FAQ  •  Register  •  Login

Daily rotating legends/orange egg...

<<

Lord.Rex

Lord

Posts: 1733

Joined: Thu Oct 13, 2011 4:03 am

Post Sun Jun 23, 2013 8:40 am

Re: Daily rotating legends/orange egg...

I didn't literally mean pay check to paycheck, I was exaggerating. The point was the bulk of people who spend money on these games tend to have an excess of wealth. Not in all cases of couse, but in many. As for the egg buyers realistically speaking most if not all people usually give up on getting these legendaries after spending up to 200, 300, even 400 bucks on them, usually well before the 2 weeks are up. I'd say the amount of business haypi losses would be minimal, in addition with the monsters coming out quickly more money may actually be spent in the shorten period to better ensure obtaining them. If anything haypi may make more money in half the time, or at least very similar if not the same revenue in half the time. Either way I'd say it's a win win if that's the case.
Image
<<

Lexoph

User avatar

Lord

Posts: 1525

Joined: Sat Feb 16, 2013 2:10 pm

Location: Hidden

Post Sun Jun 23, 2013 2:35 pm

Re: Daily rotating legends/orange egg...

Lord.Rex wrote:I didn't literally mean pay check to paycheck, I was exaggerating. The point was the bulk of people who spend money on these games tend to have an excess of wealth. Not in all cases of couse, but in many. As for the egg buyers realistically speaking most if not all people usually give up on getting these legendaries after spending up to 200, 300, even 400 bucks on them, usually well before the 2 weeks are up. I'd say the amount of business haypi losses would be minimal, in addition with the monsters coming out quickly more money may actually be spent in the shorten period to better ensure obtaining them. If anything haypi may make more money in half the time, or at least very similar if not the same revenue in half the time. Either way I'd say it's a win win if that's the case.

Actually, the majority of players who spend money on these games don't have an alarmingly large amount of spare money for this game.
Not everyone is VIP5 and if you add up all the players who are not a VIP5 and those who are not, the latter will be much higher. The only reason why it feels this way is that those who are VIP5 tend to be the most active.

My point is not that they don't take the whole 2 weeks to get the gold coins for the eggs. My point (one of them) is that they might not get the spare money for the game until after some time during the two weeks. I agree that after they spend some money, they usually stop but it is when they get this that is my point. As I said, it's more likely that if they don't get it this week, next week is when they will.

Again, there certainly are a lot of aspects that are speculations at the moment with regards to their sales. However, I really do feel that 1 week is too short and it's almost like they are trying to squeeze money from their players and rushing them. 2 weeks is much better, as I said numerous times.
You have to think of the majority of the players as this small minority who can spend way too much on this game might not need the 2 weeks but most of the players would.

All in all, I really do take your point but I am adamant that a week is too short for most people.
Quitted!

"The past is history, the future is a mystery
and today is a gift."

Image

Haypi Monster S11: Lexoph
<<

Luv2LeeT

Marquis

Posts: 538

Joined: Fri May 03, 2013 11:38 pm

Location: NYC

Post Sun Jun 23, 2013 2:41 pm

Re: Daily rotating legends/orange egg...

Two weeks to keep trying for a monster that Haypi will not give out freely to veterans. =.=
Image
PAL code: 11vr1 (one-one-vee-are-one)
<<

Lexoph

User avatar

Lord

Posts: 1525

Joined: Sat Feb 16, 2013 2:10 pm

Location: Hidden

Post Sun Jun 23, 2013 2:49 pm

Re: Daily rotating legends/orange egg...

Luv2LeeT wrote:Two weeks to keep trying for a monster that Haypi will not give out freely to veterans. =.=

If only they did that, Luv2Leet! :P

Maybe even a competition every time there's a new monster. :D
Quitted!

"The past is history, the future is a mystery
and today is a gift."

Image

Haypi Monster S11: Lexoph
<<

Luv2LeeT

Marquis

Posts: 538

Joined: Fri May 03, 2013 11:38 pm

Location: NYC

Post Sun Jun 23, 2013 3:53 pm

Re: Daily rotating legends/orange egg...

Lexoph wrote:
Luv2LeeT wrote:Two weeks to keep trying for a monster that Haypi will not give out freely to veterans. =.=

If only they did that, Luv2Leet! :P

Maybe even a competition every time there's a new monster. :D


That would be nice. Too bad haypi doesn't care much about its veteran players and like to keep rewarding/enticing new players instead.
Image
PAL code: 11vr1 (one-one-vee-are-one)
<<

armiantz

Marquis

Posts: 359

Joined: Fri Apr 05, 2013 8:50 am

Post Sun Jun 23, 2013 4:02 pm

Re: Daily rotating legends/orange egg...

Luv2LeeT wrote: That would be nice. Too bad haypi doesn't care much about its veteran players and like to keep rewarding/enticing new players instead.


yeah im starting to feel that haypi doesnt like veteran players :(
after weve spent all that money they reward the new players (perhaps so that they would spend money too)
<<

sleven7

User avatar

Beginner

Posts: 35

Joined: Wed Jun 19, 2013 6:37 pm

Post Tue Jun 25, 2013 5:59 am

Re: Daily rotating legends/orange egg...

I'm just glad my post got some reaction. Ether way it goes ill be happy but just thought I'd bring it up.
Image
<<

ferro1

Beginner

Posts: 34

Joined: Sat May 25, 2013 10:52 am

Post Tue Jun 25, 2013 4:39 pm

Re: Daily rotating legends/orange egg...

Krister_o wrote:does haypi even look at these suggestions ?


I've always had a suspicion that suggestion sections are only to placate unsatisfied players. Isn't Haypi Ltd a Chinese company based in Shanghai? They might have to translate the suggestions into Chinese for the directors to consider - a lot of effort.
Previous

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.