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Runes in spins.

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Champion1_

Newbie

Posts: 28

Joined: Sat Feb 22, 2014 1:36 am

Post Wed Feb 26, 2014 9:14 am

Runes in spins.

What about instead of getting 1 rune gem in each spin.You can get 2 or more.It'll make it easier for us people struggling to activate our monsters talent. :?
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kessir

Beginner

Posts: 47

Joined: Sat Feb 08, 2014 5:56 pm

Post Wed Feb 26, 2014 1:15 pm

Re: Runes in spins.

Maybe a very low chance to get 2 gems at once, yes, but not making every gem appear in bundles like the crystal fragments.
That surely would make the game go overboard quite easily.

Seeing players in Fortune Race or Ladder have Blazes without Adaptability but are shiny or things like that make the battlesystem more interesting since what youre doing is still relying on chance.
If everyone could just cakewalk through any normal mode area and have 30 runes at the end of their one-day energy... um, hell no.
Would ruin the entire balance the game has so far. Besides, when did Haypi promise "easy"?

I dont wana imagine a Haypi where everyone has an Adaptability Blaze just because runes are thrown at you like candy on a street parade, thats bound to make the battles so boring XD
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Shadehawk

User avatar

Elite

Posts: 636

Joined: Sat Nov 02, 2013 2:08 am

Post Wed Feb 26, 2014 2:35 pm

Re: Runes in spins.

I like the idea though, I'll add it to the compilation sometime.
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gillis

Newbie

Posts: 27

Joined: Sun Feb 16, 2014 10:23 am

Post Thu Feb 27, 2014 7:51 am

Re: Runes in spins.

i dont understand why everyone wants the game to be easyer, what the fun in this?
all the point is you advance slowlly in the game.
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Chiheisen

User avatar

Citizen

Posts: 122

Joined: Mon Jul 08, 2013 4:49 pm

Post Thu Feb 27, 2014 9:42 pm

Re: Runes in spins.

gillis wrote:i dont understand why everyone wants the game to be easyer, what the fun in this?
all the point is you advance slowlly in the game.


Yes but if you advance to slow people lose interest in the game and quit
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