Re: Suggestions for Alliance [Reward Offered]!
• Alliance can only be formed by clearing a certain level on floor 3. A leader of an alliance can invite other players (in the same floor only).
• Alliances can be named.
• Member limit begins at 10.
• Alliances can level up. They can do this by members donating silver to the alliance -- this increases member limit and introduces new features for the alliance. Features could include a permanent reduction in energy consumed if in the alliance when the alliance reaches level 10.
• Alliances earn rewards as a collective, put up against other alliances on their respective floors.
> Daily reward (e.g. Alliance which deals most damage to WB).
> Weekly reward (e.g. Alliance which has most PvP points as a collective).
Rewards should be based on both ranking, and reaching certain tiers i.e as a collective, dealing 100,000 damage to WB will earn each member (who contributed 10,000 damage -- as an example) in the alliance 50k silver. Dealing 200,000 damage earns 2 chests, etc.
• Alliance chat.
• Ability to view each member in the alliance, their team, their stats, etc.
• Alliance MVP -- earns rewards each week (can also be tiered to avoid people in 1-man alliances reaping rewards).
• Alliance wars. Similar to the way ladder tournament is laid out. Alliances will be listed, and your members will have a certain amount of attacks a day. You click on the alliance you want to attack, and then click the member you want to attack.
If you win the battle, the person you beat is removed off the list -- when the whole opposition has been defeated, the winning alliance receives a reward.
• Alliance names are next to your in game name on the chat list. Either the name, or initials the leader chooses. E.g. The Best Tamers "(TBT)" <- will be shown.
• Alliance shop and alliance points. Points will be earned through spending energy, damaging world boss, winning PvP matches, etc. and these points can be used in the alliance shop. As the alliance levels up, new items appear in the alliance shop.