Hero Trainng Bug
I was training an orange hero (level 6) with a white trainer. It was a intro-level train so there was no expectation of increasing level.
When I passed the button to train, the hero's level incremented on the screen until it hit 16 (my current level cap). When training was complete, though, my experience total and level were back to my pre-training levels.
The trainer disappeared (as expected) and the coins were decremented to reflect the cost of the training(as expected).
But experience total was not incremented as expected. So there is a visual bug associated the count-up of the levels to max, and then a counting bug as it failed to increment the experience total.
I am accessing/playing via an IPad. Let me know if any other information would be helpful in tracking down this bug.
When I passed the button to train, the hero's level incremented on the screen until it hit 16 (my current level cap). When training was complete, though, my experience total and level were back to my pre-training levels.
The trainer disappeared (as expected) and the coins were decremented to reflect the cost of the training(as expected).
But experience total was not incremented as expected. So there is a visual bug associated the count-up of the levels to max, and then a counting bug as it failed to increment the experience total.
I am accessing/playing via an IPad. Let me know if any other information would be helpful in tracking down this bug.