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Haypi Article Competition

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Post Thu Mar 17, 2011 6:20 am

Haypi Article Competition

A rising number of erudite and talented players are joining in Haypi Kingdom family. It is always delightful for us to get to know them and their talents. Therefore, Haypi Article Competition will be officially kicked off in this March to bring those exceptional players into light. The winners’ articles are likely to be published in our magazine, Haypi Time. The article could be about your own Haypi experience, story, strategy, guide, etc. Please note that the article we are looking for should be Haypi-related, succinct, meaningful and most importantly… original!

Everyone is welcome to join in the competition and you may post as many entries as you want. However, please do not simply copy an article from another site, author, or media as this will be grounds for immediate disqualification.

Prizes:
One 1st prize: IPad2 or 500USD
Two 2nd prizes: 150USD
Five 3rd prizes: 300 in-game coins.
Ten 4th prizes: 100 in-game coins
(The reward can be exchanged for Haypi coins with 20% bonus: if you are the first prize winner you can choose to get IPAD2 or $500 or $600 worth of Haypi coins.)

The Article Competition is from March 18th, 2011 to April 30th, 2011, and each player needs to start a new post in Haypi Event section on our forum. Please do not post your entry on another site instead.

Please note that all article submissions and copyrights belong to Haypi Inc. and we reserve the right to alter submissions as necessary for brevity and continuity with our magazine, and we also reserve the right of final interpretation of the competition.

Thank you.
Haypi Kingdom Team
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Nathan05

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King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Mar 17, 2011 6:33 am

Re: Haypi Article Competition

yay best news ever i best start thinking about editing my apalling job already
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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Link209

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Conqueror

Posts: 1085

Joined: Wed Jan 26, 2011 4:30 am

Location: Lurking

Post Thu Mar 17, 2011 6:34 am

Re: Haypi Article Competition

Sounds Cool...And wow the Prizes are big!
Lurking. Send me a pm if ya want to talk :)

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Brendens

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Posts: 36

Joined: Sat Mar 12, 2011 2:23 pm

Post Thu Mar 17, 2011 6:42 am

Re: Haypi Article Competition

Sounds fun. Good luck everyone!
Last edited by Brendens on Thu Mar 17, 2011 1:03 pm, edited 1 time in total.
Brendens s124 - Very active
ScareFair s93- Little visits.
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Midnight97

Newbie

Posts: 3

Joined: Thu Mar 17, 2011 6:41 am

Post Thu Mar 17, 2011 6:44 am

Re: Haypi Article Competition

Haypi Guide

Inf= Infantry
Cav= Cavalry
Arch= Archers
Cats= Catapults

Atk= Attack


Scouting

"Several"                         0~9
"One or two dozen"       10~24
"Dozens"                        25~49
"Scores"                         50~99
"One or two hundred"   100~249
"Several hundred"          250~499
"Hundred"                       500~999
"One or two thousand"1000~2499
"Several thousand"      2500~4999
"Thousands"              5000~9999
"Over 100 hundred"       >=10000


Attacking

When the counter of your attack reach 00:00 you have to go to your actions task , once you're in press command, that's the battle screen.
Remember always know when you are going to attack someone or something. Also make sure you scout. The easiest way to lose troops are letting the troops auto battle it out. Make sure you MANUALLY fight with your troops. That is the most important thing.

The strategy changes a little with higher shooting tech, like lets say you have lvl 4 shooting you can wait till the 4th turn to hit archers. Through out the battle verses opposing troops, everyone is on WAIT. After the cats clear every opposing troop, then it's time to move the cats forward. Only after the cats clear turrets is when anything else moves. Stick to the guides everyone sends on the rule of thumb on how many cats you need per fort/oasis level. 

For Example:

Round 1:  put all your troops on WAIT and have your Cats atk Cavs

Round 2:  Cats atk Infs

Round 3:  Cats atk Arch (up to the user)

Round 4:  Cats atk Infs (up to the user)

Round 5:  Cats atk Infs (up to the user)

Round 6:  Cats atk Cats (this is the round your Cats can reach Fort's Cats (or if you have a higher leveling in shooting range you can hit this one earlier)

Round 7:  Cats atk Infs (if there are any left)

Once all the Fort/other player\'s troops are wipe out. Forward your Cats to get rid of all the turrets.  When your Cats get rid of all the turrets put your Cats in Wait status.  Forward your Cav/Inf to get rid of all the traps.  At the same time forward your Infs at a distance from your Cavs.

Note:  You have 20 rounds to occupy the Fort.  When the 20 rounds end the battle ends. You 'lose' the battle but don't lose pres. The fort will not lose loyalty.

1st atk to Fort it losses 40 Loyalty
2nd atk to Fort it losses another 40 Loyalty
3rd atk to Fort will wipe out it's Loyalty to 0 and you will take over the Fort.  (if there are any resources left during this phase you will not get any of the resources).

