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Suggestions for Alliance [Reward Offered]!

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Lyrics

Beginner

Posts: 37

Joined: Fri Mar 14, 2014 10:09 am

Post Wed Sep 02, 2015 2:45 am

Re: Suggestions for Alliance [Reward Offered]!

Suggestions for alliance system:

• Alliance can only be formed by clearing a certain level on floor 3. A leader of an alliance can invite other players (in the same floor only).

• Alliances can be named.

• Member limit begins at 10.

• Alliances can level up. They can do this by members donating silver to the alliance -- this increases member limit and introduces new features for the alliance. Features could include a permanent reduction in energy consumed if in the alliance when the alliance reaches level 10.

• Alliances earn rewards as a collective, put up against other alliances on their respective floors.
> Daily reward (e.g. Alliance which deals most damage to WB).
> Weekly reward (e.g. Alliance which has most PvP points as a collective).
Rewards should be based on both ranking, and reaching certain tiers i.e as a collective, dealing 100,000 damage to WB will earn each member (who contributed 10,000 damage -- as an example) in the alliance 50k silver. Dealing 200,000 damage earns 2 chests, etc.

• Alliance chat.

• Ability to view each member in the alliance, their team, their stats, etc.

• Alliance MVP -- earns rewards each week (can also be tiered to avoid people in 1-man alliances reaping rewards).

• Alliance wars. Similar to the way ladder tournament is laid out. Alliances will be listed, and your members will have a certain amount of attacks a day. You click on the alliance you want to attack, and then click the member you want to attack.
If you win the battle, the person you beat is removed off the list -- when the whole opposition has been defeated, the winning alliance receives a reward.

• Alliance names are next to your in game name on the chat list. Either the name, or initials the leader chooses. E.g. The Best Tamers "(TBT)" <- will be shown.

• Alliance shop and alliance points. Points will be earned through spending energy, damaging world boss, winning PvP matches, etc. and these points can be used in the alliance shop. As the alliance levels up, new items appear in the alliance shop.
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slakill123

Newbie

Posts: 1

Joined: Wed Sep 02, 2015 7:29 am

Post Wed Sep 02, 2015 7:49 am

Re: Suggestions for Alliance [Reward Offered]!

Username: slakill123
Server: 51104
Suggestions:
- An alliance shop which depends on the level of the alliance.
- Alliance war for top 8 alliances ( maybe 16 if there are too many alliances)
- Free to join an alliance ( dont have to pay coins or real money)
- Alliance storage to share stuffs between the members, only stuffs that can be obtained in dungeons, cant put coins or sth need coins to buy
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audwin

Newbie

Posts: 1

Joined: Wed Sep 02, 2015 8:41 am

Post Wed Sep 02, 2015 8:53 am

Re: Suggestions for Alliance [Reward Offered]!

For the alliance i think the most probable outcome is that each player has a chance to bring one of their friends on a mission. In that way it will be easier for them to clear stages. But there would be limits. For example, a player can only bring one friend per stage and can only do so, for example, ten times a day. And you cannot bring the same friend twice. Of course bringing a friend to battle can also be added to the daily rewards as well. By bringing a friend to battle, the alliance will let you use that particular friend's strongest monster. A nice idea is when another player uses you to clear a stage, you can also get the same rewards.
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neodragon

Newbie

Posts: 26

Joined: Fri Nov 08, 2013 11:51 pm

Post Wed Sep 02, 2015 6:38 pm

Re: Suggestions for Alliance [Reward Offered]!

Username: neodragon
Server: floor 3

I suggest we get a chance to vote for all the suggestions that are already posted.

Thanks

Neo
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Salvatrone

Newbie

Posts: 2

Joined: Sat Sep 05, 2015 2:20 am

Post Sat Sep 05, 2015 2:42 am

Re: Suggestions for Alliance [Reward Offered]!

create a new competition base on the country
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ernest12345

Newbie

Posts: 1

Joined: Sat Sep 05, 2015 5:43 pm

Post Sat Sep 05, 2015 5:59 pm

Re: Suggestions for Alliance [Reward Offered]!

username: ernest12345
Server: 151010

I think the alliance system should be where people can lend other teammates their monsters. And the person who received the monster should have a limited of time to use that monster, and the person requesting for monster should be able to select what offers they got. Also they should have alliance pvp where two teammates from one alliance can battle another alliance's two teammates. And there should be also a ranking where the top alliances gets rewards.
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iAMLEGEND_391

Newbie

Posts: 4

Joined: Sat Jun 27, 2015 3:05 pm

Post Sat Sep 05, 2015 9:26 pm

Re: Suggestions for Alliance [Reward Offered]!

I think that alliances should have ways to donate (donate silver/gold in exchange for essences) and maybe there can be alliance activities, for example maybe there can be alliance tourney where all the alliance members try other alliances members. Can also make gifting a few players energy daily in alliances. Can also make powerful bosses where all members team up and make rewards for those who participate and win. Also think there should be alliance rewards daily and a bigger weekly reward for top 3 alliances. I think we should be able to attack other alliance players for some and silver that they have. Thanks for reading my suggestions and I hope I see some of them in alliances!!!
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Syxtyre

Newbie

Posts: 1

Joined: Mon Sep 07, 2015 11:53 pm

Post Mon Sep 07, 2015 11:59 pm

Re: Suggestions for Alliance [Reward Offered]!

