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Highway robbery!!!

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Chicagoguy

Baron

Posts: 249

Joined: Sat Sep 08, 2012 12:12 am

Post Wed Jul 16, 2014 4:50 am

Highway robbery!!!

There needs to be something done about the way people can steal resources in this game. You really have NO way to protect your resources against a higher level player that outnumbers you.
Even the resources behind your wall aren't safe.

Here is how it's playing out right now.

Player A get's hit by Player B while player B is away.
Player B get's all the resources from city and hits oasis's to clean them out as well.
Since player B can't search for a name on the map, he has no idea where the attack came from and has limited options on hitting that person back.
I'm seeing this a LOT now that people are getting bigger and bigger armies and needing to farm resources, and it's basically leading to people robbing frequently from everyone else.

How about the option to build walls on oasis's? (I don't want to have to store part or my army on an oasis and risk losing my troops)

As for City resources, there needs to be more protection of those resources at an earlier level so the higher level folks can't bully them by keeping their city drained.

That's just my 2 cents on this.
I see this causing a lot of people to get frustrated in the future because of other people not keeping the game very fun.
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Forum_acct

Baron

Posts: 214

Joined: Fri Jul 29, 2011 8:50 pm

Post Wed Jul 16, 2014 9:22 pm

Re: Highway robbery!!!

I do believe adjustments need to be made to make it easier for lower levels to protect their resources.

Many players do not understand that it is in their own best interest for other players to advance in level as fast as possible.

If you are one of those players, I will let you think about why that is. ;)
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Blabla_96

Citizen

Posts: 147

Joined: Mon Feb 27, 2012 9:09 pm

Post Thu Jul 17, 2014 6:59 pm

Re: Highway robbery!!!

Chicagoguy wrote:There needs to be something done about the way people can steal resources in this game. You really have NO way to protect your resources against a higher level player that outnumbers you.
Even the resources behind your wall aren't safe.

Here is how it's playing out right now.

Player A get's hit by Player B while player B is away.
Player B get's all the resources from city and hits oasis's to clean them out as well.
Since player B can't search for a name on the map, he has no idea where the attack came from and has limited options on hitting that person back.
I'm seeing this a LOT now that people are getting bigger and bigger armies and needing to farm resources, and it's basically leading to people robbing frequently from everyone else.

How about the option to build walls on oasis's? (I don't want to have to store part or my army on an oasis and risk losing my troops)

As for City resources, there needs to be more protection of those resources at an earlier level so the higher level folks can't bully them by keeping their city drained.

That's just my 2 cents on this.
I see this causing a lot of people to get frustrated in the future because of other people not keeping the game very fun.


I agree, the lower level players are at a disadvantage. The warehouse protection has nothing on high level players with over haul, even if the player is only one or two levels higher. This has happened to me, where one person attacked 5 times in one day and the next attacked me more.
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Chicagoguy

Baron

Posts: 249

Joined: Sat Sep 08, 2012 12:12 am

Post Sun Jul 20, 2014 2:43 pm

Re: Highway robbery!!!

Seems almost every time I wake up, I have 2-3 battle logs of people who feel they needed to loot my stuff instead of finding a neutral oasis. And again, I'm scouting those people out so I can take my stuff back.

It's nothing short of wide scale looting in the game.

I think part of the problem is the mapping system. We can't search for a name. This is giving people a false sense of security when stealing from others since that person may not be able to find them unless they spend hours looking for them.

We need better looting protection.
Telling player to go into War Refuse (that costs coins) is not a great solution to this problem. I don't want to spend 20 coins every time I go to sleep or work just so people don't loot my stuff.
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Davis

User avatar

Newbie

Posts: 9

Joined: Thu Jul 17, 2014 7:35 pm

Location: Sanford, Florida, USA

Post Sun Jul 20, 2014 7:42 pm

Re: Highway robbery!!!

I agree lower level players need to have better protection; however, I am completely against the ability to search for a name on the map. Why? I was being mauled seven to ten times per night whilst I was sleeping. Now, zero attacks--move your base. Fifty coins to move yourself to the abandoned zone on the map where there are no people whatsoever--just oasis galore. Of course you have to deal with the abandoned oases, notwithstanding.

Question:
What level or prestige rank do you have to be to unlock the villages and abandoned oases?

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