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Wind blast

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TheRealGobY

Citizen

Posts: 119

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Location: Modesto, California

Post Thu Apr 18, 2013 10:49 pm

Wind blast

In 2vs2 wind blast can keep being used to force someone to keep switching monsters and they never have a chance to attack, while the other teams partner who isnt using wind blast can keep attacking, mean while you never get to go.

So if they spam wind blast each turn, they can shut down one oppenent completely and Make it 2vs1.

Please fix this so that after the opponent uses windblast and our next monster is switched in, we have a chance to attack. One way to make this work is to make the monster using wind blast go last on the next turn.

(Example wind blast on a rhor means he will always go first against most monsters and shut down one oppenent)
Last edited by TheRealGobY on Fri Apr 19, 2013 4:05 pm, edited 1 time in total.
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pizymisa

Conqueror

Posts: 1243

Joined: Fri Jan 25, 2013 2:59 am

Post Thu Apr 18, 2013 11:09 pm

Re: Wind blast

Uh
Never thought of using it that way!

Cool .

M
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Lexoph

User avatar

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Post Thu Apr 18, 2013 11:21 pm

Re: Wind blast

I guess this is another trick that's been exposed! :P
I haven't tried it yet but does Wind Blast affect Ghost monsters?
There are some other counters for this trick but I think making it activate last will be the best choice.
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pizymisa

Conqueror

Posts: 1243

Joined: Fri Jan 25, 2013 2:59 am

Post Fri Apr 19, 2013 1:20 am

Re: Wind blast

Lexoph wrote:I guess this is another trick that's been exposed! :P
I haven't tried it yet but does Wind Blast affect Ghost monsters?
There are some other counters for this trick but I think making it activate last will be the best choice.



It does. Haha,,,I can't wait to try it later
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Boomer

Newbie

Posts: 6

Joined: Thu Mar 21, 2013 10:01 pm

Post Fri Apr 19, 2013 2:10 pm

Re: Wind blast

Gobbles, you're just giving people ideas ;)

A few notes:
1) It's no more "unfair" than using skills like taunt and seduction and hypnosis to either redirect hits or make it impossible for a player to attack. Strategy is strategy. I just wish you hadn't gone and spread my strategy all over the forums!
2) Wind Blast is NOT immune to taunt. Taunt redirects a Wind Blast attack just like any other attack.
3) Wind Blast does work on ghost-type monsters because it's not a damage-causing attack, it's a supplementary skill.
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TheRealGobY

Citizen

Posts: 119

Joined: Thu Feb 07, 2013 12:06 pm

Location: Modesto, California

Post Fri Apr 19, 2013 4:02 pm

Re: Wind blast

the attack is suppose to be used last to prevent spamming.

And it is not impossible to attack with seduction or hypnosis because you can simply switch monsters. you cannot do that with wind blast making your point invalid.

Also those above skills can fail, wind blast has yet to fail.
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Dignity

Citizen

Posts: 85

Joined: Fri Mar 15, 2013 3:38 pm

Location: Vienna/Austria

Post Mon Apr 22, 2013 4:03 pm

Re: Wind blast

Why should wind blast made to be failed sometimes?
Remind!!! WIND IS ALL AROUND THE OPPONENT. So the caster just activates a blowing blast at his enemy and something can't be failed :)
Just logic elemental
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Murderus

Baron

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Location: Oregon/US

Post Mon Apr 22, 2013 11:08 pm

Re: Wind blast

lol sounds perfect. right when they use PoD... Wind Blast them out lol Perfect.: :-P I got a empty slot on my S rhor I will have to try that.
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zulfadhli

Citizen

Posts: 138

Joined: Wed Mar 13, 2013 4:07 pm

Post Tue Apr 23, 2013 1:01 am

Re: Wind blast

but wind blast wont work on foresight... i have tried many time before.... its work well ... but not on foresight....
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DanielWoo

Newbie

Posts: 12

Joined: Fri Aug 24, 2012 1:07 pm

Post Thu Apr 25, 2013 6:30 pm

Re: Wind blast

TheRealGobY wrote:In 2vs2 wind blast can keep being used to force someone to keep switching monsters and they never have a chance to attack, while the other teams partner who isnt using wind blast can keep attacking, mean while you never get to go.

So if they spam wind blast each turn, they can shut down one oppenent completely and Make it 2vs1.

Please fix this so that after the opponent uses windblast and our next monster is switched in, we have a chance to attack. One way to make this work is to make the monster using wind blast go last on the next turn.

(Example wind blast on a rhor means he will always go first against most monsters and shut down one oppenent)


I am a bit confused on making it 2v1, if I wind blast a opponent in 2/2 then it counts as my turn and switches the opponents monster at the same time just not giving him a turn. I can keep using wind blast and keep player 1 switching and prevent them from attacking but it doesn't allow me to double up with my partner and attack 2 on 1. Wind blast technically makes it 1v1 because it takes both your attacks and keeps one opponent out, if your partner is better than my partner and kills him then technically wind blast is a complete waste of time. I may be thinking about it all wrong here or missing something, but I don't understand the 2 on 1 and therefor don't see that strategy as all that effective especially if you are paired with a top partner.
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