Haypi Article Competition
Moderator: Shadetale
If you would have told me three months ago that a simple iPhone application could incorporate a simple RPG scenario with personal emotions and traits possessed by an individual; I would have never believed you. Haypi Kingdom takes the simple and yet original idea of building a kingdom and army and leveling it up; yet, incorporating the interaction of individual players by allowing them to interact through alliances and chat rooms. I have watched players grow up and mature, get mad, make friends and lose them. A simple idea for a game has grown to a level of gaining a life all of it's own. What may be even scarier is the room for haypi to grow to levels unimaginable. The ideas and possibilities to expand this simple game are far to many to imagine and while it is exciting, it is also overwhelming for those of us addicted to the game already. Anyone who has a love for RPG's and interaction with different people will find themselves unable to put whatever device they may be playing the game on down.
Re: Haypi Article Competition
seriously guys if you post your entry here it wont be counted so please make a new thread for each new entry
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
Re: Haypi Article Competition
This is my oasis guide I wrote for my alliances on Server 58. Everything in my own except the numbers which of course I'd the standard guideline:
Hello Crusader's and Templar's
I recently claimed some lv9 oasises and was asked how so I decided to write a little guide. Please note this is my first time playing the game so my methods may not be the best but 9 times out of 10 you will encounter 0 losses doing it this way.
So first of all I never use any other unit but catapults. I did start off on lower level oasis using a mix but you usually find you don\\'t need them. And secondly you need to level your tech for shooting marching and attack gradually. I can\\'t tell you the specific level per oasis but when I took lv9 oasis all 3 were tech lv5. You can upgrade these by paying money in the tech centre building.
So starting the guide then.. below is a chart telling you how many catapults you need per level of oasis.. these are minimum numbers and its always safer to take maybe 10% more if you are not confident
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-400
9-500
Attacking:
Once you have chosen your target oasis your troops will set off and you can track their progress on the actions screen from your city.
It will have a countdown saying "to attack" or "hidden attack" (as far as I know hidden attack doesn\\'t affect oasis battles). Once they arrive the button will say "command" click this to enter the battle screen.
Across the top is your enemies units and numbers and accross the bottom are yours.
Npc (non player character) opponents do not have tactics and all of their units just advance straight toward you and there is a certain order each unit comes into range of you catapult.
This is a universal guide so I will act as if the enemy has catapults but for the first few levels they wont.
The first thing you need to do is stop your units advancing. If you were brave enough you\\'ll just have catapults so just click the catapult box click "wait" and then click "send command" if you did this correctly there should be a pause sign next to your catapults in the box, this means they will not advance but they will still attack things in range.
If you were not brave enough and have more units wait your units in this order; horses - swords - archers - catapults. As some units go faster than others and therefore are in range of the enemy quicker.
If you did not manage to wait all your troops don\\'t panic. Open their screens in turn 2 and click "backwards" and send command.. a down arrow will then appear and low and behold they will travel back.
Now with your troops waiting this is how to play each turn:
Turn1 - don\\'t change anything, your catapults will automatically kill the enemy horses.
Turn2- if there are any horses left click your catapults then on the attack screen target the horse and click send command. If the horses are dead click the swords.
Turn3- the archers will now be in range, the horses SHOULD be dead by turn3, don\\'t worry if there are swords they will not hurt you so target the archers.
Turn4- all archers should be dead, if not finish them off. In turn4 you will auto target the swords if the archers are dead but I like to click them anyway just to make sure. In lower level oasis this should finish off the swords but if it doesn\\'t don\\'t worry.
Turn5- up until now you should have been waiting (or going backwards) now you need to change direction to forwards and change target to catapults. (Remember there are no enemy catapults in low level oasis) catapults should only take 1 turn to kill.
In the lower levels your battles should now be ended.
Turn6- in higher level oasis there will still be swords left. Simply click backwards and target them and send command and they shouldn\\'t hurt you. They have a very short range.
All battles should be over by this point. Except for lv8 (sometimes) and lv9. If you are using the correct ammount of catapults the swords will never reach you but on a rare ocassion they will reach you on the last turn but this is nothing to worry about.. on lv9 800 swords reached my 525 catapults and they only killed 17 catapults total. That too, is the only loss I have encountered using this technique.
Below is the resources per hour you get from each oasis. Please remember oasis drop 1 level per 24 hours of ownership so you must find others while they recharge.
Starting at level one: 100 / 200 / 350 /
550 / 850 / 1250 / 1900 / 2700 / 3700
and the rare level 10 oasis is 5000 per
hour
Forts and cities:
As this is not a forts or cities guides I will not say too much but I just wanted to add that the technique is very similar. The difference is you need to bring swords with you. Make them wait at the start. Kill all the moving units just like oasis. Then to kill the towers move your catapults forward till the towers disappear then wait (some people prefer using archers for this).. then to destroy the traps make your swords go forward and they will clear them (this sacrifices some of them but its the cheapest way to do it)
Thankyou for reading this.. my first guide and I hope it helps you on your crusade.
