Username: josieboyy
Server 16
Being that I feel like these three type are lacking, I went ahead and tried some. Also continuing with Haypi and their mythological creatures I decided to keep that going with a hippalektryon (half horse - half rooster) and make him a physical legendary.
I then shifted to ancient Egypt and thought a cool concept would be to have a pyramid as the next area to play on after barren lands and created a jackal and falcon which would be the protector of the tombs and the overseer of the pyramids.
I thought that it would be interesting to introduce something that would be equal to legendary but of the old world. Something that can be called accent monsters. I actually took this concept from a suggestion that was made by SwiftDeath_599.
3. Induction of Ancient Monsters: Through so much exploration on various lands, players we're able to stumble upon certain artifacts that have been lost in history. Artifacts w/c was previously used by trainers in the past to train and tame Ancient monsters!
a. Introduction of Ancient Chests, shall contain Ancient artifacts that once accomplished shall unleash the extinct ancient monsters.
- Ancient Chests can be purchased from shop with 10k Honor Points
- Ancient Chests can be acquired from Gold and Crystal Chests
It would be neat to see something like a colossal dessert and an ancient tomb as the two new areas. Anyway. I wanted to include something more than just monsters, this could be the next step on for haypi.
I am terrible at drawing and my colorig isn't too great, thanks for looking over my entries.
Monster Entry 1:
Name: Hippalekt
Type: Physical
Rarity: Legendary
Mystery Talents: Pentrate, Competitve, Invalidate, Levitate, Speed Boost
Skills:
Level 1 - Smack, Strike
Level 8- High Speed
Level 14- War Cry
Level 19 - Sword Dance
Level 25 - Rampage
Level 36 - Kamakazi
Level 40 - Frenzied Attack
Level 50 - Laijutsu
Stats: Rated at the scale of 5/5
HP: 5/5
Speed: 5/5
ATK: 4/5
MATK: 4/5
DEF: 4/5
MDEF: 4/5
Skill Levitate: Immune to rock type attacks.
Encyclopedia Entry: With foreparts of a horse and wings and tail of a rooster this proud competitor flies into battle.

Monster Entry 2:
Name: Anubis
Type: Ghost
Rarity: Legendary
Mystery Talents: Pentrate, Pressure, Hypno Jinx II, Underworld Curse,
Unbending
Skills:
Level 1 - Smack, Shadow Orb
Level 8- Polish
Level 14- Hypnosis
Level 19 - Shadow Swipe
Level 25 - Sneak Attack
Level 36 - Ambush
Level 43 - Cunning
Level 50 - Punishment
Stats: Rated at the scale of 5/5
HP: 5/5
Speed: 4/5
ATK: 4/5
MATK: 5/5
DEF: 3/5
MDEF: 5/5
Skill Underworld Curse: The opponent to knock out Anubis receives a curse debuff.
Encyclopedia Entry: An Ancient jackal who is a protector of the deceased and their tombs.

Monster Entry 3:
Name: Horus
Type: Psychic
Rarity: Legendary
Mystery Talents: Pressure, Unbending, Magic Force II, Psychic barrier, Spiritual Heal.
Skills:
Level 1 - Smack, confusion
Level 8- High Speed
Level 15- Sneak attack
Level 19 - Mind Bending
Level 26 - Spirit Channel
Level 37 - Memory Wipe
Level 40 - Psychic thrust
Level 50 - Forsight
Stats: Rated at the scale of 5/5
HP: 5/5
Speed: 4/5
ATK: 3/5
MATK: 5/5
DEF: 3/5
MDEF: 5/5
Skill Spiritual Heal: Horus and team mate will regain some health if Horus is confused.
Encyclopedia Entry: A falcon which is said to have seen the end of time through the eye on its wings
