Sat Jul 09, 2011 9:27 pm by Taem96
Well any general sporting lv10 marching will have archers that strike before cats NO MATTER WHAT, so long as the archer is within range, of course. On a field the size you said, there will be turrets that you must contend with as well, they far outrange both archers and cats (except for designed instances).
The classic approach to your army is defense. The buttonmasher approach is attack. My personal favorite is fortune, at the moment. In truth, a threshold can be found in the allocation of your points + equipment that gives you the edge vs. Any unit type, depending on the type.
The other thing about cav, is they are an advanced unit. Perhaps it's best if they were used earlier on if you have a considerably lower level than your opponent, because you will minimize pres loss from units killed in your army, but due to the losses they take, you need to have attained level upgrading as well as tech and equipment to use this army effectively.
Therefore, I don't suggest a build like this for a low level player.