Username:Syxtyre
Server:51113
Suggestion: With this new alliance system, there should be a max of 25-30 members(or how many is decided), but the limit can be increased by donations of the alliance members. Also, there should be buffs or supports like bonus life or bonus attack that the alliance members can also donate to. There should be alliance wars, 10v10 and 20v20(can be what you decide) and along with that, an alliance tournament where the alliances fight each other and those that lose are eliminated and then it eventually gets to where 1 team wins, there could also be a loser bracket as well. In addition, there could be individual alliance challenges like beating a boss within a certain amount of time. There also should be an alliance shop, where members can buy useful items with points that thy get by donating towards the buffs or max alliance membership. Please consider my idea, Thanks!
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Starfel

Newbie

Posts: 1

Joined: Tue Sep 08, 2015 1:44 pm

Post Tue Sep 08, 2015 1:48 pm

Re: Suggestions for Alliance [Reward Offered]!

Username: Starfel

Server No: 151005

Suggestion:

In Alliance players will play special levels like in expert mode, with rules and in pairs - like dual duel, or team mode. There will be an option to send your friend a message to play together. You can create a team of 20 players (if your level and floor are high enough) or join one. There will be special levels and rewards (universal fragments and magic egg cards). During the special events there will be a mark on some of the levels or a new limited group of levels in which rewards will be guardian chests, rune gem chests and skill book chests. There would sometimes be race events in which top fastest players who solve the group of levels receive a rank reward. All players will get rewards for each solved level even if they didn't play it themselves.
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Cowlatypus

Newbie

Posts: 1

Joined: Sun Sep 13, 2015 6:09 am

Post Sun Sep 13, 2015 7:08 am

Re: Suggestions for Alliance [Reward Offered]!

Username: Cowlatypus

Server: 101025

Suggestion:

The alliance system is a great idea and has much potential especially increased player-to-player interaction. My suggestions are as follows:

1. All players floor level 2 (or 3) and higher should be allowed to create an alliance. Alternatively, you could use ranking points. The idea is to limit alliance creation to serious players.

2. All players in an alliance should receive a basic alliance membership reward daily (such as 2500 coins, 2 seal cards, 1 exp card (level of exp card dependent on alliance rank) and 10 honor points)

3. Alliances should have ranking system where completion of tasks or alliance victories will grant alliances points. More points means higher ranking. Higher ranking means better rewards. For example, higher ranked alliances might get more money, seal cards, exp cards and honor points.

4. Alliances should have unique alliance-specific tasks and missions. These could be specialized maps that only alliance members can access and they can only be completed together with fellow alliance members. These tasks could include:
- Collecting items and trading them in for rewards and alliance rank points.
- Completing quest maps or even alliance-exclusive event floors
- Boss raids (see below)
- Alliance vs. Alliance battle arena
Completion of these tasks should reward participants in the alliance with rewards depending on progress.

5. Boss challenges - There should be unique boss challenges available for alliances only. These challenges would require members to be online at the same time. These raids could be began and lead by higher ranked members in the alliance. Players would enter a room and when sufficient members are present the leading member can begin the raid.
- Players select moves to take on either a strong boss monster or multiple monsters summoned by a boss monster.
- When a player runs out of monsters they can no longer participate in the battle.
- I believe new moves need to be implemented that function as support moves for these boss battle such as healing and attack, defense and HP buffs.
- Boss raids need to be sufficiently challenging that they cannot be completed without cooperation and teamwork
- There should be multiple levels of raids of varying difficulty with rewards proportional to difficulty level. Rewards should include money, honor points, seal cards, exp cards, chests and maybe even books for higher level raids.
- There should be a minimum for the number of players needed to begin a raid (I.e. 3 for lower level raids and 5+ for higher level raids)
- There should be a cool down period between raids (1-2 hrs, maybe longer following more difficult raids)

6. Alliance points (different from ranking points) - Completion of alliance quests, boss raids and events should reward the alliance with alliance points. These points can be used to purchase alliance specific items such as:
- Alliance emblems
- Buffs (such as attack buffs, defense buffs or even exp boosts); these buff effects would be given to all members and effective during regular game play
- Access to new alliance-specific maps or quests

7. Alliance chat/forum - there needs to be a way for members to connect with and talk to one another. One option is through a forum on the alliance page. Another is through having a specific chat interface for alliance members that would allow alliance members to communicate with one another during quests or raids.

8. Alliance bank/fund - there should be a central bank or fund that alliance members can donate too. These funds can be utilized by the alliance to do purchase specific things such as what alliance points can purchase.

9. Alliance should have a ranking system with different roles for each alliance member. Higher ranks should be able to do everything the lower ranks can do. Suggestions:
General - 1 - creator of alliance, can manage alliance settings in addition to everything below.
Captain - 1 to 3 per alliance - can invite new members and promote other members up to sergeant. Captains can also begin and lead boss raids and remove non-participating or troublesome players from the alliance. Can call buffs and use alliance points. Manages bank funds.
Sergeant - up to 10 - can invite new members and promote members up to deputy rank. Sergeant can also start and lead alliance quests and boss raids.
Deputy - no limit - can begin forum discussions.
Member - default rank when entering - can participate in all alliance events and reply to threads on forum.

10. There while be a max number of players in an alliance (i.e. 25 initially). However with alliance points or with money, the commander can increase the capacity maybe up to max 50.

11. Also, players can choose to leave an alliance whenever and can request entry to any alliance that has available spots as well.
Last edited by Cowlatypus on Sun Sep 20, 2015 3:26 am, edited 3 times in total.
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