Re: Don't Discard the Lesser Monsters (skills and ability-wise)
armiantz wrote:I still think this is a good idea but I just realized that Haypi beat us to it. Some common, uncommon and rare monsters do have some mean skills/talents that epics do not have.
You have common monsters that are immune to seduction, poison, burn and other debuffs. Cursie is a common monster but it has great mystery talents like detonate, synchronize and mummy. It also has curse which I have seen to be quite useful in 2v2. Meniss also has curse but it gets replaced by another skill at some point. Without cunning and other advanced skills meniss does not seem to be as epic. We all know how difficult it is to get skills these days.
Some rares naturally learn weather skills. Lambush is a non fire monster that can have celestial prayer (sally is an electric that has rain prayer).
Other Talents
underdog power - lupus, octobud
heatproof - lizzie
water therapy - twinkle (only non-water monster that gets healed with rain)
antidote - kernel
force III - funkis
weather lock - antee (I think this is the only monster that has this talent)
With these talents some of the " lesser monsters" can stand a chance with epics. Especially if the epics do not have adv skills. They may not be the best killers but they could be a good part of your defense strategy. If they would lower the cost of breeding commons people may start using them more. For example breeding an A/S common would be 15,000, uncommon 30,000, rare would be 45, and epic stays at 58,000.
The nice thing about HM is that they seem to listen to players' suggestions and it seems like they're really doing their best to have a balanced game. There are bugs, the game lags sometimes but that's just how it is.
Nicely put. Basing from your comment i can say Haypi just needs a little bit more to address the topic of this thread.