Better farming
One thing I've noticed it that it's hard to get the resources needed to upgrade to the higher level buildings and tech upgrades if your just farming oasis's and mines.
This is one of the factors causing people to loot other players because it's easier to get all the resources in one spot and 1 hit instead of scouting dozens of oasis's. And with no real way for players to search for people on the map, it's hard for those players to get their resources back.
I spent several hours yesterday farming from oasis's so I could get the resources to upgrade my town hall to lev 15, and when I was within a couple hours of doing it, I got hit and lost all my work that I spent the last couple hours working on.
I have 3 suggestions in this.
1. Better looting protection. There is almost NO protection against looters in this game. I'm at the higher levels, and even with some protection, I still lose almost all my stuff. When I got hit, I didn't even have enough crop to go get it back from the guy that stole it since it requires crop to hit something on the map. Telling players to go into War Refuse isn't a great solution. If your forcing people to spend coins to not lose all their stuff, they will just stop playing out of frustration.
2. Higher resources on oasis's and mines. One problem that I ran into yesterday while farming is that it takes dozens and dozens of hits on oasis's just to get something you can build with. They simply don't hold enough resources to assist with the larger upgrades or army builds. While there are large ones on the map, many players can't loot them because of the high amount of NPC troops on them and the Small ones just don't contain enough resources or have been taken by other players already.
3. Spread the players out more. We are all right on top of each other, and that is leading to a resource fight, higher rates of looting and people giving up after being hit 3-4 times a night while they sleep. There is a LOT of empty space on the map and spreading the players out better would help a lot since the resources would be better spread out and it would take longer to get to the other players to loot them.
Just my 2 cents on this topic.
This is one of the factors causing people to loot other players because it's easier to get all the resources in one spot and 1 hit instead of scouting dozens of oasis's. And with no real way for players to search for people on the map, it's hard for those players to get their resources back.
I spent several hours yesterday farming from oasis's so I could get the resources to upgrade my town hall to lev 15, and when I was within a couple hours of doing it, I got hit and lost all my work that I spent the last couple hours working on.
I have 3 suggestions in this.
1. Better looting protection. There is almost NO protection against looters in this game. I'm at the higher levels, and even with some protection, I still lose almost all my stuff. When I got hit, I didn't even have enough crop to go get it back from the guy that stole it since it requires crop to hit something on the map. Telling players to go into War Refuse isn't a great solution. If your forcing people to spend coins to not lose all their stuff, they will just stop playing out of frustration.
2. Higher resources on oasis's and mines. One problem that I ran into yesterday while farming is that it takes dozens and dozens of hits on oasis's just to get something you can build with. They simply don't hold enough resources to assist with the larger upgrades or army builds. While there are large ones on the map, many players can't loot them because of the high amount of NPC troops on them and the Small ones just don't contain enough resources or have been taken by other players already.
3. Spread the players out more. We are all right on top of each other, and that is leading to a resource fight, higher rates of looting and people giving up after being hit 3-4 times a night while they sleep. There is a LOT of empty space on the map and spreading the players out better would help a lot since the resources would be better spread out and it would take longer to get to the other players to loot them.
Just my 2 cents on this topic.
Last edited by Chicagoguy on Sun Jul 20, 2014 3:34 pm, edited 1 time in total.