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please please reworked refuse war..please please

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L.tribs

Citizen

Posts: 112

Joined: Thu Nov 11, 2010 9:42 pm

Post Wed Nov 17, 2010 3:06 am

please please reworked refuse war..please please

i dont know if players notice this but i am piss and disappointed how this refuse war works.

this is my experience today:

2 people warped next to my main and attack my main. they use their war subs.. so what i did, i pinned them for 2 hours. then warped my war sub next to them and attack them till they bleed.. i asked my alliance members to pin them and they did. So what happen was, the other guy " can freakin refuse war while hes pinned"?'' i mean really? he still pinned and attacked and he can refused in the middle of those chaos? i meant this is madness... i am pissed how this refuse war works.. hope this refuse war will get balanced...

and we attack the 2 subs for 30 attacks , and the guys just use boost loyalty for 2 times, i meant really? boost loyalty twice? hopefully this will get reworked also. their should be a cooldown or once a day boost of loyalty...its just over power...sorry for the ranting..
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BompBomp

Newbie

Posts: 11

Joined: Mon Nov 15, 2010 2:26 pm

Post Wed Nov 17, 2010 4:05 am

Re: please please reworked refuse war..please please

L.tribs wrote:i dont know if players notice this but i am piss and disappointed how this refuse war works.

this is my experience today:

2 people warped next to my main and attack my main. they use their war subs.. so what i did, i pinned them for 2 hours. then warped my war sub next to them and attack them till they bleed.. i asked my alliance members to pin them and they did. So what happen was, the other guy " can freakin refuse war while hes pinned"?'' i mean really? he still pinned and attacked and he can refused in the middle of those chaos? i meant this is madness... i am pissed how this refuse war works.. hope this refuse war will get balanced...

and we attack the 2 subs for 30 attacks , and the guys just use boost loyalty for 2 times, i meant really? boost loyalty twice? hopefully this will get reworked also. their should be a cooldown or once a day boost of loyalty...its just over power...sorry for the ranting..


Couldn't agree with you more. People need to not bite off more then they can chew. If they do they should pay the consequences.
Server 27 - BompBomp
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Shadow419

Beginner

Posts: 61

Joined: Wed Oct 20, 2010 10:54 pm

Post Wed Nov 17, 2010 5:38 am

Re: please please reworked refuse war..please please

I agree. I am the leader of the #3 alliance on s22 and the alliance below us declared war on us. Two of our guys warped by them and wiped 2 of them out. Then over half of them bought refuse war
Shadow419~S22~Expert
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L.tribs

Citizen

Posts: 112

Joined: Thu Nov 11, 2010 9:42 pm

Post Wed Nov 17, 2010 1:40 pm

Re: please please reworked refuse war..please please

Shadow419 wrote:I agree. I am the leader of the #3 alliance on s22 and the alliance below us declared war on us. Two of our guys warped by them and wiped 2 of them out. Then over half of them bought refuse war


the sad thing about my war was, these two kids warped next to my main and refused when they know that they cant handle me. aint that nice? we attack and attack and they boost loyalty and boost..wow..insane boosting..



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Kwopau

Citizen

Posts: 126

Joined: Thu Oct 14, 2010 5:48 pm

Post Wed Nov 17, 2010 2:55 pm

Re: please please reworked refuse war..please please

One thing I don't understand is why people spend 20 coins just to do a 12 hour refusal war? Sure 20 coins to do a 12 hour is rediculously expansive compared to the 5 day refusal war, which is only 50 coins. That's 10 coins a day. 12 is half of 24, so in reality, the 12 hour refusal war should cost 5 coins. But then, many people will use this system so that they are protected. So I suppose there was a reason why it's 20 coins for 12 hour.

anyways back to topic.

I've played a similar concept to this game (Ogame), in in that game, if you getting attacked, but you need to go on vacation mode because you are taking a break, while you put on vacation mode, the attack will still go through, because it is on it's way, but he/she can not attack any further with his/her next fleet.

Haypi also does this, you send off an attack, that player puts on refusal war, during the attack, thinking that it would cancel the attack, which it does not, the refusal war only prevents the future attacks, not the one the current attack that is going on (think of it that your troops is on it's way).

I know this is an unfair advantage but that's how it works, not only this game but other game similar do this.

As for the use of coins, it is up to them rather they want to use it or not, as it is within their power to do so. But then they must not have a life (sorry no offensive intended here), and spend most of the money just on the game. But I do agree that there should be a cool down for how many times you can recharge your loyalty. Like recharge your loyalty once a day or increase the cost exponentially if recharging more than once, but after a day or so, the cost goes back to normal.
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Adina329

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Joined: Fri May 28, 2010 11:28 am

Location: Australia

Post Thu Nov 18, 2010 12:18 am

Re: please please reworked refuse war..please please

I completely agree that you should not be able to refuse war during attacks and for an hour afterwards.
Would be lovely if this was updated.
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L.tribs

Citizen

Posts: 112

Joined: Thu Nov 11, 2010 9:42 pm

Post Thu Nov 18, 2010 2:31 pm

Re: please please reworked refuse war..please please

we all hope that support will read this suggestion. its just over power... the refuse war and boost loyalty..
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Sylarius

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Elite

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Location: New York City, NY

Post Thu Nov 18, 2010 2:32 pm

Re: please please reworked refuse war..please please

This could easily be abused due to how much people abuse "pinning." The only way I see this being added, is if "pinning" were to be removed.
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