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Suggestions for Alliance [Reward Offered]!

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EbonHawk_741

Newbie

Posts: 1

Joined: Mon Sep 14, 2015 2:55 am

Post Mon Sep 14, 2015 3:39 am

Re: Suggestions for Alliance [Reward Offered]!

Username: EbonHawk
Server No: 51127
Suggestion:

1st. Create an Alliance Level base on Donations (gold/silver coins; energy usage). Every time an Alliance Level Up, they accumulate points to be use for 2nd and 3rd suggestions.
2nd. Each Alliance Level Up open up access to level up HP; Atk; Def; MAtk; MDef: Spd for Monsters. (NOTE: gold coins can be use to lvl up stats when Alliance meet the level requirement).
3rd. Alliance VS Alliance battle royal (Using points will minimized bullying for the lower level alliance). Ranking will be determine on win/loss ratio at the end of the event. Prizes should include Rare-Epic monsters; evolution items; exp card; equipment; hp/pp potions; silver/gold coins. Once a month a legendary monster will be given to the top alliance. An offensive and defensive wall can be upgraded base on the Alliance Level using silver/gold coins.
4th. Allow alliance member to be able to purchase energy for the entire alliance once a day. 120 for 100 k silver; 240 for 20 gold; 480 for 50 gold.
5th. Alliance roulette: each member will be able to spin the roulette 1-3 times a day base on Alliance Level. Prizes can range from silver coins to Epic Monsters. Gold coins can be use to upgrade the prizes.
6th. Each alliance members can send 2 energy a day within the Alliance.
7th. Members of the Top Alliance will have a Golden Crown when talking to any of the chat.
8th. Alliance members can hire 1 monsters from within the Alliance from the Bar using Silver Coins. Gold Coins for Elite NPC.
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renancito

Newbie

Posts: 1

Joined: Wed Sep 16, 2015 2:42 am

Post Wed Sep 16, 2015 2:45 am

Re: Suggestions for Alliance [Reward Offered]!

My suggestion is that Alliance should be more ineractive between players, such as Pve in teams or team vs team acoording to their respective levels, all in all this news came in great time!
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link1928_962

Newbie

Posts: 1

Joined: Wed Sep 16, 2015 4:20 am

Post Wed Sep 16, 2015 4:22 am

Re: Suggestions for Alliance [Reward Offered]!

I think the alliance should make it possible for players to trade their monsters with other players for gold, coins, or other monsters. This would make the game ALOT more fun.
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Terror_Blade

Newbie

Posts: 1

Joined: Wed Sep 16, 2015 7:12 am

Post Wed Sep 16, 2015 7:26 am

Re: Suggestions for Alliance [Reward Offered]!

Username:Terror_Blade
Server no:151011
Suggestion:The alliance system should introduce some teaming up with friends
And there should be like a team vs team wars like pvp in which the wining teams get a good winning prices and even the team can help the member to clear difficult stages(one difficult stage) a day would be great and the whole team must be given a a whole pack of world monsters to be killed the one who finishes more monsters should get a price at the end of week this migth increse players interstes in the world boses even the team could help the member to kill the daily boss
The team should be graded according to the number of prestige total of the team the number of total players (thats up to u i would like if it was 20-30max ) the higher graded team gets better daily rewards and weekly rewards
And one thing ill love if there was monster trading available in the team members only and the traded monster should get extra xp just like it was in pokemon trading that would be great
So there are many things ......decide what u best prefer and thanks for asking for suggestions
Hope the alliance system is real good
And Ill even like it if there are like festival events like Halloween where the team who gives the boss more damage then other gets the price at the end
I'll be waiting..... ;)
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alexi99

Newbie

Posts: 1

Joined: Wed Sep 16, 2015 8:20 am

Post Wed Sep 16, 2015 8:21 am

Re: Suggestions for Alliance [Reward Offered]!

Username: alexi99
Server: 51132

I think Alliance should be used in exploration because as you keep moving along, your monsters are going down by the 2's, but with alliance only one would go down. Also in alliance I think you should be able to send gifts like silver, seal cards, or loaded dice.
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realda

Newbie

Posts: 1

Joined: Fri Sep 18, 2015 1:26 am

Post Fri Sep 18, 2015 1:44 am

Re: Suggestions for Alliance [Reward Offered]!

Username: realda
Server No: 101024
Suggestion:
1. Player can ask for help from one of the Alliance members to fight together against the boss once per day. And the helper can get some random rewords as return.
2. Alliance system will have some specific event (like world boss), which need every alliance member to fight together. Once the boss is killed, the rewards will be shared in the Alliance.
3. Alliance can have member contribution scores, which can be used to exchange some rare items.
4. Alliance will have private alliance shop. The contribution scores can exchange some rare items/monsters in the alliance shop. Also, the Alliance shop will be upgraded with the Alliance level. The higher the alliance level, the more items player can exchange from the alliance shop.
5. Alliance should have specific channel for chat.
6. Hold some weekly events where all the alliances (with similar level) can fight with each other. The winner can have some good rewards.
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holywing

Newbie

Posts: 1

Joined: Thu Sep 17, 2015 12:22 am

Post Sat Sep 19, 2015 12:58 pm

Re: Suggestions for Alliance [Reward Offered]!

