FAQ  •  Register  •  Login

A new activity suggestion: "War Veteran Quest"

<<

euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Sun Apr 28, 2013 4:12 pm

A new activity suggestion: "War Veteran Quest"

Just to highlight this suggestion which i originally posted in here, viewtopic.php?f=642&t=18614&start=40

euanenzo wrote:Everyone,

I just thought of a way to address probably most concerns with regards to this suggestion just in order to have a more meaningful use for other monsters in the game;

why not make an additional quest or event or however Haypi will put it, that will make a monster from common to rare learn either advanced skills or higher level mystery talents!

The activity:
We may call it, "WAR VETERAN QUEST/PVP EVENT" or whatever they will call it.

The participants: common, uncommon and rare monsters

The award:
Ability to put selected or certain advanced skill(s) or mystery talents

The mechanics:
A monster of the said types will be able to take on a quest to do some tasks and/or battle against a rigorous set of monsters wherein at the end of it all when he is able to complete, surpass and/or beat all opponents, due to the sheer wisdom or experience he gained in the adventure and the battles he is able to learn a higher form of mystery talent or advanced skill(s) or an ability of the same level unique only to it.

- Wisdom maybe in the form of Mystery Talent
- Experience maybe in the form of a Unique Ability equivalent to an advanced skill or simply able to learn selected advanced skills (as may be assigned by Haypi).


The format:
PVP event format or a separate island to enter on, unlocked also via a task (i leave it to Haypi at what level or what criteria), reward collection maybe in the form of the roulette similar at end of a stage in the islands.

They will be up against similar hardened lesser monsters who now are veterans by using advanced skills or have leveled up or epic mystery talent. Or whatever Haypi may set it up.

This quest can be subject to cool downs similar to hatchery and will take time to finish and can be lessened by the use of coins to fast track the progress or whatever Haypi wants. (Or i can just omit this part? )

Hapyi can throw in some storyline if they would like to in connection to the small animation at the start of the game; the trainer/player will help the monster grow/train to become stronger in order to take on the evil or greater oppressors etc. without discrimination of monster rarity.

The premise:
This was conceived in order to address the given concern that a simple and easy to get monster will beat the hard earned and so-much-time-spent epics and/or maybe legendary monsters i think this task will be able to justify that in order for these lesser monsters to have the right to get a new level of power they have also worked hard for it. These gives the player an option to just be Epics users or Lesser users or combination without the prejudice from the shared sentiment above.

I think this will also serve other requests for more things to do in the game because it will be a new thing we can do to make us preoccupied aside from the dailies. I just don't know if they can do this easily. I leave it Haypi to determine the slight balancing issues by selecting applicable skills and talents.

But essentially i think this is a very good idea and is very doable. What do you guys think? Huh?
<<

SwiftDeath_599

Baron

Posts: 218

Joined: Thu Feb 07, 2013 11:04 pm

Post Wed May 01, 2013 9:59 am

Re: A new activity suggestion: "War Veteran Quest"

I like the idea though i think its a bit complicated.. I think the concern arose from the eventual phase-out of lesser monsters right?

Not that i'm against your idea, but i think there's this post by @junicobakura regarding unique skills per monsters.. I think its gonna be a simpler solution that may help alleviate the concern of lesser monsters being totally eclipsed by epics and legendaries..

But overall, this a we thought out post that can be improved further.. :) good job
<<

euanenzo

Baron

Posts: 166

Joined: Fri Mar 29, 2013 2:47 pm

Post Wed May 01, 2013 4:38 pm

Re: A new activity suggestion: "War Veteran Quest"

SwiftDeath_599 wrote:I like the idea though i think its a bit complicated.. I think the concern arose from the eventual phase-out of lesser monsters right?

Not that i'm against your idea, but i think there's this post by @junicobakura regarding unique skills per monsters.. I think its gonna be a simpler solution that may help alleviate the concern of lesser monsters being totally eclipsed by epics and legendaries..

But overall, this a we thought out post that can be improved further.. :) good job


Hi there, Thank you for the commendation. :D

Yes this has been a variant of junicobakura's suggestion, though mine is specific for "lesser monsters", and takles more on making the game more "all monster friendly", i mean making each monster useful in their own way not just as simply recipes as others may want it. And it is not really implying to just skill specific changes that we want to do in order for them to be used more often by players, i leave that to Haypi; but since thinking about how they will be made more useful and balanced in-game this things popped up and some other comments and suggestions in this thread:

viewtopic.php?f=642&t=18614

I think its a matter of just small adjustments maybe on the mystery talent side that will make these monsters an option when building a team, not just an all-epic roster in pvp and ladder since i have been testing some monsters out and they can compete against epics given the right combo of mystery talent and intermediate skills though it seems the effective ones are at rare levels, the common and uncommon are still somewhat crappy. I was thinking on the line wherein we can level up the their mystery talents, for example from detonate 1 then 2 to 3, and still just limited to intermediate skills. I think this will have a significant change in an outcome of a battle provided used in the right situation.

And yes, you are correct no need to make it complicated, its that simple. An addition would be enough, however, this is an alternative to those saying that "why give the lesser monster more use when you can readily get them without much effort then have the capacity to wipe out an epic team where you poured so much on to build"-kind of point of arguement.

Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.