SerMarki - Crusader and Templar - Vice Leader - Server 58
Hello Crusader's and Templar's
I recently claimed some lv9 oasises and was asked how so I decided to write a little guide. Please note this is my first time playing the game so my methods may not be the best but 9 times out of 10 you will encounter 0 losses doing it this way.
So first of all I never use any other unit but catapults. I did start off on lower level oasis using a mix but you usually find you don\\'t need them. And secondly you need to level your tech for shooting marching and attack gradually. I can\\'t tell you the specific level per oasis but when I took lv9 oasis all 3 were tech lv5. You can upgrade these by paying money in the tech centre building.
So starting the guide then.. below is a chart telling you how many catapults you need per level of oasis.. these are minimum numbers and its always safer to take maybe 10% more if you are not confident
1-5
2-10
3-25
4-50
5-75
6-100
7-200
8-400
9-500
Attacking:
Once you have chosen your target oasis your troops will set off and you can track their progress on the actions screen from your city.
It will have a countdown saying "to attack" or "hidden attack" (as far as I know hidden attack doesn\\'t affect oasis battles). Once they arrive the button will say "command" click this to enter the battle screen.
Across the top is your enemies units and numbers and accross the bottom are yours.
Npc (non player character) opponents do not have tactics and all of their units just advance straight toward you and there is a certain order each unit comes into range of you catapult.
This is a universal guide so I will act as if the enemy has catapults but for the first few levels they wont.
The first thing you need to do is stop your units advancing. If you were brave enough you\\'ll just have catapults so just click the catapult box click "wait" and then click "send command" if you did this correctly there should be a pause sign next to your catapults in the box, this means they will not advance but they will still attack things in range.
If you were not brave enough and have more units wait your units in this order; horses - swords - archers - catapults. As some units go faster than others and therefore are in range of the enemy quicker.
If you did not manage to wait all your troops don\\'t panic. Open their screens in turn 2 and click "backwards" and send command.. a down arrow will then appear and low and behold they will travel back.
Now with your troops waiting this is how to play each turn:
Turn1 - don\\'t change anything, your catapults will automatically kill the enemy horses.
Turn2- if there are any horses left click your catapults then on the attack screen target the horse and click send command. If the horses are dead click the swords.
Turn3- the archers will now be in range, the horses SHOULD be dead by turn3, don\\'t worry if there are swords they will not hurt you so target the archers.
Turn4- all archers should be dead, if not finish them off. In turn4 you will auto target the swords if the archers are dead but I like to click them anyway just to make sure. In lower level oasis this should finish off the swords but if it doesn\\'t don\\'t worry.
Turn5- up until now you should have been waiting (or going backwards) now you need to change direction to forwards and change target to catapults. (Remember there are no enemy catapults in low level oasis) catapults should only take 1 turn to kill.
In the lower levels your battles should now be ended.
Turn6- in higher level oasis there will still be swords left. Simply click backwards and target them and send command and they shouldn\\'t hurt you. They have a very short range.
All battles should be over by this point. Except for lv8 (sometimes) and lv9. If you are using the correct ammount of catapults the swords will never reach you but on a rare ocassion they will reach you on the last turn but this is nothing to worry about.. on lv9 800 swords reached my 525 catapults and they only killed 17 catapults total. That too, is the only loss I have encountered using this technique.
Below is the resources per hour you get from each oasis. Please remember oasis drop 1 level per 24 hours of ownership so you must find others while they recharge.
Starting at level one: 100 / 200 / 350 /
550 / 850 / 1250 / 1900 / 2700 / 3700
and the rare level 10 oasis is 5000 per
hour
Forts and cities:
As this is not a forts or cities guides I will not say too much but I just wanted to add that the technique is very similar. The difference is you need to bring swords with you. Make them wait at the start. Kill all the moving units just like oasis. Then to kill the towers move your catapults forward till the towers disappear then wait (some people prefer using archers for this).. then to destroy the traps make your swords go forward and they will clear them (this sacrifices some of them but its the cheapest way to do it)
Thankyou for reading this.. my first guide and I hope it helps you on your crusade.
SerMarki - Crusader and Templar - Vice Leader - Server 58
Re: Haypi Article Competition
oh, thankyou nathan I did not see your post
Re: Haypi Article Competition
SerMarki wrote:oh, thankyou nathan I did not see your post
yay someone looked up for ones....
Lurking. Send me a pm if ya want to talk 

Thunderball
Need help? Click Here
Haypi Fish Beginners FAQ/Guide


Thunderball
Need help? Click Here
Haypi Fish Beginners FAQ/Guide
Re: Haypi Article Competition
How do you post an atricle , my dear lord or lady?
