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why u should alway take attk not defence as second attribute

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uranos

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Post Wed Apr 13, 2011 2:22 pm

why u should alway take attk not defence as second attribute

picture says everthing:p

It tells you how many cats get killed by cats which were attacked by 1000 cats before lol
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SkyDreamer

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Post Thu Apr 14, 2011 3:39 am

Re: why u should alway take attk not defence as second attribute

Don't understand :cry:
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uranos

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Post Thu Apr 14, 2011 7:29 pm

Re: why u should alway take attk not defence as second attribute

this chart tells you.... how many the cats kill which are left, when they are attacked by 1000 cats before

sooo how many the 1000-x cats kill per round

x= how many 1000 cats kill with 0 atk
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Nathan05

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Post Thu Apr 14, 2011 9:16 pm

Re: why u should alway take attk not defence as second attribute

uranos wrote:this chart tells you.... how many the cats kill which are left, when they are attacked by 1000 cats before

sooo how many the 1000-x cats kill per round

x= how many 1000 cats kill with 0 atk


your forgetting that the structure of a battle ropund if it is plain 1000cats vs 1000cats. then the amount left get a double hit on the cats eg double the defense line for each point which should give you roughly the same
how do you let people know if your hot cakes are selling well?

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SkyDreamer

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Post Sun Apr 17, 2011 2:28 am

Re: why u should alway take attk not defence as second attribute

Was never good with this kind of stuff, still don't understand, sorry :(
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Erraven

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Post Tue Apr 19, 2011 11:43 pm

Re: why u should alway take attk not defence as second attribute

I've seen cats kill their own numbers worth of opposing cats with high attack and no double attack. I went speed with high attack and rest in fortune for a while. The lower your defense the larger of a force you need to scout for to make up for turret damage and any damage their units might do to you while you are taking their units, if any.
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Waverox

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Post Wed Jun 15, 2011 8:07 pm

Re: why u should alway take attk not defence as second attribute

Omg that is incredibly difficult 2 underatand :(
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Taem96

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Post Wed Jun 15, 2011 10:47 pm

Re: why u should alway take attk not defence as second attribute

Firstly, I'd like to say that this chart looks like it was made by a preschooler who played with his dad paint app on the family pc.

Secondly, it doesn't tell us squat.

Thirdly, why would one put points in defense when using a cat army? Your title to this post is very ambiguous and falsE in some cases.

Fourthly, Uranos, you of all people should understand that different unit types benefit differently from different stat combinations. I.e. Defense is much more useful for a melée unit than it is for a ranged unit for obvious reasons.

Fifthly, I think we all understand that you don't have enough time to fully explain your guides or develop them for Tht matter, so until you do, please, please, please refrain from posting them especially when the basis of your theories lies only in the merits of your own logic, as opposed to actual facts and research.
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SkyDreamer

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Post Wed Jun 15, 2011 11:05 pm

Re: why u should alway take attk not defence as second attribute

Taem96 wrote:Firstly, I'd like to say that this chart looks like it was made by a preschooler who played with his dad paint app on the family pc.

It's simple and is easy to understand... (unless you're like me, which you are.)

Taem96 wrote:Secondly, it doesn't tell us squat.

uranos wrote:this chart tells you.... how many the cats kill which are left, when they are attacked by 1000 cats before

sooo how many the 1000-x cats kill per round

x= how many 1000 cats kill with 0 atk


Third one I agree.
Fourth one I agree... the title is slightly misleading
Fifth one I am neutral
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uranos

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Post Thu Jun 16, 2011 8:03 pm

Re: why u should alway take attk not defence as second attribute

First: even with cav u shouldnt take defense
Second: had to make the graph bigger somehow so i just used paint
third: if you dont like my guides dont read em
fourth: what about
- thinking i am german
- trying to understand it even if it is hard
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