Command window time
With 5 different troop groups, and potentially 2 different commands for each, I find myself often pushing the time running out in round 1.
Round one
Wait for animation to stop...
Select each troop 1 at a time, pause, pause, pause, pause, pause.
Select them again and tell each troop what to attack.
By the time your done, you only have a couple seconds left
Can the rounds be extended to 25 or 30 seconds? It's not like HK where you could select the troop and in 1 screen send the command for that troop what to attack and which way to go.
While this interface is much nicer looking, it takes more time to navigate it, but we have less time to make the choices than we did before.
Round one
Wait for animation to stop...
Select each troop 1 at a time, pause, pause, pause, pause, pause.
Select them again and tell each troop what to attack.
By the time your done, you only have a couple seconds left
Can the rounds be extended to 25 or 30 seconds? It's not like HK where you could select the troop and in 1 screen send the command for that troop what to attack and which way to go.
While this interface is much nicer looking, it takes more time to navigate it, but we have less time to make the choices than we did before.