33

Beginner

Posts: 57

Joined: Tue Jun 15, 2010 3:42 pm

Post Fri Aug 20, 2010 5:50 am

Re: MrSevenX - Server 7 - Guide

Overall a good effort, but I don't think a few points are completely accurate. But first I want to point out that the majority of this information, as well as much more, can be found in the tutorial at haypi.com. I would recommend any new players read through that first. Here is the link:

http://www.haypi.com/tutorial.htm

Now, first, the cranny does protect 100k of each resource, not 100k resources total.

Next, you seem to have some discrepancy in which troop you say is most effective to train to gain prestige the fastest. First, with a fully upgraded barracks, a cavalry unit only takes 52 seconds to train which means training 599 would take closer to 9 hours. And an archer unit takes 35 seconds to train, so training 1404 of them would take closer to 14 hours. That being said, archers are not the best unit to train for prestige. Therefore I'm not sure it is good to recommend training them as best to gain prestige as they are not most efficient and are useless in battle (as you do mention above). To further support which units are best to train based on time and resources, I think it would be good to check out this guide:

viewtopic.php?f=59&t=539

Hope it doesn't sound like I'm being too nit-picky, I just want new players to have all the best facts and not be confused.
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MrSevenX

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Posts: 37

Joined: Mon Jul 12, 2010 5:25 am

Post Fri Aug 20, 2010 5:56 am

Re: MrSevenX - Server 7 - Guide

I agree with you, I want them to have the right facts as well and though this is mentioned in the tutorial I went into further detail, also, as I stated above this is what I did to gain a substantial amount of prestige in a week, this is what I found to be the most effective way.

As for the cranny, I must have some kind of bug because it doesn't protect 100k of each of mine.
MrSevenx Server 7 Expert
Current rank: 2nd Duke
Jinchukiri Server 34 Expert
Current rank: 1st Earl
Sevvyx Server 38
Current rank: 3rd Viscount
MrJet Server 39
Current rank: 3rd Civilian
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nIcKrOx

User avatar

Warlord

Posts: 2199

Joined: Mon Jul 05, 2010 2:36 pm

Location: "P. Sherman, 42 Wallaby Way, Sydney"

Post Fri Aug 20, 2010 10:11 pm

Re: MrSevenX - Server 7 - Guide

Thats because of break cranny skill, if the other person has a high break cranny you will lose some resources
\-Haypi Kingdom-/
Server102-King
Server83-1st Earl
-----------------------------------------
\-Haypi Monster-/
Server2-Lvl 19

May his noodly appendages keep us from floating up to the sky.
Ramen.


FSM
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MrSevenX

Beginner

Posts: 37

Joined: Mon Jul 12, 2010 5:25 am

Post Fri Aug 20, 2010 10:39 pm

Re: MrSevenX - Server 7 - Guide

Lol yeah I understand the break cranny skill but someone attacks me with a break cranny of 4 and I'm left with 25000 instead if 100000
MrSevenx Server 7 Expert
Current rank: 2nd Duke
Jinchukiri Server 34 Expert
Current rank: 1st Earl
Sevvyx Server 38
Current rank: 3rd Viscount
MrJet Server 39
Current rank: 3rd Civilian
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