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New unit compilation

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Shaper

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Post Sun Jul 03, 2011 5:30 am

Re: New unit compilation

I don't know how you thought up all if that, but it's got me interested! The thing is I dont think Haypi is willing to change the game to much more after they just made the alliance mine update, great thinking though!

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B00T

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Post Sun Jul 03, 2011 2:06 pm

Re: New unit compilation

Lycan76 wrote:lol ok yet you suggest like 50 new army types lol not simple at all to have all new army types this is upgrading the current army types

I only suggested elephants and axe men. The others had already been suggested, I just made a list. And I only think there should be one new unit introduced. And adding a new unit is easier to learn about than changing the weapons of the 4 original units

EDIT: Shaper, I was making a list of what others had suggested. Only the elephants and axe men are my own ideas
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nIcKrOx

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Post Sun Jul 03, 2011 7:05 pm

Re: New unit compilation

Let's be real.... Are we really going to want elephants as a unit?

That just sounds silly to me >_<

I'm fine with the 4 units we have now
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SkyDreamer

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Post Sun Jul 03, 2011 7:09 pm

Re: New unit compilation

nIcKrOx wrote:Let's be real.... Are we really going to want elephants as a unit?

+1 I should've thought of that
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B00T

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Post Sun Jul 03, 2011 7:43 pm

Re: New unit compilation

Why is it silly to use elephants? I don't think there's antthing wrong with it. But yeah, they were just my thoughts. Obv ppl have different opinions. I just think that there's more new features coming in (alliance war etc.) but I think another soldier would be more fun. Cos it would shake things up more. But just my opinion. I was hoping that Haypi would agree to have a new unit then have a vote on which one should be added. If they want a new unit that is
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SkyDreamer

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Post Sun Jul 03, 2011 7:44 pm

Re: New unit compilation

I think the majority of people support pikemen but nothing else
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Lycan76

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Post Sun Jul 03, 2011 10:20 pm

Re: New unit compilation

i think 2 new units another ranged and another melee unit.
and maybe another speed unit 1-3 new unit types would really diversify the amt of army combos you could use
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Support new Troops
Suggestions on Implementation
viewtopic.php?f=4&t=13347
Suggestions on troop types/compilation of new troops
viewtopic.php?f=4&t=11925
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SkyDreamer

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Post Sun Jul 03, 2011 10:26 pm

Re: New unit compilation

8 units total? That would make it impossible to command
I only support pikemen because they are the only logical troop
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alanwalsh4

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Post Mon Jul 04, 2011 12:12 am

Re: New unit compilation

now to be honest i cannot imagine hk bringing in an elephant troop :-( they would be killed easily by cays due to there speed :(

on the other hand i like the pikeman idea as it brings a non-ranged troop that can take on cav.
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B00T

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Post Mon Jul 04, 2011 1:12 am

Re: New unit compilation

alanwalsh4 wrote:now to be honest i cannot imagine hk bringing in an elephant troop :-(

No I don't think so either but I think it would be good if they did.

alanwalsh4 wrote:they would be killed easily by cays due to there speed :(

I'm pretty sure I said their weakness would be cav. But I've actually forgotten lol

alanwalsh4 wrote:on the other hand i like the pikeman idea as it brings a non-ranged troop that can take on cav.

I think the pikemen would be great but I can't support them over my elephants and axe men else they'd feel betrayed...
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