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Alliance Chat - Leadership Identifiers

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Don_Diddo

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Joined: Thu Aug 05, 2010 4:46 pm

Post Wed Sep 01, 2010 3:11 pm

Re: Alliance Chat - Leadership Identifiers

sounds good watch very interesting
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Erraven

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Baron

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Joined: Fri Aug 20, 2010 12:16 am

Post Wed Sep 01, 2010 4:44 pm

Re: Alliance Chat - Leadership Identifiers

Don_Diddo wrote:sounds good watch very interesting

What is? which comment? LOL :?
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Googleman

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Joined: Fri Jul 09, 2010 12:59 pm

Post Fri Sep 03, 2010 6:53 am

Re: Alliance Chat - Leadership Identifiers

Definatly a great idea! I will send a letter to my servers support team.
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TehninjaX

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Joined: Wed Aug 25, 2010 6:21 am

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Post Fri Sep 03, 2010 5:46 pm

Re: Alliance Chat - Leadership Identifiers

Phenominal idea!
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Fey

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Joined: Mon Jul 12, 2010 9:03 am

Location: Seattle, WA

Post Sun Sep 05, 2010 3:29 am

Re: Alliance Chat - Leadership Identifiers

Kevin4real wrote:i like it haha especially when i go recruit it wouldnt make it look like im just some random member in my alliance it would show im vice and maybe that would help people join


You KNOW people would abuse this.
They'd make alliances just to have that leader thing by their name. And then instead of maybe 300 alliances per server (250 of which are dead) there would be almost one per person because all beginners would want the LEADER tag.

How much would this new tag lag our gameplay? I mean.. if we'd have to have our tag changed between alliance and world chat, would it be tough on the programming? (I always bring up the programming) Would it make it lag more?

I say leave as is. If it's a serious alliance, then they should know who Leaders/Vices are anyways.
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