Fort idea
I'm thinking there should be a way to "hunt" in forts. ThIs is for the risk taker inside all of us, allowing bigger take ins and bigger losses.
So this type of hunting could be called scavenging. Your troop party will still hunt the same way as in an oasis, but they bring in greater rewards. But, as in real life, buildings crumble. You lose some number of inf. Treasure might be found. And not just gold box treasure- gold idols- NPC 100k? And other good for nothing but selling items.
So here are some natural accidents:
Fort catches on fire- huge losses of troops and depletion of 5%+ of cats
Wild animal attack- small amount of cav lost
Surrounding city finds your troops- death of medium amount of troops.
Booby Trap- death of some inf
Collapse of fort- death of small amount of all troops
Some treasure ideas:
Regular Money-20% boost to hunt calculation
Gold Idol-100k
Diamond/Ruby, etc-75k
Existing Treasure-nugget, gem, medal, scepter, crown
Ancient Relics- 150k
You will almost always have a troop loss, and almost always just get money so this doesn't give huge boosts... But you get the picture...
Also- this should give a report, telling what time an event happened and what the affects were. It will give coords of fort.
The bigger the fort, the bigger the reward and losses
James