Re: Haypi Article Competition
Cake1234 wrote:How do you post an atricle , my dear lord or lady?
just create a new thread and post it in there in the haypi events section
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
Re: Haypi Article Competition
How to win a war:
1: Train as many cats as u can. Other troops r good for hunting, carrying spoils of the battle, and destroying traps, but the cats r ur firepower.
2: Round 1 of the battle; have ALL soldeirs except the cats stop, and have the cats move forward and attack the fastest enemy soldiers present (cav if present, if not present, then inf. If inf not present, then archers, etc.)
3: round 2 of the battle; repeat previous step.
4: round 3 of the battle; stop ALL soldiers. Use cats to attack the fastest enemy. If only enemy cats r present, skip to step 7
5: Round 4 of the battle; move cats backward and hit any remaining cav/inf/archers.
6: Round 5 of the battle; continue to repeat step 5 until all cav/inf/archers r killed OR ur cats can\'t move backwards any farther.
7: move cats forwards and attack enemy cats.
8: continue to hit any remaining soldiers until the battle ends.
9: NOTE: this strategy only works if u have more cats than ur enemy. To make this strategy work better, Put ur attribute points into speed and attack. Speed is most important attribute.
I hope this is a helpful guide to have,
Snackula
1: Train as many cats as u can. Other troops r good for hunting, carrying spoils of the battle, and destroying traps, but the cats r ur firepower.
2: Round 1 of the battle; have ALL soldeirs except the cats stop, and have the cats move forward and attack the fastest enemy soldiers present (cav if present, if not present, then inf. If inf not present, then archers, etc.)
3: round 2 of the battle; repeat previous step.
4: round 3 of the battle; stop ALL soldiers. Use cats to attack the fastest enemy. If only enemy cats r present, skip to step 7
5: Round 4 of the battle; move cats backward and hit any remaining cav/inf/archers.
6: Round 5 of the battle; continue to repeat step 5 until all cav/inf/archers r killed OR ur cats can\'t move backwards any farther.
7: move cats forwards and attack enemy cats.
8: continue to hit any remaining soldiers until the battle ends.
9: NOTE: this strategy only works if u have more cats than ur enemy. To make this strategy work better, Put ur attribute points into speed and attack. Speed is most important attribute.
I hope this is a helpful guide to have,
Snackula
Re: Haypi Article Competition
I have not been playing haypi kingdom for very long however I have come up with a few strategies.
1st: at the beginning of the game it is wise to save your haypi coins and not spend them on upgrading your building as I did.
2nd: in the first 7 days of the game you want to build the biggest army possible because once your time in limbo is up you're gonna regret not having one.
3rd: this game is extremely addictive. For the first 7 days you may find yourself in your room drinking large quantities of lattes or cappuccinos but do not be alarmed its normal.
4th: in chat rooms you should not ask people to refer for you because it is against the rules and if you do you can become mute but not to worry it usually will go away after a few
5th: for maximum pleasure always remember to stop if you ever find yourself angry at the game and enjoy the little things. talk to people in the chatroom get to know people make new friends cuz in the longrun the games not about who has the biggest army who's the coolest to have the best thing to the coolest treasure the game simply about friendship and meeting new people. starting bonds between people you didn't know or probly would not have meat never in the world without the game so enjoy haypi kingdom.
These conclusions I've come up with over the past couple weeks of playing the game. yeah its fun to level up in ranking get cool treasure but just always remember to have fun talk to people make friends and new acquaintances. just whatever it takes have fun and I hope everybody enjoys the game, I know I certainly do, I'll be talkin to any new people joining in the next I dunno however long I play.
Peace out this is my take on the game,
Fma999
1st: at the beginning of the game it is wise to save your haypi coins and not spend them on upgrading your building as I did.
2nd: in the first 7 days of the game you want to build the biggest army possible because once your time in limbo is up you're gonna regret not having one.
3rd: this game is extremely addictive. For the first 7 days you may find yourself in your room drinking large quantities of lattes or cappuccinos but do not be alarmed its normal.
4th: in chat rooms you should not ask people to refer for you because it is against the rules and if you do you can become mute but not to worry it usually will go away after a few
5th: for maximum pleasure always remember to stop if you ever find yourself angry at the game and enjoy the little things. talk to people in the chatroom get to know people make new friends cuz in the longrun the games not about who has the biggest army who's the coolest to have the best thing to the coolest treasure the game simply about friendship and meeting new people. starting bonds between people you didn't know or probly would not have meat never in the world without the game so enjoy haypi kingdom.
These conclusions I've come up with over the past couple weeks of playing the game. yeah its fun to level up in ranking get cool treasure but just always remember to have fun talk to people make friends and new acquaintances. just whatever it takes have fun and I hope everybody enjoys the game, I know I certainly do, I'll be talkin to any new people joining in the next I dunno however long I play.
Peace out this is my take on the game,
Fma999
Re: Haypi Article Competition
please create a new threadfor your article entries
how do you let people know if your hot cakes are selling well?
Nathan05
S106
Nathan05
S106
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