Stealing subs
Right now, it takes a few hits to take a village or manor to make it a sub. Which is fine.... but....
I think a new sub that was taken from NPC (not stolen) needs to have a temp war refuse on it.
Right now, when you take that sub, its defenseless. You can't defend it since you broke down the wall while taking it, and you can't fit all your troops in it since you have to upgrade a few things.
This makes a fresh sub an EASY target to steal. I had one stolen 5 minutes after I occupied it (it was unoccupied).
There needs to be some protection here. Maybe a temp War Refuse for just that sub after a player has taken an unoccupied one?
It's very frustrating to spend 30 minutes to an hour taking something and losing troops to the wall, then have someone swoop in and land 10 attacks in a matter of 20 seconds to steal it.
I think a new sub that was taken from NPC (not stolen) needs to have a temp war refuse on it.
Right now, when you take that sub, its defenseless. You can't defend it since you broke down the wall while taking it, and you can't fit all your troops in it since you have to upgrade a few things.
This makes a fresh sub an EASY target to steal. I had one stolen 5 minutes after I occupied it (it was unoccupied).
There needs to be some protection here. Maybe a temp War Refuse for just that sub after a player has taken an unoccupied one?
It's very frustrating to spend 30 minutes to an hour taking something and losing troops to the wall, then have someone swoop in and land 10 attacks in a matter of 20 seconds to steal it.