Not all battles will be won. Sometimes it's not worth your troops being killed. For example: all your inf gets killed and all I have left are cats to get through the trap. This is NOT worth it. Remember you can always put WAIT in all troops for all 20 Rounds if you don't want to lose any more troops assuming all the enemy troops are dead and traps and turrets remain. Remember if you get into the battle late you can always make you inf/cavs go back to minimize deaths. 
Lastly, MAKE SURE YOU SCOUT!! Make sure you know when your battle will happen and make sure you COMMAND your battle.

Remember that each unit can carry a certain amount if resources per unit, this is called overload (you can see this when you build troops in the barracks) 
Inf 80, cav 100

When you start training troops make sure you ALWAYS send them out to hunt, even if you are actively on because some player have hidden attacks so you wont know they are attacking you until it's too late. By leaving your troops out, you are basically giving away prestige. To send them to hunt click on the map then click onan oasis then click hunt. Also if you are constantly being attacked/ farmed by one person please let us know and we will do something about it.


Attacking forts/ Oasis

Oasis
Lvl - number of catapults needed
1-            5
2-            10
3-            25
4-            50
5-            75
6-            100
7-            200
8-            300
9-            550-600
===
Forts

Lvl- cats - resources -  *has cats
1-   215  - 50k/each  -  
2-   500  - 60k/each. - 
3-   800  - 80k/each. - 
4-   1300 - 100k/each -
5-   2000 - 130k/each - 
6-   3600 - 160k/each -    20
7-   6000 - 200k/each -    50
8-   9000 - 300k/each -    80
9-   13000- 400k/each -   150
10-  18000- 500k/each -   300


Fort/Oasis bonuses

Fortified Points(Forts) give money per hour and never lose Levels. 
Fort level 1 = 20$/Hour
Fort level 2 = 40$/Hour
Fort level 3 = 60$/Hour
Fort level 4 = 80$/Hour
Fort level 5 = 100$/Hour
Fort level 6 = 120$/Hour
Fort level 7 = 140$/Hour
Fort level 8 = 160$/Hour
Fort level 9 = 180$/Hour
Fort level 10 = 200$/Hour
 
Oasis give resources per hour. Once you occupy it, it will lose 1 lvl every 24 hrs until it reaches 0. Then you automatically lose it. There are 4 different oasises: lumber(wood), iron, stone and crop(food). 
Oasis Level 1 = 100  /Hour
Oasis Level 2 = 250  /Hour
Oasis Level 3 = 350  /Hour
Oasis Level 4 = 550  /Hour
Oasis Level 5 = 850  /Hour
Oasis Level 6 = 1250 /Hour
Oasis Level 7 = 1900 /Hour
Oasis Level 8 = 2700 /Hour
Oasis Level 9 = 3700 /Hour


Skill Points

Skill Points: The general upon a title upgrade is awarded "distributable skill points" for skills of unlocking chest, hidden attack, healing, break cranny, and convince, etc. The more points your general have the more powerful you will be.

General Skills:

Unlock Chest:
This skill enables you to unlock a treasure chest without need of a key. The higher level the skill is, the higher level  of treasure chest you can unlock.

Hidden Attack: 
In general, when you launch an attack, the attacked side will be notified automatically by system. However, if you have hidden skill, some of your attacks will not be noticed and become hidden attacks. The higher level the skill is, the more attacks you can hide.

Healing: 
The healing skill can heal part of injured troops. The higher level the skill is, the more troops you can heal.

Break Cranny: 
If you have this skill, you can raid resources in other player's cranny. The higher level the skill is, the more resources you can raid.

Convince: 
This skill can turn part of the trapped enemies into your troops. The higher level the skill is the more powerful the convincing ability is.


General Title Upgrade: Requirements and Benefits 
- credits to uranos

Level - General Title - Upgrade Requirements - Awarded Attribute Points - Awarded Skill Points - Build New Cities - Occupy Oases - Occupy Fortified Points