Username: holywing
Server No: 51129
Suggestion: I think the alliance should help promote the game by making new players feel welcome and also keep the high level veteran player stay active by providing new rewards that they can look forward to.

1) To make new player feel welcome.
Many mmorpg have alliance or something similar to it, but often new players will end up in lousy alliance who don't help them as the high level alliance only recruit high level players as they don't see how the new players can be beneficial to alliance. Therefore if the alliance have daily floor based quests that can only be done by players at that specific floor I think it will make alliance more willing to take in new players as the rewards for completing these quest will be given to EVERYONE in the alliance. Eg Floor 1 quest can only be done by player at floor 1, those who have climb to floor 2 and above wouldn't be able to do it, and the same rule apply to floor 2 quest and so on.

Alliance ranking could also be another reason why top alliance do not want to take in new players as new players will bring down the ranking of the alliance as the ranking is normally calculated by total power/level and alliance gain reward base on this ranking. So if the ranking can also be break down to each floor, can the top alliance at each floor will gain a weekly reward then I think alliance will be more recruit more new players and the new players will feel more welcome to the game as they have high level player to help them if they are stuck in the game.

2) Keep the high level veteran player stay active
One of the main reason veteran players quit a game after spending so much time is often because the game become too dry/boring or the leader of their alliance suddenly quit the game without passing the leadership position to another active player thus the alliance. So it will be good if the alliance have an automatic demoting and promoting system when the leader hasn't log in for a number of day he will get demoted, the next more active and respectable player in the alliance will be promoted to the leader position. Eg In an alliance there can be states issued to the player, Leader > vice leaders > elites > veteran > advance > members. So if the leader have not log in for 10 days in a roll, he will be demoted to elites. Then the more active vice leader will be promote to leader. If all the vice leaders are inactive then the more active elites will be promoted to leader. By doing so it will have to keep the alliance stay functional for all the active players who are still in the alliance after the leader suddenly quit the game.

The alliance can also have quest that give alliance token as reward. The player can use 10 tokens to trade for 1 items from the alliance shop. The catch is the item in the shop will change every 1 hour into another item randomly. So player who want to get a specified item, then they must stay active and check the shop regularly. For PTP player they can use coins to refresh the item in shop or they can use cash to buy alliance token and go to the alliance black market to buy any item they need. The alliance black market have all the items in the game BUT they are super expensive, in normal alliance shop items are sold at 10 token for each item even if it is a rare/epic item but at the black market item price is base on its rarity, ranging from 10 token for common item to 300 token for epic item.

The alliance can also have alliance safari where by player can go in and catch all the monster that they will randomly encounter inside. Player can encounter ALL the monsters in the game thus they can even catch legendary monster in the safari. However player can only use safari seal card in the safari when they want to catch monster in there. Players can trade alliance token for the safari seal card.

High level players can also set one of their monster as their roaming monster. When the player is offline their roaming monster can be rent by other player in the alliance to aid them in there dungeon quest. Not only will the roaming monster will gain exp from the dungeon its owner will also earn money from the rent, while the low level player can get though the dungeon with just a small fee.

I hope my suggestion will be useful to you.
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Flyrice4

Newbie

Posts: 1

Joined: Sun Sep 20, 2015 8:58 pm

Post Sun Sep 20, 2015 9:00 pm

Re: Suggestions for Alliance [Reward Offered]!

Username:Flyrice4
Server:151012
Suggestion:
Alliance should be simple. Tasks.maps to beat. And bosses to defeat. There should be team ups to face all those challenges. Pvp will always be needed. Also good rewards from completing those challenges. Also there should be alliance ranks. Like leader,co leader officer etc. so we can upgrade alliance #.
Hope you like it thnx.
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Jessica950

Newbie

Posts: 1

Joined: Mon Sep 21, 2015 5:40 am

Post Mon Sep 21, 2015 5:56 am

Re: Suggestions for Alliance [Reward Offered]!

Username : Jessica950
Server : 51133
Suggestion : Alliance should be like Online game. Adding member and Instance stage and reward. Add a guild chat channel. Veteran mode 2nd floor should adjust difficulty level a bit because that is too hard for new player. :D Guild member can gift monster between each other :lol:
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Rabdalthor

Newbie

Posts: 3

Joined: Mon Sep 21, 2015 10:34 am

Post Mon Sep 21, 2015 10:50 am

Re: Suggestions for Alliance [Reward Offered]!

Username : Rabdalthor
Server : 51139

There are few things alliance could work on:
1. Social interactions: a rep monster system where players can borrow/use their friends monster once per day, this could make players more interactive while letting higher level players help lower lvl players
2. Social interactions: a mentor system where high level players helps/answers questions from lower lol players, there should be a reward for the mentor when the pupils reaches a certain floor. Bringing and keeping new players in the the game is key for future expansion
3. Game contend: there could be an expansion of the fortune race, where players are in a massive 'world game board' battling for objectives in single mood or team mood. Giving Rewards and ranking would work well for all players.
4. Alliance world/server war: the name alliance suggests something where players can work together to accomplish great things, have world/server battles where players from each floor battle each other for the glory of their server. Level restrictions for lower floors to avoid overpowered players. Rewards could be doubling monster seal rate, money earning, experience and battle points earned for a period.

I have more ideas but let me know if those helps.
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