Thu May 29, 2014 4:21 am by Ryeballs
On monsters you listed:
Blaze and Thor are standard 120 power, 90 power, 55 power, Weather monsters using Adapt on Blaze and Adrenaline or Force III on Thor. Thor operates well with a water lead which brings us to...
Cygness (and Brawny) with Weather Therapy II, first turn cast weather and they become tanky monsters that take a while to take out without weather advantages. Because you cast weather, round out with a 120 power slot and the workhorse 90 power move. Keep Waterspout on Cygness it can lay some major hurt on element neutral or advantage monsters (but come out as water damage so only does half the damage you take back to Fire/Electricity). Brawny's last slot can be your choice, keep Earth Quake or maybe get an upgraded Memory Wipe which boost DEF *and* MDEF if you can get Brawny Silver or just go with Martyrdom for mass damage. You could also DEF Boost as a talent and become very strong against Physical attacking monsters, but it's poor MDEF will still get you in trouble.
Last edited by
Ryeballs on Thu May 29, 2014 4:42 am, edited 1 time in total.