What's New 1.0.9
What's New 1.0.9
1.Several modifications have been applied to PVE levels and Trial Towers:
a)They've become more challenging.
b)Healing Rate in PVE levels and Trial Towers have been increased.
c)You will get better drops from passing the 10th checkpoint of each trial tower from now on.
2.Epic Hero Card mechanism has been modified. From now on when you refresh your Tavern with the epic card for a certain amount of times, a random legendary hero will be guaranteed.
3.A Tome of Heroes has been introduced, through which players can check all the heroes and their details.
4.The troop force of sorcerers, catapults and royal knights in On Guard activity has been decreased. Soulstone output upon the mentioned troops' sacrifice has also been decreased.
5.Respective troop's MDEF has been increased.
6.Royal spots have been added to Dailies > Activities. Players can acquire soulstones by occupying those spots on the world map. Royal spots will be available after GMT 00:30 AM every day and soulstones accumulate over time.
7.From now on, if you take over a player's city (manors, forts and castles…), all inner city buildings and outer city resource buildings' level will be decreased by 1. When the ownership of an occupied city (manors, forts and castles…) gets changed, the specific spot will be put into a 24-hour shield.
8.The insufficient transport teams' error in Market has been fixed.
9.Previously, some cities'(manors, forts, and castles…) loyalty got stuck at 25 and never restored, this issue has been corrected.
10.From now on, when you are being attacked or plundered, you can quick-access the target city (or the city where the target oasis is attached to) by tapping on the horse icon.
11.The rule of Plunder activities has been changed. Now it is also count into the activity score if you plunder a player's resource buildings.
12.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count to exceed Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
13.The World Boss activity will be temporarily disabled for further optimizations. Please keep tuned in for news about its reopening.
14.VIP's Healing Rate add-on during PVE level challenges has been decreased.
1.Several modifications have been applied to PVE levels and Trial Towers:
a)They've become more challenging.
b)Healing Rate in PVE levels and Trial Towers have been increased.
c)You will get better drops from passing the 10th checkpoint of each trial tower from now on.
2.Epic Hero Card mechanism has been modified. From now on when you refresh your Tavern with the epic card for a certain amount of times, a random legendary hero will be guaranteed.
3.A Tome of Heroes has been introduced, through which players can check all the heroes and their details.
4.The troop force of sorcerers, catapults and royal knights in On Guard activity has been decreased. Soulstone output upon the mentioned troops' sacrifice has also been decreased.
5.Respective troop's MDEF has been increased.
6.Royal spots have been added to Dailies > Activities. Players can acquire soulstones by occupying those spots on the world map. Royal spots will be available after GMT 00:30 AM every day and soulstones accumulate over time.
7.From now on, if you take over a player's city (manors, forts and castles…), all inner city buildings and outer city resource buildings' level will be decreased by 1. When the ownership of an occupied city (manors, forts and castles…) gets changed, the specific spot will be put into a 24-hour shield.
8.The insufficient transport teams' error in Market has been fixed.
9.Previously, some cities'(manors, forts, and castles…) loyalty got stuck at 25 and never restored, this issue has been corrected.
10.From now on, when you are being attacked or plundered, you can quick-access the target city (or the city where the target oasis is attached to) by tapping on the horse icon.
11.The rule of Plunder activities has been changed. Now it is also count into the activity score if you plunder a player's resource buildings.
12.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count to exceed Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
13.The World Boss activity will be temporarily disabled for further optimizations. Please keep tuned in for news about its reopening.
14.VIP's Healing Rate add-on during PVE level challenges has been decreased.