1 - 3rd Civilian - 0 - 0 - 10 - 10 - 0 - 1 - 0

2 - 2nd Civilian - 200 - 5 - 2 - 0 - 1 - 0

3 - 1st Civilian - 630 - 5 - 2 - 0 - 2 - 0

4 - 3rd Baron - 1150 - Nugget - 10 - 4 - 1 - 2 - 1

5 - 2nd Baron - 2000 - 6 - 3 - 1 - 3 - 1

6 - 1st Baron - 3600 - 6 - 3 - 1 - 3 - 1

7 - 3rd Viscount - 6500 - Nugget + gem - 12 - 6 - 2 - 4 - 2

8 - 2nd Viscount - 11500 - 7 - 4 - 2 - 4 - 2

9 - 1st Viscount - 20000 - 7 - 4 - 2 - 5 - 2

10 - 3rd Earl - 35000 - Gem + medal- 14 - 8 - 3 - 5 - 3

11 - 2nd Earl - 65000 - 8 - 5 - 3 - 6 - 3

12 - 1st Earl - 115000 - 8 - 5 - 3 - 6 - 3

13 - 3rd Marquis - 200000 -  Medal + zepter - 16 - 10 - 4 - 7 - 4

14 - 2nd Marquis - 360000 - 9 - 6 - 4 - 7 - 4

15 - 1st Marquis - 650000 - 9 - 6 - 4 - 8 - 4

16 - 3rd Duke - 1150000 - 3 Zepters - 18 - 12 - 5 - 8 - 5

17 - 2nd Duke - 2000000 - 10 - 7 - 5 - 9 - 5

18 - 1st Duke - 3600000 - 10 - 7 - 5 - 9 - 5

19 - King - 6500000 - 2 Crowns + 2 zepters - 20 - 14 - 6 - 10 - 6

20 - King of the Kings - 11.5M -  4 Crowns + 4 zepters - 25 - 16 - 7 - 10 - 7
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Brendens

Beginner

Posts: 36

Joined: Sat Mar 12, 2011 2:23 pm

Post Thu Mar 17, 2011 6:45 am

Re: Haypi Article Competition

Wait was this where we were supposed to put it? Haha silly Brendens:)
Brendens s124 - Very active
ScareFair s93- Little visits.
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support1

Elite

Posts: 1628

Joined: Wed Apr 28, 2010 11:32 am

Post Thu Mar 17, 2011 6:46 am

Re: Haypi Article Competition

Thanks for your participation but each player needs to start a new post in the "haypi Event"section.
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Nathan05

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King

Posts: 4618

Joined: Wed Oct 20, 2010 4:41 pm

Post Thu Mar 17, 2011 6:47 am

Re: Haypi Article Competition

Brendens wrote:Hey My Fellow Haypi kingdom people! This is Brendens from s43 talking about the wonderful time I had on Haypi Kingdom. I joined the Haypi Family on January 4, 2011. I have not been able to stop playing this game and never will. I enjoy my time playing with my friends in s43, who have been wonderful and encouraging. When I first started.playing Haypi kingdom, a lot of people tried to help me get to level 4. My first true alliance was with Rebirth2, led by Sgt.Mike. Mike and I go way back and are the best of friends. 4 days into playing this game I was promoted to vice leader of a top 20 alliance! I did my best to help everyone out in our alliance. After Rebirth2 was steady I went ahead with the permission of the Rebirth leaders to create Rebirth4, which was a very good alliance at Rank 10 at the time before we disbanded and went off to make Catastrophic, due to the fact the main leader of Rebirth had grown a little inactive. I was happy to have made my own alliance named Catastrophic, the name I hold dearly to my heart. I am very happy with everyone I'm our family, we had grown very close and I knew these people since they were level 2. Until this day me and mike had remained sister alliances with big bang and we are proud warriors! This is my story.
I love you all!!!!

, Brendens



i beleive each entry needs a new thread and wont be counted if posted here!

PS use the edit button in the future
how do you let people know if your hot cakes are selling well?

Nathan05
S106
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NZ-KIWI

Newbie

Posts: 7

Joined: Sun Jan 30, 2011 7:39 am

Post Thu Mar 17, 2011 10:02 am

Re: Haypi Article Competition

Hey I'm NZ-KIWI I'm an addicted to haypi it is such an interesting game which involves time and patience. I joined last year and I've been hooked since I can't put it down, I'm on it for hours because it's so addictive. The best part about Haypi Kingdom is that it is free, usually for a game this good it would cost like $8 but it's completely free. During your time playing you make good friends gain good skill and will be part of an awesome community. Haypi Kingdom is worth getting and is a good game to take up time, you cannot find a better game in the app store. This game is hands down the best game you could possibly imagine. You can build massive armies, forge great alliances and make great friends. I'd give this game 10/10 any day of the week

Cheers NZ-KIWI
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Link209

User avatar

Conqueror

Posts: 1085

Joined: Wed Jan 26, 2011 4:30 am

Location: Lurking

Post Thu Mar 17, 2011 10:05 am

Re: Haypi Article Competition

NZ-KIWI wrote:Hey I'm NZ-KIWI I'm an addicted to haypi it is such an interesting game which involves time and patience. I joined last year and I've been hooked since I can't put it down, I'm on it for hours because it's so addictive. The best part about Haypi Kingdom is that it is free, usually for a game this good it would cost like $8 but it's completely free. During your time playing you make good friends gain good skill and will be part of an awesome community. Haypi Kingdom is worth getting and is a good game to take up time, you cannot find a better game in the app store. This game is hands down the best game you could possibly imagine. You can build massive armies, forge great alliances and make great friends. I'd give this game 10/10 any day of the week

Cheers NZ-KIWI


look up " Thanks for your participation but each player needs to start a new post in the "haypi Event"section." A new post not here. thanks
Lurking. Send me a pm if ya want to talk :)

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Thunderball
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